Viewing Single Trivia
▲
1
▼
According to general producer Noritaka Funamizu in a 1997 Gamest magazine interview, he was asked why the rounds mechanic was removed in the game? He responded:
"The structure of the rounds is one element of fighting games that’s hard to change, but for this game, we didn’t want the flow of the fights interrupted. The Damage Gauge System was originally part of a different game’s system. We tried inserting it here and it turned out to be really interesting, so we kept it."
Comments (0)
You must be logged in to post comments.
Related Games
Night Warriors: Darkstalkers' Revenge
Darkstalkers: The Night Warriors
Street Fighter 2010: The Final Fight
Street Fighter 30th Anniversary Collection
God of War
Street Fighter III 2nd Impact: Giant Attack
Breath of Fire III
Disney's DuckTales 2
Dead Rising 2
Son Son
Strider 2
Ghosts 'n Goblins
Strider
Street Fighter V
Street Fighter EX
Disney's Toy Story
DuckTales: Remastered
Tatsunoko vs. Capcom: Ultimate All Stars
Warcraft III: Reign of Chaos
Shantae
Mega Man Battle Network 3 Blue
Mega Man Xtreme 2
The King of Dragons
Dino Crisis 3
Phoenix Wright: Ace Attorney - Trials and Tribulations
Disney's Darkwing Duck
Dragon's Dogma II
Minna to Biohazard Clan Master
Resident Evil 3
Resident Evil: Dead Aim
Cannon Spike
Resident Evil: Operation Raccoon City
Resident Evil Outbreak
Ghouls 'n Ghosts
Mega Man Zero
Street Fighter II
Breath of Fire
Mega Man Battle Network 3 White
Dungeons & Dragons: Shadow over Mystara
Sweet Home
Mega Man II
Destiny of an Emperor
Onimusha 2: Samurai's Destiny
Resident Evil Zero
Daikoukai Frontier
P.N.03
Mega Man Powered Up
Marvel vs. Capcom 3: Fate of Two Worlds
Mega Man Battle Chip Challenge
Street Fighter Alpha 2