Franchise: Star Fox
Star Fox 64 3D
Star Fox Guard
Super Smash Bros. for Wii U
Super Smash Bros. Melee
Super Smash Bros. Brawl
Star Fox 64
Super Smash Bros.
Star Fox: Assault
Star Fox Wii
Star Fox
Star Fox
Star Fox 2
Super Smash Bros. Ultimate
Super Smash Bros. for Nintendo 3DS
Star Fox Adventures
Star Fox Command
Star Fox Zero
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Across two interviews with two different Nintendo Dream issues in 2011, Takaya Imamura expressed quite a bit of interest in creating a prequel to Star Fox 64 starring James McCloud and the original Star Fox team, mentioning the idea three times, unprovoked. He also even suggested a future game could be a soft reboot set several years later with a new lead instead of Fox.
From the Star Fox 64 3D Developer interview in the September 2011 issue of Nintendo Dream:
Shortly aftwards, after being asked about the future of the Star Fox series:
In a later interview, Imamura says:
Unfortunately, nothing has ever come of this. All the Star Fox series has seen since then is the release of Star Fox Zero (a reimagining of Star Fox 64), Star Fox Guard (a tower defense game set around the same time), and an official release of the 20-year old game Star Fox 2. Takaya Imamura would retire from Nintendo in early 2021.
From the Star Fox 64 3D Developer interview in the September 2011 issue of Nintendo Dream:
Why did Pigma join the original Star Fox team?
Imamura: I still don't want to talk about the events surrounding James or other episodes from the original Star Fox because if we were to do something with that, I would want to create a game around it and release it.
Ohhhh!
Imamura: I'm just thinking out loud.
Everyone: (laughs)
Imamura: You see, if we talk about it too much here, it might become difficult to make if it really happens (laughs).
Imamura: I still don't want to talk about the events surrounding James or other episodes from the original Star Fox because if we were to do something with that, I would want to create a game around it and release it.
Ohhhh!
Imamura: I'm just thinking out loud.
Everyone: (laughs)
Imamura: You see, if we talk about it too much here, it might become difficult to make if it really happens (laughs).
Shortly aftwards, after being asked about the future of the Star Fox series:
When Nintendo makes a video game, we don't make it to tell a story. We first have some kind of cool idea for the core of a game, and if that idea is something that works well for Star Fox, then we need to build a story around it. When that time comes, it might be a story about James, or we might just keep the "Star Fox" franchise name and set it far off in the future with a different main character.
In a later interview, Imamura says:
But really, part of me does want to end Fox's part of the story with "Command." So, going forward, if we made a sequel it might be set between "64" and "Adventures," or maybe even a prequel to "64."
Unfortunately, nothing has ever come of this. All the Star Fox series has seen since then is the release of Star Fox Zero (a reimagining of Star Fox 64), Star Fox Guard (a tower defense game set around the same time), and an official release of the 20-year old game Star Fox 2. Takaya Imamura would retire from Nintendo in early 2021.
subdirectory_arrow_right Star Fox 2 (Game), Star Fox Command (Game), Star Fox Zero (Game), Star Fox Adventures (Game), Star Fox: Assault (Game), Star Fox 64 (Game), Star Fox (Game)
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The Aparoids are unique in Star Fox's rogue gallery in that they're the only main enemy forces, at least within the official game canon (which includes "Farewell Beloved Falco", the manga interlude between Star Fox 64 and Star Fox Adventures) to have absolutely no connections or ties to Andross whatsoever:
• In Farewell Beloved Falco, Captain Shears, despite being affiliated with the Cornerian army, was revealed to be a turncoat seeking to revive Andross through cloning.
• In Star Fox Adventures, General Scales and the SharpClaw were revealed to be the unwilling pawns of Andross' ghost, who manipulated them as well as Fox to revive himself using the power of the Krazoa.
• In Star Fox Command, the Emperor Anglar and his Anglar Army are revealed to be bioweapons created by Andross in secret within Venom's acidic oceans.
In particular, the Aparoid Queen is the only final boss in all of the Star Fox series to either not just be Andross again (Star Fox, Star Fox 2, Star Fox 64/Star Fox 64 3D, Star Fox Adventures, Star Fox Zero), nor a creation of his (Star Fox Command).
• In Farewell Beloved Falco, Captain Shears, despite being affiliated with the Cornerian army, was revealed to be a turncoat seeking to revive Andross through cloning.
• In Star Fox Adventures, General Scales and the SharpClaw were revealed to be the unwilling pawns of Andross' ghost, who manipulated them as well as Fox to revive himself using the power of the Krazoa.
• In Star Fox Command, the Emperor Anglar and his Anglar Army are revealed to be bioweapons created by Andross in secret within Venom's acidic oceans.
In particular, the Aparoid Queen is the only final boss in all of the Star Fox series to either not just be Andross again (Star Fox, Star Fox 2, Star Fox 64/Star Fox 64 3D, Star Fox Adventures, Star Fox Zero), nor a creation of his (Star Fox Command).
Star Fox "Farewell Beloved Falco" manga:
https://drive.google.com/drive/folders/1Fnk1t-4Uw_VaFTeWTpvsCaFQDFEK1psW
Evolution of Andross boss battles in Star Fox games:
https://www.youtube.com/watch?v=sY5bGXYgrxg
Star Fox Adventures - General Scales boss fight:
https://www.youtube.com/watch?v=iEQ4Wd1CCvE
Star Fox: Assault - Aparoid Queen boss fight:
https://www.youtube.com/watch?v=pDLGphZTpxI
Star Fox Command - Emperor Anglar boss fight:
https://www.youtube.com/watch?v=kZilG-nNgok?t=653
https://drive.google.com/drive/folders/1Fnk1t-4Uw_VaFTeWTpvsCaFQDFEK1psW
Evolution of Andross boss battles in Star Fox games:
https://www.youtube.com/watch?v=sY5bGXYgrxg
Star Fox Adventures - General Scales boss fight:
https://www.youtube.com/watch?v=iEQ4Wd1CCvE
Star Fox: Assault - Aparoid Queen boss fight:
https://www.youtube.com/watch?v=pDLGphZTpxI
Star Fox Command - Emperor Anglar boss fight:
https://www.youtube.com/watch?v=kZilG-nNgok?t=653
subdirectory_arrow_right Star Fox: Assault (Game), Star Fox Zero (Game), Star Fox (Game), Star Fox 64 (Game), Star Fox Command (Game)
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As it currently stands, barring Star Fox 64 3D, Macbeth is the only planet from Star Fox SNES and Star Fox 64 to not have reappeared in future games.
•Corneria, Fichina, Katina, and Fortuna would reappear in Star Fox Assault. Titania and Zoness would appear in Star Fox Assault's multiplayer mode as well.
•Corneria, Fichina, Katina, Solar, Aquas, Titania and Venom would reappear once again in Star Fox Command.
•Corneria, Fortuna, Fichina, Zoness, Titania and Venom would also reappear in Star Fox Zero.
•Corneria, Fichina, Katina, and Fortuna would reappear in Star Fox Assault. Titania and Zoness would appear in Star Fox Assault's multiplayer mode as well.
•Corneria, Fichina, Katina, Solar, Aquas, Titania and Venom would reappear once again in Star Fox Command.
•Corneria, Fortuna, Fichina, Zoness, Titania and Venom would also reappear in Star Fox Zero.
Star Fox SNES and Star Fox 64 planets (they share the same planets since it's basically a remake of the first game):
https://strategywiki.org/wiki/Star_Fox_64/Walkthrough
Star Fox Assault planets:
https://www.youtube.com/watch?v=Appb9zj1oac
https://www.youtube.com/watch?v=a1k0eo1Ktl0
https://www.youtube.com/watch?v=JLVpzskVFHw
https://www.youtube.com/watch?v=MfaZuWUsoPk
https://www.youtube.com/watch?v=Gy76FPWRBoo
Star Fox Command longplay with planets:
https://www.youtube.com/watch?v=0GwGC5QBSv4
https://strategywiki.org/wiki/Star_Fox_Command/Walkthrough
Star Fox Zero planets list:
https://www.dualshockers.com/the-full-list-of-planets-you-can-visit-in-star-fox-zero-has-been-revealed/
https://strategywiki.org/wiki/Star_Fox_64/Walkthrough
Star Fox Assault planets:
https://www.youtube.com/watch?v=Appb9zj1oac
https://www.youtube.com/watch?v=a1k0eo1Ktl0
https://www.youtube.com/watch?v=JLVpzskVFHw
https://www.youtube.com/watch?v=MfaZuWUsoPk
https://www.youtube.com/watch?v=Gy76FPWRBoo
Star Fox Command longplay with planets:
https://www.youtube.com/watch?v=0GwGC5QBSv4
https://strategywiki.org/wiki/Star_Fox_Command/Walkthrough
Star Fox Zero planets list:
https://www.dualshockers.com/the-full-list-of-planets-you-can-visit-in-star-fox-zero-has-been-revealed/
subdirectory_arrow_right Star Fox Command (Game), Star Fox: Assault (Game), Star Fox Zero (Game), Star Fox 64 (Game)
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According to the official Japanese Star Fox 64 guidebook, the main driving point for Wolf O'Donnell's rivalry with Fox McCloud is the fact that Wolf was previously rivals with his father, James. This is alluded to in-game with various voice clips from Wolf across Star Fox 64, Star Fox Assault and Star Fox Zero, and it's also reiterated in the timeline of events provided in Star Fox Command's official Japanese guidebook.
User's English translation of official Japanese Star Fox 64 guidebook:
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
User's English translation of official Japanese Star Fox Command guidebook:
https://www.reddit.com/r/starfox/comments/ysr1ip/behold_translations_of_characters_stages_bosses/
SF64 English quotes:
https://youtu.be/uVlGrXk9ybE?t=9
SF64 Japanese quotes for good measure:
https://youtu.be/dZ3TnqHmEaU?t=2
SF Assault quotes:
https://youtu.be/mZF-dopYnPg?t=86
SFZ quotes:
https://youtu.be/Ua5m27jTsBk?t=19
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
User's English translation of official Japanese Star Fox Command guidebook:
https://www.reddit.com/r/starfox/comments/ysr1ip/behold_translations_of_characters_stages_bosses/
SF64 English quotes:
https://youtu.be/uVlGrXk9ybE?t=9
SF64 Japanese quotes for good measure:
https://youtu.be/dZ3TnqHmEaU?t=2
SF Assault quotes:
https://youtu.be/mZF-dopYnPg?t=86
SFZ quotes:
https://youtu.be/Ua5m27jTsBk?t=19
subdirectory_arrow_right Super Smash Bros. Brawl (Game), Super Smash Bros. for Wii U (Game), Super Smash Bros. for Nintendo 3DS (Game), Star Fox Adventures (Game), Star Fox: Assault (Game), Star Fox Command (Game)
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The English manual and prologue for Star Fox Adventures implies a bigger backstory for Krystal, in that she's the sole remaining survivor of her doomed home planet, "Cerinia", and that she's been roaming the galaxy in search of answers for the truth of her family's death, until she receives a distress call from Dinosaur Planet. With how the manual states that Krystal "may finally be drawing closer to the truth" behind her parents' and planet's destruction, it seems Rare was loosely implying that Andross, who turns out to be the real villain of Star Fox Adventures and thus the culprit behind Dinosaur Planet's woes, was responsible for Cerinia's destruction. Krystal even says "It's you!" right before Andross imprisons her in the crystal at the top of Krazoa Palace.
However, it would seem the Japanese localization for Star Fox Adventures would completely eschew this backstory, removing all mention of Cerinia and as well as Krystal's dead parents. The Japanese prologue was even heavily simplified to this:
The Japanese website even states that "it is not known what her purpose is", which flies directly in the face of Rare's original story for her, that explicitly states that she was searching for the truth of Cerinia's destruction. To add more insult to injury, there isn't even any Japanese subtitle presented when Krystal gets knocked into the crystal by Andross in Krazoa Palace.
Curiously, the Japanese localization of Star Fox Adventures also heavily emphasizes Krystal having telepathic abilities, much more so than in the English version. This is noteworthy because neither Star Fox Assault or Star Fox Command, the next two story follows up to Star Fox Adventures that were developed and written in Japan, made any sort of mention of Cerinia. Star Fox Assault however would hugely emphasize her telepathic abilities, and its manual even describe Krystal the same way the Japanese version of Star Fox Adventures does, just as "a mysterious telepathic woman". This also applies to her trophies in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS and Wii U that once again make no reference to Cerinia. It's very clear that the developers and writers behind Assault, Command and Smash Bros. in Japan were using the Japanese version of Star Fox Adventures as a reference, as opposed to the English version.
All in all, it would seem Nintendo of Japan had their own differing vision of what Krystal's character was from Rare, that being mostly just as a telepathic woman with a mysterious background, as opposed to Rare's original backstory of her being the lone survivor of her kind.
However, it would seem the Japanese localization for Star Fox Adventures would completely eschew this backstory, removing all mention of Cerinia and as well as Krystal's dead parents. The Japanese prologue was even heavily simplified to this:
"Her name is Krystal. Guided by an SOS that she sensed telepathically, she came to this "Dinosaur Planet"..."
The Japanese website even states that "it is not known what her purpose is", which flies directly in the face of Rare's original story for her, that explicitly states that she was searching for the truth of Cerinia's destruction. To add more insult to injury, there isn't even any Japanese subtitle presented when Krystal gets knocked into the crystal by Andross in Krazoa Palace.
Curiously, the Japanese localization of Star Fox Adventures also heavily emphasizes Krystal having telepathic abilities, much more so than in the English version. This is noteworthy because neither Star Fox Assault or Star Fox Command, the next two story follows up to Star Fox Adventures that were developed and written in Japan, made any sort of mention of Cerinia. Star Fox Assault however would hugely emphasize her telepathic abilities, and its manual even describe Krystal the same way the Japanese version of Star Fox Adventures does, just as "a mysterious telepathic woman". This also applies to her trophies in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS and Wii U that once again make no reference to Cerinia. It's very clear that the developers and writers behind Assault, Command and Smash Bros. in Japan were using the Japanese version of Star Fox Adventures as a reference, as opposed to the English version.
All in all, it would seem Nintendo of Japan had their own differing vision of what Krystal's character was from Rare, that being mostly just as a telepathic woman with a mysterious background, as opposed to Rare's original backstory of her being the lone survivor of her kind.
English Adventures prologue and manual:
https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_GameCube/Manual/formated/Star_Fox_Adventures_-_Nintendo.pdf
https://youtu.be/DI3INorpo8w?t=2
Japanese Adventures prologue and manual:
https://youtu.be/rF0oUIu56kY?list=PLNQca9Z15B3Cwq7rwz2GeE0Bkvcu546e8&t=98
https://www.nintendo.co.jp/ngc/gsaj/chara/index.html
Star Fox Assault manual:
https://archive.org/details/StarFoxAssaultInstructionBooklet/page/n17/mode/2up
Trophies in Super Smash Bros.:
https://www.ssbwiki.com/Krystal#Trophy
https://www.ssbwiki.com/Krystal#Trophy_2
Entire Reddit thread that summarizes all of this:
https://www.reddit.com/r/starfox/comments/v384hs/heres_a_fun_fact_for_you_krystal_fans_her_parents/
https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_GameCube/Manual/formated/Star_Fox_Adventures_-_Nintendo.pdf
https://youtu.be/DI3INorpo8w?t=2
Japanese Adventures prologue and manual:
https://youtu.be/rF0oUIu56kY?list=PLNQca9Z15B3Cwq7rwz2GeE0Bkvcu546e8&t=98
https://www.nintendo.co.jp/ngc/gsaj/chara/index.html
Star Fox Assault manual:
https://archive.org/details/StarFoxAssaultInstructionBooklet/page/n17/mode/2up
Trophies in Super Smash Bros.:
https://www.ssbwiki.com/Krystal#Trophy
https://www.ssbwiki.com/Krystal#Trophy_2
Entire Reddit thread that summarizes all of this:
https://www.reddit.com/r/starfox/comments/v384hs/heres_a_fun_fact_for_you_krystal_fans_her_parents/
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After the release of Star Fox 64 3D, Dylan Cuthbert and Q-Games had pitched doing a similar style of remake for the original SNES Star Fox title. However, this was turned down by Nintendo.
subdirectory_arrow_right Star Fox 64 (Game), Star Fox Command (Game), Star Fox: Assault (Game), Star Fox Adventures (Game)
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All in all, it would seem that the entire Star Fox chronology, at least as it was presented from Star Fox 64 to Star Fox Command, spans roughly 20 years.
Star Fox 64's whole backstory take place across 10 years, beginning with Andross' banishment to Venom and then James' death/betrayal on Venom five years later, and the events of Star Fox 64 taking place another five years later after that. The Japan-only "Farewell Beloved Falco" Manga, the canonical manga follow up to Star Fox 64 and prelude to Star Fox Adventures, would take place four years later, and SFA would take place another four years later after that. Star Fox Assault takes place one year after the events of SFA, and Star Fox Command was said to take place a vague 2-3 years after the events of Assault. This would amount to overall roughly 21-22 years.
Star Fox 64's whole backstory take place across 10 years, beginning with Andross' banishment to Venom and then James' death/betrayal on Venom five years later, and the events of Star Fox 64 taking place another five years later after that. The Japan-only "Farewell Beloved Falco" Manga, the canonical manga follow up to Star Fox 64 and prelude to Star Fox Adventures, would take place four years later, and SFA would take place another four years later after that. Star Fox Assault takes place one year after the events of SFA, and Star Fox Command was said to take place a vague 2-3 years after the events of Assault. This would amount to overall roughly 21-22 years.
Nintendo Dream's chronological Star Fox timeline:
https://www.reddit.com/r/starfox/comments/wv6lzm/heres_a_treat_for_you_all_translationsphotos_of/
IGN English translation of Japanese Star Fox 64 manual:
https://www.ign.com/articles/1997/05/14/starfox-64-manual-translation-pt1
Titania beta textures:
https://www.reddit.com/r/starfox/comments/11dmuu9/restoring_titanias_beta_textures_and_spotting_a/
User's English translation of an official Japanese Star Fox 64 guidebook:
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
Farewell Beloved Falco manga fan English translation:
https://drive.google.com/drive/folders/1Fnk1t-4Uw_VaFTeWTpvsCaFQDFEK1psW
Star Fox: Assault Instruction Booklet:
https://archive.org/details/StarFoxAssaultInstructionBooklet/page/n3/mode/2up
Nintendo of Europe Star Fox Command developer interview:
https://www.nintendo.co.uk/News/2007/Interview-Star-Fox-Command-249670.html
https://www.reddit.com/r/starfox/comments/wv6lzm/heres_a_treat_for_you_all_translationsphotos_of/
IGN English translation of Japanese Star Fox 64 manual:
https://www.ign.com/articles/1997/05/14/starfox-64-manual-translation-pt1
Titania beta textures:
https://www.reddit.com/r/starfox/comments/11dmuu9/restoring_titanias_beta_textures_and_spotting_a/
User's English translation of an official Japanese Star Fox 64 guidebook:
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
Farewell Beloved Falco manga fan English translation:
https://drive.google.com/drive/folders/1Fnk1t-4Uw_VaFTeWTpvsCaFQDFEK1psW
Star Fox: Assault Instruction Booklet:
https://archive.org/details/StarFoxAssaultInstructionBooklet/page/n3/mode/2up
Nintendo of Europe Star Fox Command developer interview:
https://www.nintendo.co.uk/News/2007/Interview-Star-Fox-Command-249670.html
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Prior to his days as Star Fox's ace pilot, Falco Lombardi was originally a member of a space gang known as "FREE AS A BIRD". Katt Monroe was part of this gang as well. In a 2011 Nintendo Dream interview, Takaya Imamura revealed that when Fox was forming his new Star Fox team in the wake of James' death, he heard stories about how good a pilot Falco was as apart of FREE AS A BIRD, and visited him multiple times to try to convince him to join his new team, as he wanted to have an experienced partner due to still being unsure of himself as a leader.
Though originally mentioned in the background lore for the Japanese version of Star Fox 64, FREE AS A BIRD in its entirety would physically appear in "Farewell Beloved Falco", a canonical manga interquel set between Star Fox 64 and Star Fox Adventures that was never localized outside of Japan.
The name "FREE AS A BIRD" is a reference to the song of the same name composed by English rock band The Beatles. This adds up as both Takaya Imamura and Shigeru Miyamoto were reportedly big fans of the band, with General Pepper's design and name also being a reference to their album "Sgt. Pepper's Lonely Hearts Club Band".
Though originally mentioned in the background lore for the Japanese version of Star Fox 64, FREE AS A BIRD in its entirety would physically appear in "Farewell Beloved Falco", a canonical manga interquel set between Star Fox 64 and Star Fox Adventures that was never localized outside of Japan.
The name "FREE AS A BIRD" is a reference to the song of the same name composed by English rock band The Beatles. This adds up as both Takaya Imamura and Shigeru Miyamoto were reportedly big fans of the band, with General Pepper's design and name also being a reference to their album "Sgt. Pepper's Lonely Hearts Club Band".
User's English translation of official Japanese Star Fox 64 guidebook:
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
Farewell Beloved Falco manga fan English translation:
https://drive.google.com/drive/folders/1Fnk1t-4Uw_VaFTeWTpvsCaFQDFEK1psW
Nintendo Dream interview regarding Star Fox Adventures:
https://shmuplations.com/starfoxadventures/
Nintendo Dream interview circa 2011:
https://www.ndw.jp/starfox-game-230221/
English translations of above interview:
https://www.reddit.com/r/starfox/comments/1151lkd/nintendo_dream_republishes_some_of_their_old_star/
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
Farewell Beloved Falco manga fan English translation:
https://drive.google.com/drive/folders/1Fnk1t-4Uw_VaFTeWTpvsCaFQDFEK1psW
Nintendo Dream interview regarding Star Fox Adventures:
https://shmuplations.com/starfoxadventures/
Nintendo Dream interview circa 2011:
https://www.ndw.jp/starfox-game-230221/
English translations of above interview:
https://www.reddit.com/r/starfox/comments/1151lkd/nintendo_dream_republishes_some_of_their_old_star/
subdirectory_arrow_right Star Fox 64 (Game), Star Fox Adventures (Game), Star Fox: Assault (Game), Star Fox Command (Game), Star Fox (Game)
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Star Fox, Star Fox 64 and Star Fox Adventures are the only Star Fox titles to provide official ages for the main characters, primarily within their Japanese ancillary material. In the Original Soundtrack box released for the first game, Fox, Falco, Peppy and Slippy are said to be 25, 28, 36 and 19 respectively. Star Fox 64, being a remake of the first game, would retcon these ages and make Fox 18, Falco 19, Peppy 41 and Slippy 18.
The "Farewell Beloved Falco" midquel manga, which is set right in the middle of the eight years between Star Fox 64 and Star Fox Adventures, also gives the original Star Fox crew ages, with Fox now being 22, Slippy 22, Falco 23, and Peppy 45.
Star Fox Adventures takes place eight years after Star Fox 64, which means that Fox is now 26, Falco 27, Peppy 49 and Slippy 26. Japanese Star Fox Adventures ancillary material also reveals Krystal's age to be 19, making her distinctly the only Star Fox character outside of the original four Star Fox members to have a known age. Going by this, she would be 11 and 15 years old during the events of Star Fox 64 and Farewell Beloved Falco, respectively.
After Adventures' release, Nintendo, specifically Takaya Imamura, made a deliberate decision for future Star Fox games to not provide any official age numbers for any of the characters. However, Star Fox Assault officially is said to take place only year after the events of Star Fox Adventures, so this would make Fox 27, Falco 28, Peppy 50, Slippy 27, and Krystal 20. Similarly, according to Takaya Imamura in a 2007 interview, Star Fox Command takes place 2-3 years after Assault, which would make Fox 29-30, Falco 30-31, Peppy 52-53, Slippy 29-30, and Krystal 22-23.
Although Wolf O'Donnell has never had any age officially listed for him, Takaya Imamura implied on Twitter that he is within the same generation of Peppy and James.
The "Farewell Beloved Falco" midquel manga, which is set right in the middle of the eight years between Star Fox 64 and Star Fox Adventures, also gives the original Star Fox crew ages, with Fox now being 22, Slippy 22, Falco 23, and Peppy 45.
Star Fox Adventures takes place eight years after Star Fox 64, which means that Fox is now 26, Falco 27, Peppy 49 and Slippy 26. Japanese Star Fox Adventures ancillary material also reveals Krystal's age to be 19, making her distinctly the only Star Fox character outside of the original four Star Fox members to have a known age. Going by this, she would be 11 and 15 years old during the events of Star Fox 64 and Farewell Beloved Falco, respectively.
After Adventures' release, Nintendo, specifically Takaya Imamura, made a deliberate decision for future Star Fox games to not provide any official age numbers for any of the characters. However, Star Fox Assault officially is said to take place only year after the events of Star Fox Adventures, so this would make Fox 27, Falco 28, Peppy 50, Slippy 27, and Krystal 20. Similarly, according to Takaya Imamura in a 2007 interview, Star Fox Command takes place 2-3 years after Assault, which would make Fox 29-30, Falco 30-31, Peppy 52-53, Slippy 29-30, and Krystal 22-23.
Although Wolf O'Donnell has never had any age officially listed for him, Takaya Imamura implied on Twitter that he is within the same generation of Peppy and James.
Star Fox OST box contents:
https://static.wikia.nocookie.net/starfox/images/c/c9/S-l1600.jpg
User's English translation of official Japanese Star Fox 64 guidebook:
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
Star Fox "Farewell Beloved Falco" manga:
https://drive.google.com/drive/folders/1Fnk1t-4Uw_VaFTeWTpvsCaFQDFEK1psW
Official Japanese Star Fox Adventures character bios:
https://www.nintendo.co.jp/ngc/gsaj/chara/index.html
Star Fox: Assault Instruction Booklet:
https://archive.org/details/StarFoxAssaultInstructionBooklet/page/n3/mode/2up
Nintendo Dream Star Fox Assault interview:
https://shmuplations.com/starfoxassault/
Nintendo of Europe Star Fox Command developer interview:
https://www.nintendo.co.uk/News/2007/Interview-Star-Fox-Command-249670.html
Takaya Imamura Wolf generation tweet:
https://twitter.com/ima_1966/status/1491699675074039813
https://static.wikia.nocookie.net/starfox/images/c/c9/S-l1600.jpg
User's English translation of official Japanese Star Fox 64 guidebook:
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
Star Fox "Farewell Beloved Falco" manga:
https://drive.google.com/drive/folders/1Fnk1t-4Uw_VaFTeWTpvsCaFQDFEK1psW
Official Japanese Star Fox Adventures character bios:
https://www.nintendo.co.jp/ngc/gsaj/chara/index.html
Star Fox: Assault Instruction Booklet:
https://archive.org/details/StarFoxAssaultInstructionBooklet/page/n3/mode/2up
Nintendo Dream Star Fox Assault interview:
https://shmuplations.com/starfoxassault/
Nintendo of Europe Star Fox Command developer interview:
https://www.nintendo.co.uk/News/2007/Interview-Star-Fox-Command-249670.html
Takaya Imamura Wolf generation tweet:
https://twitter.com/ima_1966/status/1491699675074039813
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Contrary to popular belief, and also contrary to the Star Fox 64 Official Player's Guide, Solar is not a star, but merely a lava planet with an exposed mantle, according to both the official Japanese guidebooks for Star Fox 64 and Star Fox Command. Even the official Western Star Fox 64 website clarifies it being a planet. The Western localization of Star Fox Command would also reiterate this in-game, with one of its missions on Solar being named "The Red-Hot Planet".
In a 2011 Nintendo Dream magazine interview with the Star Fox 64 3D development staff, Takaya Imamura once again clarified that Solar is a planet, and that the star Lylat exists somewhere in the Lylat System not visible on the map screen. Apparently, the development team did consider changing Solar into being a sun for Star Fox 64 3D, but this was passed over.
In a 2011 Nintendo Dream magazine interview with the Star Fox 64 3D development staff, Takaya Imamura once again clarified that Solar is a planet, and that the star Lylat exists somewhere in the Lylat System not visible on the map screen. Apparently, the development team did consider changing Solar into being a sun for Star Fox 64 3D, but this was passed over.
2011 Nintendo Dream interview:
https://www.ndw.jp/starfox-game-230221/
English translations of above interview:
https://www.reddit.com/r/starfox/comments/1151lkd/nintendo_dream_republishes_some_of_their_old_star/
Star Fox 64 JP guidebook:
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
Star Fox Command Japanese guidebook:
https://www.reddit.com/r/starfox/comments/ysr1ip/behold_translations_of_characters_stages_bosses/
The Star Fox 64 Official Player's Guide that erroneously calls Solar a star:
https://archive.org/details/Starfox64NintendoPowerOfficialStrategyGuide/page/n71/mode/2up
The official western Star Fox 64 website that correctly calls Solar a planet:
https://web.archive.org/web/20011006143332/http://starfox64.com/solar.html
https://www.ndw.jp/starfox-game-230221/
English translations of above interview:
https://www.reddit.com/r/starfox/comments/1151lkd/nintendo_dream_republishes_some_of_their_old_star/
Star Fox 64 JP guidebook:
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
Star Fox Command Japanese guidebook:
https://www.reddit.com/r/starfox/comments/ysr1ip/behold_translations_of_characters_stages_bosses/
The Star Fox 64 Official Player's Guide that erroneously calls Solar a star:
https://archive.org/details/Starfox64NintendoPowerOfficialStrategyGuide/page/n71/mode/2up
The official western Star Fox 64 website that correctly calls Solar a planet:
https://web.archive.org/web/20011006143332/http://starfox64.com/solar.html
subdirectory_arrow_right Star Fox Command (Game)
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subdirectory_arrow_right Star Fox 64 3D (Game)
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According to Shigeru Miyamoto in an edition of Iwata Asks regarding Star Fox 64 3D, Yusuke Amano originally wanted to create an all new Star Fox title for the Nintendo 3DS. However, the higher ups at Nintendo wanted a game that could be released fast for the 3DS' launch window in 2011, whereas a fully original title would require at least three years to make. Thus the project was reduced into a simplistic remake of Star Fox 64. Miyamoto called upon Dylan Cuthbert and Q-Games, who previously had worked on Star Fox Command in for the Nintendo DS in 2006, to assist development.
subdirectory_arrow_right Star Fox Zero (Game), Star Fox 2 (Game), Star Fox Command (Game), Star Fox 64 (Game)
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Prior to Star Fox Zero, there were two attempts in previous installments to revitalize the concept of the Walker from Star Fox 2, or at least the idea of the Arwing transforming into a robot form, those specifically being Star Fox 64 and Star Fox Command, games that both aimed at preserving ideas from the then-long-lost Star Fox 2.
• For Star Fox 64, according to Shigeru Miyamoto in an interview at the end of the Star Fox 64 Official Player's Guide, he wanted to have the Arwing transform into "a human-type craft". This was rejected by other staff members of the SF64 development team. In response, Miyamoto told his team to come up with better ideas, and from there they created the Landmaster and Blue Marine for additional vehicles.
• For Star Fox Command, according to Takaya Imamura in an interview in 2007, the dev team experimented with having the Arwing and other spacecraft transform into robots, but this was ultimately dropped.
• For Star Fox 64, according to Shigeru Miyamoto in an interview at the end of the Star Fox 64 Official Player's Guide, he wanted to have the Arwing transform into "a human-type craft". This was rejected by other staff members of the SF64 development team. In response, Miyamoto told his team to come up with better ideas, and from there they created the Landmaster and Blue Marine for additional vehicles.
• For Star Fox Command, according to Takaya Imamura in an interview in 2007, the dev team experimented with having the Arwing and other spacecraft transform into robots, but this was ultimately dropped.
Star Fox 64 Nintendo Power Official Strategy Guide with Shigeru Miyamoto interview:
https://archive.org/details/Starfox64NintendoPowerOfficialStrategyGuide/page/n119/mode/2up
Nintendo of Europe Takaya Imamura interview:
https://www.nintendo.co.uk/News/2007/Interview-Star-Fox-Command-249670.html
https://archive.org/details/Starfox64NintendoPowerOfficialStrategyGuide/page/n119/mode/2up
Nintendo of Europe Takaya Imamura interview:
https://www.nintendo.co.uk/News/2007/Interview-Star-Fox-Command-249670.html
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On the Japanese website for Star Fox 64, Slippy mentions certain background characters who would appear in future installments:
• Peppy's wife, Vivian Hare. According to Slippy, Peppy took her to planet Zoness for their honeymoon, which explains why Peppy is so distraught at its polluted status in SF64. Vivian would appear in-game for the first time in Star Fox Command, where it's revealed that she and Peppy had a daughter named Lucy, and that Vivian had died of a disease several years prior.
• Slippy's father, Beltino Toad. According to Slippy, Beltino works as an engineer for Space Dynamics, the manufacturer of the Arwing and many of the other vehicles the Star Fox team utilize. Beltino would later appear in-game for the first time in Star Fox Assault, and would later appear in Star Fox Command.
It's worth pointing that unlike Vivian, Beltino was mentioned in western ancillary SF64 material, that being both the official western Star Fox 64 website and the Star Fox 64 Official Player's Guide, where it states that he helped his son Slippy create the Blue Marine.
• Peppy's wife, Vivian Hare. According to Slippy, Peppy took her to planet Zoness for their honeymoon, which explains why Peppy is so distraught at its polluted status in SF64. Vivian would appear in-game for the first time in Star Fox Command, where it's revealed that she and Peppy had a daughter named Lucy, and that Vivian had died of a disease several years prior.
• Slippy's father, Beltino Toad. According to Slippy, Beltino works as an engineer for Space Dynamics, the manufacturer of the Arwing and many of the other vehicles the Star Fox team utilize. Beltino would later appear in-game for the first time in Star Fox Assault, and would later appear in Star Fox Command.
It's worth pointing that unlike Vivian, Beltino was mentioned in western ancillary SF64 material, that being both the official western Star Fox 64 website and the Star Fox 64 Official Player's Guide, where it states that he helped his son Slippy create the Blue Marine.
Official Japanese Nintendo website Star Fox 64 character bios:
https://www.nintendo.co.jp/n01/n64/software/nus_p_nfxj/member/index2.html#frog
English translations of above website:
https://www.reddit.com/r/starfox/comments/y8v1vn/more_translation_fun_from_the_old_japanese_sf64/
Star Fox 64 Nintendo Power Official Strategy Guide:
https://archive.org/details/Starfox64NintendoPowerOfficialStrategyGuide/page/n15/mode/2up
Official American Nintendo website Star Fox 64 character bio for Slippy:
https://web.archive.org/web/20011020022648/http://starfox64.com/slippy.html
https://www.nintendo.co.jp/n01/n64/software/nus_p_nfxj/member/index2.html#frog
English translations of above website:
https://www.reddit.com/r/starfox/comments/y8v1vn/more_translation_fun_from_the_old_japanese_sf64/
Star Fox 64 Nintendo Power Official Strategy Guide:
https://archive.org/details/Starfox64NintendoPowerOfficialStrategyGuide/page/n15/mode/2up
Official American Nintendo website Star Fox 64 character bio for Slippy:
https://web.archive.org/web/20011020022648/http://starfox64.com/slippy.html
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According to Takaya Imamura in a 2011 Nintendo Dream magazine interview, frogs in the Lylat System are born as tadpoles and remain as such until they're a month old. He even explains that Slippy and Amanda's baby seen in the "Slippy's Resolve" ending in Star Fox Command was one month old already, hence why it appears as a frog. Imamura would later illustrate this fact in comic form to commemorate the release of Star Fox Zero.
Nintendo Dream interview:
https://www.ndw.jp/starfox-game-230221/
English translations of above interview:
https://www.reddit.com/r/starfox/comments/1151lkd/nintendo_dream_republishes_some_of_their_old_star/
Star Fox Zero comic:
https://jewelgaming.wordpress.com/2016/06/03/starfox-zero-special-comic-part-2-star-fox-teams-past/
https://www.ndw.jp/starfox-game-230221/
English translations of above interview:
https://www.reddit.com/r/starfox/comments/1151lkd/nintendo_dream_republishes_some_of_their_old_star/
Star Fox Zero comic:
https://jewelgaming.wordpress.com/2016/06/03/starfox-zero-special-comic-part-2-star-fox-teams-past/
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The Japanese name of the Star Fox series' main antagonist, Andross, is アンドルフ (Andorf).
According to Takaya Imamura in a 2002 Nintendo Dream magazine interview, the name was deprived from “Andromeda”, and his name was changed to Andross in the Western localizations because of fears that his original name had "Nazi overtones", presumably suggesting the name's spelling had similarities to dictator Adolf Hitler, as アンドルフ can also be anglicized as "Andolf".
According to Takaya Imamura in a 2002 Nintendo Dream magazine interview, the name was deprived from “Andromeda”, and his name was changed to Andross in the Western localizations because of fears that his original name had "Nazi overtones", presumably suggesting the name's spelling had similarities to dictator Adolf Hitler, as アンドルフ can also be anglicized as "Andolf".
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According to Takaya Imamura in the Nintendo Dream magazine, before Star Fox became the name of the series, they thought of other names for the series, like 'Star Glider' and 'StarCraft'. The idea for the 'Star Fox' title came from Star Wars' title 'Star', and the main protagonist Fox McCloud's 'Fox' race.
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Star Fox was originally a 3D tech demo converted into a rail shooter. Fox's concept and the idea of flying through rings came from Shigeru Miyamoto visiting a shrine of Inari (a Japanese deity associated with foxes and also believed to fly) that is located right outside of Kyoto, Japan.
subdirectory_arrow_right F-Zero (Franchise)
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F-Zero has several tie-ins with the Star Fox series. The character James McCloud shares the name of Fox's father from Star Fox, and the characters have many other similarities:
•They wear the same outfit.
•Both drive drive ships powered by G-Diffusers that were designed by a company named "Space Dynamics".
•F-Zero's James McCloud also is the squadron leader of a space combat team known as "Galaxy Dogs", a clear parody of Star Fox, and his partner, a man named O'Donnell, is a likely reference to Star Fox's Wolf O'Donnell.
•In F-Zero X, James McCloud even states the he "drives like a sly fox", furthering the connection.
•They wear the same outfit.
•Both drive drive ships powered by G-Diffusers that were designed by a company named "Space Dynamics".
•F-Zero's James McCloud also is the squadron leader of a space combat team known as "Galaxy Dogs", a clear parody of Star Fox, and his partner, a man named O'Donnell, is a likely reference to Star Fox's Wolf O'Donnell.
•In F-Zero X, James McCloud even states the he "drives like a sly fox", furthering the connection.
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