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In the livestreamed playthrough of Chapter 1 conducted for Undertale's sixth anniversary, Toby Fox stated that he originally envisioned the game having a greater visual contrast between the Light World and Dark World, with the former looking "drab" and simplistic and the latter having more vibrant, detailed graphics in the vein of Chrono Trigger or Super Mario RPG: Legend of the Seven Stars.
Similarly, the Light World was at one point planned to be populated entirely by humans, and the Dark World entirely by monsters, with humans turning into monsters when they enter the latter. According to Fox, the idea was removed for "a lot of reasons," most prominently a desire to better distinguish the project from Undertale.
Similarly, the Light World was at one point planned to be populated entirely by humans, and the Dark World entirely by monsters, with humans turning into monsters when they enter the latter. According to Fox, the idea was removed for "a lot of reasons," most prominently a desire to better distinguish the project from Undertale.
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It's possible to close the pop-up windows that appear during a Poppup's attacks using the mouse, functioning identically to closing an actual computer window.
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The Tasque enemies' quotes during battle are written in binary, with "me" representing a 1 and "ow" representing a 0. Translating most of these quotes gives each letter in the word "meow" (written in lowercase); meanwhile, the longer meow that Tasques utter after using the "Pet" ACT on them translates to a ♥ symbol.
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Within the data for Chapter 1 is an unused attack for Spoiler:Jevil that consists of multiple spades converging into the center of the Bullet Board in a cross pattern. This attack would eventually be repurposed for the rematch against Berdly in Cyber City during Chapter 2, albeit with tornados in place of spades.
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Additionally, the third time Kris's attack misses, Ralsei's response will contain a typo in it, featuring an 8 mistakenly typed to the left of the asterisk that usually starts a line of in-game text.
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In a livestream of Chapter 1 conducted for Undertale's sixth anniversary, Toby Fox stated that the chapter was originally meant to include a number of branching options like in Undertale, such as Kris being able to partner with either Susie or Ralsei depending on their actions up to the first K. Round fight. However, much of these ideas were cut both to avoid dragging out development and to streamline the plot; the resulting linearity ended up being incorporated into the game's narrative, resulting in Chapter 1's heavy focus on a lack of agency.
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Additionally, this animation was also in the code for Chapter 1, but went unused there since all enemies in the Chapter simply flee from battle if defeated with violence.
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While fighting Spamton and Spoiler:Spamton NEO, the player is able to press F1 to summon a miniature Spamton angel that heals the party, which can only be done once. On the PS4 and Switch versions, this function is normally mapped to clicking the right stick, but connecting a USB keyboard to the console allows the player to activate it with the F1 key anyways.
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• Both characters have names ending in "-ton", and both Spoiler:have NEO forms that can be optionally encountered. Speaking with Swatch after Spoiler:defeating Spamton NEO on the normal route implies that Spoiler:the robot that became Spamton NEO's body was designed by Deltarune's equivalent of Mettaton.
• Both characters speak in all-caps with idiosyncratic speech patterns (staggered text scrolling for Mettaton, random bracketed text and typos for Spamton).
• The purchasable Spamton-shaped mannequin in Cyber City wears the same dress Mettaton does during the latter's opera performance.
• Before fighting him on the Neutral and Pacifist routes in Undertale, Mettaton makes a statement that appears to align with the protagonist's goals before quickly responding with "NOT!!!" Spoiler:On the Weird Route in Deltarune, Spamton NEO makes a similar jab, even using the exact same formatting for the "NOT!!!" response.
• Spoiler:Both Spamton NEO and Mettaton utilize similar mechanics in their fights. Both are fought using the Yellow SOUL, both include miniature versions of themselves with their own attacks, both use identical cross-exploding bombs, both feature attacks where the player must shoot their hearts (which fire back in turn), and both fights involve a free turn for the player (Mettaton EX taking a break, Spamton NEO being attacked by his own phone).
• Spoiler:Spamton NEO's "Check" description reads "He's his own worst invention." This nods back to Mettaton NEO's "Check" description, "Dr. Alphys's greatest invention."
• Spoiler:One line of flavor text in Spamton NEO's fight reads "The stage lights are shattered," nodding back to flavor text in Mettaton NEO's fight that reads "Stage lights are blaring."
• Spoiler:Spamton NEO's battle theme, "BIG SHOT", samples Mettaton NEO's battle theme, "Power of 'NEO'".
• Spoiler:Spamton NEO's ultimate attack on the Weird Route includes mock VCR HUD icons that read "WRECK" and "SPEW", nodding back to Mettaton EX's "REC"/"REW" attack.
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Spamton has unused dialogue for Spoiler:if the player doesn't have enough Dark Dollars to buy the ThornRing from him on the Weird Route in Chapter 2, responding to their predicament with "[Money] NO". In normal gameplay, Spoiler:the player is always guaranteed to have at least $1997 at this point, making this text impossible to see without hacking.
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