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Some of the characters have different names across regions.

•The playable characters Sho, Jennety, and Hoover were renamed to Ginzu the Ninja, Mack the Knife, and Baby Head respectively.

•The 7th stage boss Blood was changed to Boots. This change was exclusive to the SNES version.

•The final boss Genocide was changed to Scumocide.
person ZpaceJ0ck0 calendar_month March 26, 2023
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Attachment The outfits of the female enemies Carol and Brenda show more skin in the arcade version, whereas in the SNES version they are more covered up.
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Attachment Ginzu's profile in the arcade version mentions he's capable of dissecting his enemies while Mack's says he can melt them. These details were removed from the SNES version.
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Attachment Blood and pink smoke (the latter happens when Mack hits the enemy) where removed from the SNES version.
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Attachment At the beginning of the level you can see two enemies smoking cigarettes while squatting. This does not happen in the SNES version.
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Attachment The enemy known as Mardia attacks by spitting green slime to the player. Because the attack makes it look like she's vomiting, this was changed in the SNES version where she throws bombs to the player instead.
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Attachment Some of the enemies in the game have Ride Armors which the player can also control. This feature wasn't available in the SNES version, with the Ride Armors being completely removed.
person ZpaceJ0ck0 calendar_month March 28, 2023
Movie-Censorship's article:
https://www.movie-censorship.com/report.php?ID=799531

Gameplay footage of the arcade version (Ride Armors):
https://youtu.be/ta2UnwzcPLg?t=162
https://youtu.be/ta2UnwzcPLg?t=703

Gameplay footage of the SNES version (no Ride Armor):
https://youtu.be/0X5NMvr9b7U
https://youtu.be/0X5NMvr9b7U?t=712
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Attachment If the player lands a lethal blown with Captain Commando's flamethrower or similar fire attacks the enemy will burn until they turn into ash. This does not happen in the SNES version, where the burned enemies stay on the ground before dissapearing.
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In the arcade version, there are armed enemies which drop fire arms when they die, which can later be used by the player. These enemies along with the usable weapons were removed from the SNES version.
person ZpaceJ0ck0 calendar_month March 28, 2023
subdirectory_arrow_right Mega Man (Franchise), Capcom (Company)
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Attachment It is often said that Mega Man was once used as Capcom's mascot in the 1980s, in a similar way to how Nintendo and Sega use Mario and Sonic respectively. Like many other statements of platforming characters being used as corporate mascots, this is untrue, as Mega Man has never been used to promote the wider Capcom brand of software outside of his own games or crossovers in which he appears. However, Capcom did have a mascot in the 1980s: the titular hero of Captain Commando - many earlier NES Capcom games were branded as part of the "Captain Commando Challenge Series", including licensed titles such as DuckTales, with game manuals having signed messages "written" by Captain Commando. Despite this, Captain Commando was never released on the NES.

Capcom's former community manager Seth Killian addressed Capcom's current lack of a mascot and Mega Man's use as an unofficial mascot on the Capcom-Unity forums in 2009:

"...we don't have an "official" mascot. We have a logo, that’s it.

As far as unofficial mascots go, however, yes, MM would definitely be that. I have actually heard someone discuss this, and I think the reasoning was something akin to Mega Man best embodying the spirit of the company.

So apparently in addition to making great games, Capcom is also here to save the planet from overthrow by evil robot masters (and according to recorded history so far, I'd say we're doing pretty well–2009 and still no overthrows)."
person Rocko & Heffer calendar_month November 15, 2023
Example of a Challenge Series manual:
https://www.thegameisafootarcade.com/wp-content/uploads/2017/02/Duck-Tales-Game-Manual.pdf

Example of a Challenge Series box:
https://imgur.com/AktT0EB

Seth Killian on Capcom's mascot:
https://nintendoeverything.com/?p=22493

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