Franchise: Star Fox
Star Fox Command
Star Fox Guard
Star Fox 2
Star Fox
Super Smash Bros. for Nintendo 3DS
Super Smash Bros.
Star Fox Zero
Super Smash Bros. Melee
Super Smash Bros. for Wii U
Star Fox 64
Star Fox Adventures
Star Fox 64 3D
Super Smash Bros. Brawl
Star Fox Wii
Super Smash Bros. Ultimate
Star Fox: Assault
Star Fox
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The Japanese text for Papetoon, the home planet of Fox McCloud, is "パペトゥーン". Amusingly, this is also the Japanese text for Puppetoons, a Hungarian-American puppet and cartoon series created by George Pal. As the Star Fox series was inspired by Shigeru Miyamoto's love of old puppet dramas such as the Gerry and Sylvia Anderson "supermarionation" television series "Thunderbirds", it could be said that this is a joke that Fox originated from this show.
Star Fox character name origins Reddit thread:
https://www.reddit.com/r/starfox/comments/11pogfk/the_untold_origins_of_star_fox_names_oikonny_kew/
Star Fox 64 Japanese manual (Page 5 in the manual):
https://archive.org/details/starfoxjapanmanualtest/page/n4/mode/1up
https://www.reddit.com/r/starfox/comments/11pogfk/the_untold_origins_of_star_fox_names_oikonny_kew/
Star Fox 64 Japanese manual (Page 5 in the manual):
https://archive.org/details/starfoxjapanmanualtest/page/n4/mode/1up
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"I feel like the Star Fox I aimed for is already complete. But if SF64 turns out to be a commercial success and I am asked to make another installment, we might look into enriching the strategy map and systems, or perhaps further developing 360-degree four-player battles."
Funny enough, both of these ideas would come to fruition with future titles such as Star Fox: Assault, which hugely emphasized its multiplayer battle mode, and Star Fox Command, which revisited many of the real-time strategy elements that were previously experimented with in the then-unreleased Star Fox 2.
Star Fox 64 Nintendo Dream interview with Miyamoto:
https://archive.org/details/64-dream-june-1997-06-600dpi-ozidual/64Dream%201997%2006%20%28j%20ocr%29/page/n85/mode/2up
User's translations of above interview:
https://www.reddit.com/r/starfox/comments/10fclnf/my_attempt_at_translating_an_interview_with/
https://archive.org/details/64-dream-june-1997-06-600dpi-ozidual/64Dream%201997%2006%20%28j%20ocr%29/page/n85/mode/2up
User's translations of above interview:
https://www.reddit.com/r/starfox/comments/10fclnf/my_attempt_at_translating_an_interview_with/
subdirectory_arrow_right Kid Icarus: Uprising (Game)
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The development for Kid Icarus: Uprising began with a vague concept of a game conceived by Masahiro Sakurai that would switch between aerial and land combat. At the recommendation of then-Nintendo president Satoru Iwata, it was decided to incorporate a pre-existing Nintendo IP onto the concept, and Sakurai would ultimately land on Kid Icarus, as he was aware of its endearing popularity in the west and a desire from fans for a new installment, especially with its protagonist, Pit, being included as a playable fighter in Super Smash Bros. Brawl.
Another IP that was briefly considered was the Star Fox franchise. However, Sakurai ultimately felt that the character of Pit and his universe were more flexible and fitting for the type of game he was creating with Uprising.
Another IP that was briefly considered was the Star Fox franchise. However, Sakurai ultimately felt that the character of Pit and his universe were more flexible and fitting for the type of game he was creating with Uprising.
subdirectory_arrow_right Star Fox 64 3D (Game)
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Dylan: Mr. Miyamoto often says that "Star Fox is not a predetermined game, but a world that aims to explore new ways to play."
I see. So, he is using Star Fox to explore new ways of playing.
Dylan: Yes. Although it was never released, when we were making "2" (later included in the Nintendo Classic Mini Super Nintendo Entertainment System), we really experimented with a lot of things, like the way 3D space works. That was the case with 'Command' as well, and it's what makes this series so unique and interesting. You know, in other series, you make the same thing with a few new elements. But with 'Star Fox,' the systems are completely different in "Adventures" and "Assault".
Amano: So maybe the next one will be a romance game.
Everyone: (laughs)
Dylan: But that would be fun.
Imamura: Even Tingle became a romance game (laughs).
I see. So, he is using Star Fox to explore new ways of playing.
Dylan: Yes. Although it was never released, when we were making "2" (later included in the Nintendo Classic Mini Super Nintendo Entertainment System), we really experimented with a lot of things, like the way 3D space works. That was the case with 'Command' as well, and it's what makes this series so unique and interesting. You know, in other series, you make the same thing with a few new elements. But with 'Star Fox,' the systems are completely different in "Adventures" and "Assault".
Amano: So maybe the next one will be a romance game.
Everyone: (laughs)
Dylan: But that would be fun.
Imamura: Even Tingle became a romance game (laughs).
Nintendo Dream interview:
https://www.ndw.jp/starfox-game-230221/
User's English translation of above interview:
https://www.reddit.com/r/starfox/comments/wjksi7/fun_fact_yusuke_amano_joked_that_the_next_star/
https://www.ndw.jp/starfox-game-230221/
User's English translation of above interview:
https://www.reddit.com/r/starfox/comments/wjksi7/fun_fact_yusuke_amano_joked_that_the_next_star/
subdirectory_arrow_right Star Fox 64 (Game)
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In comparison, Katina directly translated into Japanese would be カティナ.
Star Fox 64 - Katina (JP):
https://www.youtube.com/watch?v=eYcJGG7dX4Q?t=3561
Just linking to this show that Katina's Japanese name directly translated into English is indeed officially "Katarina": https://youtu.be/C1xDq1ymFv4?list=PL79797D1A47372A35&t=99
https://www.youtube.com/watch?v=eYcJGG7dX4Q?t=3561
Just linking to this show that Katina's Japanese name directly translated into English is indeed officially "Katarina": https://youtu.be/C1xDq1ymFv4?list=PL79797D1A47372A35&t=99
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Something that's very peculiar in the final build of Star Fox 2, however, is how most of the mainstays of the Star Wolf team, such as Wolf O'Donnell, Pigma Dengar, and Leon Powalski, are present, all except for one: Andross' nephew, Andrew Oikonny. In his place is what appears to be a lemur character named "Algy", who is described by SF2's online manual as being rumoured to be "the most devious creature in the cosmos".
What makes this even more strange is the fact that Andrew actually was initially conceived for SF2, as a piece of concept art drawn by series' character designer Takaya Imamura portrays him along with Wolf, Leon and Pigma. In fact, there actually exists evidence that, by the time of Star Fox 2's gold build, Algy was still internally referred to as Andrew in the game's source code, which makes it all the more clear that Andrew was indeed planned to be in SF2 before being changed out for Algy.
It's worth pointing out, however, that despite being the main character designer for the first Star Fox, as well as future games like Star Fox 64, Imamura actually had very little to do with Star Fox 2's development, outside of the aforementioned initial Star Wolf concept art and also play-testing and advising towards the end, being only listed as under SF2's "Special Thanks" credits. Another staff member at Nintendo, named Masanao Arimoto, took over his duties as character/sprite designer for SF2. Comparing his final spritework to the original concept art, one could see that Arimoto took a lot of creative liberties with Imamura's initial designs, the latter of which look more closer to how the Star Wolf characters would look in Star Fox 64, with the most glaring example being Andrew transformed into an effectively different character.
It's pretty obvious that when Takaya Imamura returned for Star Fox 64 as its art director, Algy was reverted back into Andrew Oikonny.
Star Fox 2 unused human graphics Reddit thread:
https://www.reddit.com/r/starfox/comments/1779zx5/comment/k4t3e9z/?utm_source=reddit&utm_medium=web2x&context=3
Star Fox 2 developer interview:
https://topics.nintendo.co.jp/article/9214cd6a-758b-11e7-8cda-063b7ac45a6d
Star Fox 2 online manual:
https://www.nintendo.co.jp/clvs/manuals/starfox2/html/EUen/character.html
Dylan Cuthbert comment during Giles Goddard Reddit AMA:
https://www.reddit.com/r/nintendo/comments/ni55it/comment/gz0gh9r/?context=3
Star Fox 2 credits:
https://www.mobygames.com/game/141069/star-fox-2/credits/switch/?autoplatform=true
https://www.reddit.com/r/starfox/comments/1779zx5/comment/k4t3e9z/?utm_source=reddit&utm_medium=web2x&context=3
Star Fox 2 developer interview:
https://topics.nintendo.co.jp/article/9214cd6a-758b-11e7-8cda-063b7ac45a6d
Star Fox 2 online manual:
https://www.nintendo.co.jp/clvs/manuals/starfox2/html/EUen/character.html
Dylan Cuthbert comment during Giles Goddard Reddit AMA:
https://www.reddit.com/r/nintendo/comments/ni55it/comment/gz0gh9r/?context=3
Star Fox 2 credits:
https://www.mobygames.com/game/141069/star-fox-2/credits/switch/?autoplatform=true
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From the Star Fox 64 3D Developer interview in the September 2011 issue of Nintendo Dream:
Why did Pigma join the original Star Fox team?
Imamura: I still don't want to talk about the events surrounding James or other episodes from the original Star Fox because if we were to do something with that, I would want to create a game around it and release it.
Ohhhh!
Imamura: I'm just thinking out loud.
Everyone: (laughs)
Imamura: You see, if we talk about it too much here, it might become difficult to make if it really happens (laughs).
Imamura: I still don't want to talk about the events surrounding James or other episodes from the original Star Fox because if we were to do something with that, I would want to create a game around it and release it.
Ohhhh!
Imamura: I'm just thinking out loud.
Everyone: (laughs)
Imamura: You see, if we talk about it too much here, it might become difficult to make if it really happens (laughs).
Shortly aftwards, after being asked about the future of the Star Fox series:
When Nintendo makes a video game, we don't make it to tell a story. We first have some kind of cool idea for the core of a game, and if that idea is something that works well for Star Fox, then we need to build a story around it. When that time comes, it might be a story about James, or we might just keep the "Star Fox" franchise name and set it far off in the future with a different main character.
In a later interview, Imamura says:
But really, part of me does want to end Fox's part of the story with "Command." So, going forward, if we made a sequel it might be set between "64" and "Adventures," or maybe even a prequel to "64."
Unfortunately, nothing has ever come of this. All the Star Fox series has seen since then is the release of Star Fox Zero (a reimagining of Star Fox 64), Star Fox Guard (a tower defense game set around the same time), and an official release of the 20-year old game Star Fox 2. Takaya Imamura would retire from Nintendo in early 2021.
subdirectory_arrow_right Star Fox (Game), Star Fox: Assault (Game), Star Fox 64 (Game), Star Fox Adventures (Game), Star Fox 2 (Game), Star Fox Command (Game), Star Fox Zero (Game)
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• In Farewell Beloved Falco, Captain Shears, despite being affiliated with the Cornerian army, was revealed to be a turncoat seeking to revive Andross through cloning.
• In Star Fox Adventures, General Scales and the SharpClaw were revealed to be the unwilling pawns of Andross' ghost, who manipulated them as well as Fox to revive himself using the power of the Krazoa.
• In Star Fox Command, the Emperor Anglar and his Anglar Army are revealed to be bioweapons created by Andross in secret within Venom's acidic oceans.
In particular, the Aparoid Queen is the only final boss in all of the Star Fox series to either not just be Andross again (Star Fox, Star Fox 2, Star Fox 64/Star Fox 64 3D, Star Fox Adventures, Star Fox Zero), nor a creation of his (Star Fox Command).
Star Fox "Farewell Beloved Falco" manga:
https://drive.google.com/drive/folders/1Fnk1t-4Uw_VaFTeWTpvsCaFQDFEK1psW
Evolution of Andross boss battles in Star Fox games:
https://www.youtube.com/watch?v=sY5bGXYgrxg
Star Fox Adventures - General Scales boss fight:
https://www.youtube.com/watch?v=iEQ4Wd1CCvE
Star Fox: Assault - Aparoid Queen boss fight:
https://www.youtube.com/watch?v=pDLGphZTpxI
Star Fox Command - Emperor Anglar boss fight:
https://www.youtube.com/watch?v=kZilG-nNgok?t=653
https://drive.google.com/drive/folders/1Fnk1t-4Uw_VaFTeWTpvsCaFQDFEK1psW
Evolution of Andross boss battles in Star Fox games:
https://www.youtube.com/watch?v=sY5bGXYgrxg
Star Fox Adventures - General Scales boss fight:
https://www.youtube.com/watch?v=iEQ4Wd1CCvE
Star Fox: Assault - Aparoid Queen boss fight:
https://www.youtube.com/watch?v=pDLGphZTpxI
Star Fox Command - Emperor Anglar boss fight:
https://www.youtube.com/watch?v=kZilG-nNgok?t=653
subdirectory_arrow_right Star Fox: Assault (Game), Star Fox Command (Game), Star Fox Zero (Game), Star Fox (Game), Star Fox 64 (Game)
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As it currently stands, barring Star Fox 64 3D, Macbeth is the only planet from Star Fox SNES and Star Fox 64 to not have reappeared in future games.
•Corneria, Fichina, Katina, and Fortuna would reappear in Star Fox Assault. Titania and Zoness would appear in Star Fox Assault's multiplayer mode as well.
•Corneria, Fichina, Katina, Solar, Aquas, Titania and Venom would reappear once again in Star Fox Command.
•Corneria, Fortuna, Fichina, Zoness, Titania and Venom would also reappear in Star Fox Zero.
•Corneria, Fichina, Katina, and Fortuna would reappear in Star Fox Assault. Titania and Zoness would appear in Star Fox Assault's multiplayer mode as well.
•Corneria, Fichina, Katina, Solar, Aquas, Titania and Venom would reappear once again in Star Fox Command.
•Corneria, Fortuna, Fichina, Zoness, Titania and Venom would also reappear in Star Fox Zero.
Star Fox SNES and Star Fox 64 planets (they share the same planets since it's basically a remake of the first game):
https://strategywiki.org/wiki/Star_Fox_64/Walkthrough
Star Fox Assault planets:
https://www.youtube.com/watch?v=Appb9zj1oac
https://www.youtube.com/watch?v=a1k0eo1Ktl0
https://www.youtube.com/watch?v=JLVpzskVFHw
https://www.youtube.com/watch?v=MfaZuWUsoPk
https://www.youtube.com/watch?v=Gy76FPWRBoo
Star Fox Command longplay with planets:
https://www.youtube.com/watch?v=0GwGC5QBSv4
https://strategywiki.org/wiki/Star_Fox_Command/Walkthrough
Star Fox Zero planets list:
https://www.dualshockers.com/the-full-list-of-planets-you-can-visit-in-star-fox-zero-has-been-revealed/
https://strategywiki.org/wiki/Star_Fox_64/Walkthrough
Star Fox Assault planets:
https://www.youtube.com/watch?v=Appb9zj1oac
https://www.youtube.com/watch?v=a1k0eo1Ktl0
https://www.youtube.com/watch?v=JLVpzskVFHw
https://www.youtube.com/watch?v=MfaZuWUsoPk
https://www.youtube.com/watch?v=Gy76FPWRBoo
Star Fox Command longplay with planets:
https://www.youtube.com/watch?v=0GwGC5QBSv4
https://strategywiki.org/wiki/Star_Fox_Command/Walkthrough
Star Fox Zero planets list:
https://www.dualshockers.com/the-full-list-of-planets-you-can-visit-in-star-fox-zero-has-been-revealed/
subdirectory_arrow_right Star Fox Zero (Game), Star Fox: Assault (Game), Star Fox Command (Game), Star Fox 64 (Game)
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User's English translation of official Japanese Star Fox 64 guidebook:
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
User's English translation of official Japanese Star Fox Command guidebook:
https://www.reddit.com/r/starfox/comments/ysr1ip/behold_translations_of_characters_stages_bosses/
SF64 English quotes:
https://youtu.be/uVlGrXk9ybE?t=9
SF64 Japanese quotes for good measure:
https://youtu.be/dZ3TnqHmEaU?t=2
SF Assault quotes:
https://youtu.be/mZF-dopYnPg?t=86
SFZ quotes:
https://youtu.be/Ua5m27jTsBk?t=19
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
User's English translation of official Japanese Star Fox Command guidebook:
https://www.reddit.com/r/starfox/comments/ysr1ip/behold_translations_of_characters_stages_bosses/
SF64 English quotes:
https://youtu.be/uVlGrXk9ybE?t=9
SF64 Japanese quotes for good measure:
https://youtu.be/dZ3TnqHmEaU?t=2
SF Assault quotes:
https://youtu.be/mZF-dopYnPg?t=86
SFZ quotes:
https://youtu.be/Ua5m27jTsBk?t=19
subdirectory_arrow_right Star Fox Command (Game), Super Smash Bros. Brawl (Game), Star Fox Adventures (Game), Super Smash Bros. for Wii U (Game), Star Fox: Assault (Game), Super Smash Bros. for Nintendo 3DS (Game)
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However, it would seem the Japanese localization for Star Fox Adventures would completely eschew this backstory, removing all mention of Cerinia and as well as Krystal's dead parents. The Japanese prologue was even heavily simplified to this:
"Her name is Krystal. Guided by an SOS that she sensed telepathically, she came to this "Dinosaur Planet"..."
The Japanese website even states that "it is not known what her purpose is", which flies directly in the face of Rare's original story for her, that explicitly states that she was searching for the truth of Cerinia's destruction. To add more insult to injury, there isn't even any Japanese subtitle presented when Krystal gets knocked into the crystal by Andross in Krazoa Palace.
Curiously, the Japanese localization of Star Fox Adventures also heavily emphasizes Krystal having telepathic abilities, much more so than in the English version. This is noteworthy because neither Star Fox Assault or Star Fox Command, the next two story follows up to Star Fox Adventures that were developed and written in Japan, made any sort of mention of Cerinia. Star Fox Assault however would hugely emphasize her telepathic abilities, and its manual even describe Krystal the same way the Japanese version of Star Fox Adventures does, just as "a mysterious telepathic woman". This also applies to her trophies in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS and Wii U that once again make no reference to Cerinia. It's very clear that the developers and writers behind Assault, Command and Smash Bros. in Japan were using the Japanese version of Star Fox Adventures as a reference, as opposed to the English version.
All in all, it would seem Nintendo of Japan had their own differing vision of what Krystal's character was from Rare, that being mostly just as a telepathic woman with a mysterious background, as opposed to Rare's original backstory of her being the lone survivor of her kind.
English Adventures prologue and manual:
https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_GameCube/Manual/formated/Star_Fox_Adventures_-_Nintendo.pdf
https://youtu.be/DI3INorpo8w?t=2
Japanese Adventures prologue and manual:
https://youtu.be/rF0oUIu56kY?list=PLNQca9Z15B3Cwq7rwz2GeE0Bkvcu546e8&t=98
https://www.nintendo.co.jp/ngc/gsaj/chara/index.html
Star Fox Assault manual:
https://archive.org/details/StarFoxAssaultInstructionBooklet/page/n17/mode/2up
Trophies in Super Smash Bros.:
https://www.ssbwiki.com/Krystal#Trophy
https://www.ssbwiki.com/Krystal#Trophy_2
Entire Reddit thread that summarizes all of this:
https://www.reddit.com/r/starfox/comments/v384hs/heres_a_fun_fact_for_you_krystal_fans_her_parents/
https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_GameCube/Manual/formated/Star_Fox_Adventures_-_Nintendo.pdf
https://youtu.be/DI3INorpo8w?t=2
Japanese Adventures prologue and manual:
https://youtu.be/rF0oUIu56kY?list=PLNQca9Z15B3Cwq7rwz2GeE0Bkvcu546e8&t=98
https://www.nintendo.co.jp/ngc/gsaj/chara/index.html
Star Fox Assault manual:
https://archive.org/details/StarFoxAssaultInstructionBooklet/page/n17/mode/2up
Trophies in Super Smash Bros.:
https://www.ssbwiki.com/Krystal#Trophy
https://www.ssbwiki.com/Krystal#Trophy_2
Entire Reddit thread that summarizes all of this:
https://www.reddit.com/r/starfox/comments/v384hs/heres_a_fun_fact_for_you_krystal_fans_her_parents/
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After the release of Star Fox 64 3D, Dylan Cuthbert and Q-Games had pitched doing a similar style of remake for the original SNES Star Fox title. However, this was turned down by Nintendo.
subdirectory_arrow_right Star Fox Adventures (Game), Star Fox 64 (Game), Star Fox: Assault (Game), Star Fox Command (Game)
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Star Fox 64's whole backstory take place across 10 years, beginning with Andross' banishment to Venom and then James' death/betrayal on Venom five years later, and the events of Star Fox 64 taking place another five years later after that. The Japan-only "Farewell Beloved Falco" Manga, the canonical manga follow up to Star Fox 64 and prelude to Star Fox Adventures, would take place four years later, and SFA would take place another four years later after that. Star Fox Assault takes place one year after the events of SFA, and Star Fox Command was said to take place a vague 2-3 years after the events of Assault. This would amount to overall roughly 21-22 years.
Nintendo Dream's chronological Star Fox timeline:
https://www.reddit.com/r/starfox/comments/wv6lzm/heres_a_treat_for_you_all_translationsphotos_of/
IGN English translation of Japanese Star Fox 64 manual:
https://www.ign.com/articles/1997/05/14/starfox-64-manual-translation-pt1
Titania beta textures:
https://www.reddit.com/r/starfox/comments/11dmuu9/restoring_titanias_beta_textures_and_spotting_a/
User's English translation of an official Japanese Star Fox 64 guidebook:
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
Farewell Beloved Falco manga fan English translation:
https://drive.google.com/drive/folders/1Fnk1t-4Uw_VaFTeWTpvsCaFQDFEK1psW
Star Fox: Assault Instruction Booklet:
https://archive.org/details/StarFoxAssaultInstructionBooklet/page/n3/mode/2up
Nintendo of Europe Star Fox Command developer interview:
https://www.nintendo.co.uk/News/2007/Interview-Star-Fox-Command-249670.html
https://www.reddit.com/r/starfox/comments/wv6lzm/heres_a_treat_for_you_all_translationsphotos_of/
IGN English translation of Japanese Star Fox 64 manual:
https://www.ign.com/articles/1997/05/14/starfox-64-manual-translation-pt1
Titania beta textures:
https://www.reddit.com/r/starfox/comments/11dmuu9/restoring_titanias_beta_textures_and_spotting_a/
User's English translation of an official Japanese Star Fox 64 guidebook:
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
Farewell Beloved Falco manga fan English translation:
https://drive.google.com/drive/folders/1Fnk1t-4Uw_VaFTeWTpvsCaFQDFEK1psW
Star Fox: Assault Instruction Booklet:
https://archive.org/details/StarFoxAssaultInstructionBooklet/page/n3/mode/2up
Nintendo of Europe Star Fox Command developer interview:
https://www.nintendo.co.uk/News/2007/Interview-Star-Fox-Command-249670.html
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Though originally mentioned in the background lore for the Japanese version of Star Fox 64, FREE AS A BIRD in its entirety would physically appear in "Farewell Beloved Falco", a canonical manga interquel set between Star Fox 64 and Star Fox Adventures that was never localized outside of Japan.
The name "FREE AS A BIRD" is a reference to the song of the same name composed by English rock band The Beatles. This adds up as both Takaya Imamura and Shigeru Miyamoto were reportedly big fans of the band, with General Pepper's design and name also being a reference to their album "Sgt. Pepper's Lonely Hearts Club Band".
User's English translation of official Japanese Star Fox 64 guidebook:
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
Farewell Beloved Falco manga fan English translation:
https://drive.google.com/drive/folders/1Fnk1t-4Uw_VaFTeWTpvsCaFQDFEK1psW
Nintendo Dream interview regarding Star Fox Adventures:
https://shmuplations.com/starfoxadventures/
Nintendo Dream interview circa 2011:
https://www.ndw.jp/starfox-game-230221/
English translations of above interview:
https://www.reddit.com/r/starfox/comments/1151lkd/nintendo_dream_republishes_some_of_their_old_star/
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
Farewell Beloved Falco manga fan English translation:
https://drive.google.com/drive/folders/1Fnk1t-4Uw_VaFTeWTpvsCaFQDFEK1psW
Nintendo Dream interview regarding Star Fox Adventures:
https://shmuplations.com/starfoxadventures/
Nintendo Dream interview circa 2011:
https://www.ndw.jp/starfox-game-230221/
English translations of above interview:
https://www.reddit.com/r/starfox/comments/1151lkd/nintendo_dream_republishes_some_of_their_old_star/
subdirectory_arrow_right Star Fox Command (Game), Star Fox Adventures (Game), Star Fox (Game), Star Fox 64 (Game), Star Fox: Assault (Game)
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The "Farewell Beloved Falco" midquel manga, which is set right in the middle of the eight years between Star Fox 64 and Star Fox Adventures, also gives the original Star Fox crew ages, with Fox now being 22, Slippy 22, Falco 23, and Peppy 45.
Star Fox Adventures takes place eight years after Star Fox 64, which means that Fox is now 26, Falco 27, Peppy 49 and Slippy 26. Japanese Star Fox Adventures ancillary material also reveals Krystal's age to be 19, making her distinctly the only Star Fox character outside of the original four Star Fox members to have a known age. Going by this, she would be 11 and 15 years old during the events of Star Fox 64 and Farewell Beloved Falco, respectively.
After Adventures' release, Nintendo, specifically Takaya Imamura, made a deliberate decision for future Star Fox games to not provide any official age numbers for any of the characters. However, Star Fox Assault officially is said to take place only year after the events of Star Fox Adventures, so this would make Fox 27, Falco 28, Peppy 50, Slippy 27, and Krystal 20. Similarly, according to Takaya Imamura in a 2007 interview, Star Fox Command takes place 2-3 years after Assault, which would make Fox 29-30, Falco 30-31, Peppy 52-53, Slippy 29-30, and Krystal 22-23.
Although Wolf O'Donnell has never had any age officially listed for him, Takaya Imamura implied on Twitter that he is within the same generation of Peppy and James.
Star Fox OST box contents:
https://static.wikia.nocookie.net/starfox/images/c/c9/S-l1600.jpg
User's English translation of official Japanese Star Fox 64 guidebook:
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
Star Fox "Farewell Beloved Falco" manga:
https://drive.google.com/drive/folders/1Fnk1t-4Uw_VaFTeWTpvsCaFQDFEK1psW
Official Japanese Star Fox Adventures character bios:
https://www.nintendo.co.jp/ngc/gsaj/chara/index.html
Star Fox: Assault Instruction Booklet:
https://archive.org/details/StarFoxAssaultInstructionBooklet/page/n3/mode/2up
Nintendo Dream Star Fox Assault interview:
https://shmuplations.com/starfoxassault/
Nintendo of Europe Star Fox Command developer interview:
https://www.nintendo.co.uk/News/2007/Interview-Star-Fox-Command-249670.html
Takaya Imamura Wolf generation tweet:
https://twitter.com/ima_1966/status/1491699675074039813
https://static.wikia.nocookie.net/starfox/images/c/c9/S-l1600.jpg
User's English translation of official Japanese Star Fox 64 guidebook:
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
Star Fox "Farewell Beloved Falco" manga:
https://drive.google.com/drive/folders/1Fnk1t-4Uw_VaFTeWTpvsCaFQDFEK1psW
Official Japanese Star Fox Adventures character bios:
https://www.nintendo.co.jp/ngc/gsaj/chara/index.html
Star Fox: Assault Instruction Booklet:
https://archive.org/details/StarFoxAssaultInstructionBooklet/page/n3/mode/2up
Nintendo Dream Star Fox Assault interview:
https://shmuplations.com/starfoxassault/
Nintendo of Europe Star Fox Command developer interview:
https://www.nintendo.co.uk/News/2007/Interview-Star-Fox-Command-249670.html
Takaya Imamura Wolf generation tweet:
https://twitter.com/ima_1966/status/1491699675074039813
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In a 2011 Nintendo Dream magazine interview with the Star Fox 64 3D development staff, Takaya Imamura once again clarified that Solar is a planet, and that the star Lylat exists somewhere in the Lylat System not visible on the map screen. Apparently, the development team did consider changing Solar into being a sun for Star Fox 64 3D, but this was passed over.
2011 Nintendo Dream interview:
https://www.ndw.jp/starfox-game-230221/
English translations of above interview:
https://www.reddit.com/r/starfox/comments/1151lkd/nintendo_dream_republishes_some_of_their_old_star/
Star Fox 64 JP guidebook:
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
Star Fox Command Japanese guidebook:
https://www.reddit.com/r/starfox/comments/ysr1ip/behold_translations_of_characters_stages_bosses/
The Star Fox 64 Official Player's Guide that erroneously calls Solar a star:
https://archive.org/details/Starfox64NintendoPowerOfficialStrategyGuide/page/n71/mode/2up
The official western Star Fox 64 website that correctly calls Solar a planet:
https://web.archive.org/web/20011006143332/http://starfox64.com/solar.html
https://www.ndw.jp/starfox-game-230221/
English translations of above interview:
https://www.reddit.com/r/starfox/comments/1151lkd/nintendo_dream_republishes_some_of_their_old_star/
Star Fox 64 JP guidebook:
https://www.reddit.com/r/starfox/comments/y8cwc9/finally_got_around_to_doing_translations/
Star Fox Command Japanese guidebook:
https://www.reddit.com/r/starfox/comments/ysr1ip/behold_translations_of_characters_stages_bosses/
The Star Fox 64 Official Player's Guide that erroneously calls Solar a star:
https://archive.org/details/Starfox64NintendoPowerOfficialStrategyGuide/page/n71/mode/2up
The official western Star Fox 64 website that correctly calls Solar a planet:
https://web.archive.org/web/20011006143332/http://starfox64.com/solar.html
subdirectory_arrow_right Star Fox Command (Game)
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subdirectory_arrow_right Star Fox 64 3D (Game)
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subdirectory_arrow_right Star Fox Zero (Game), Star Fox 64 (Game), Star Fox 2 (Game), Star Fox Command (Game)
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• For Star Fox 64, according to Shigeru Miyamoto in an interview at the end of the Star Fox 64 Official Player's Guide, he wanted to have the Arwing transform into "a human-type craft". This was rejected by other staff members of the SF64 development team. In response, Miyamoto told his team to come up with better ideas, and from there they created the Landmaster and Blue Marine for additional vehicles.
• For Star Fox Command, according to Takaya Imamura in an interview in 2007, the dev team experimented with having the Arwing and other spacecraft transform into robots, but this was ultimately dropped.
Star Fox 64 Nintendo Power Official Strategy Guide with Shigeru Miyamoto interview:
https://archive.org/details/Starfox64NintendoPowerOfficialStrategyGuide/page/n119/mode/2up
Nintendo of Europe Takaya Imamura interview:
https://www.nintendo.co.uk/News/2007/Interview-Star-Fox-Command-249670.html
https://archive.org/details/Starfox64NintendoPowerOfficialStrategyGuide/page/n119/mode/2up
Nintendo of Europe Takaya Imamura interview:
https://www.nintendo.co.uk/News/2007/Interview-Star-Fox-Command-249670.html
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• Peppy's wife, Vivian Hare. According to Slippy, Peppy took her to planet Zoness for their honeymoon, which explains why Peppy is so distraught at its polluted status in SF64. Vivian would appear in-game for the first time in Star Fox Command, where it's revealed that she and Peppy had a daughter named Lucy, and that Vivian had died of a disease several years prior.
• Slippy's father, Beltino Toad. According to Slippy, Beltino works as an engineer for Space Dynamics, the manufacturer of the Arwing and many of the other vehicles the Star Fox team utilize. Beltino would later appear in-game for the first time in Star Fox Assault, and would later appear in Star Fox Command.
It's worth pointing that unlike Vivian, Beltino was mentioned in western ancillary SF64 material, that being both the official western Star Fox 64 website and the Star Fox 64 Official Player's Guide, where it states that he helped his son Slippy create the Blue Marine.
Official Japanese Nintendo website Star Fox 64 character bios:
https://www.nintendo.co.jp/n01/n64/software/nus_p_nfxj/member/index2.html#frog
English translations of above website:
https://www.reddit.com/r/starfox/comments/y8v1vn/more_translation_fun_from_the_old_japanese_sf64/
Star Fox 64 Nintendo Power Official Strategy Guide:
https://archive.org/details/Starfox64NintendoPowerOfficialStrategyGuide/page/n15/mode/2up
Official American Nintendo website Star Fox 64 character bio for Slippy:
https://web.archive.org/web/20011020022648/http://starfox64.com/slippy.html
https://www.nintendo.co.jp/n01/n64/software/nus_p_nfxj/member/index2.html#frog
English translations of above website:
https://www.reddit.com/r/starfox/comments/y8v1vn/more_translation_fun_from_the_old_japanese_sf64/
Star Fox 64 Nintendo Power Official Strategy Guide:
https://archive.org/details/Starfox64NintendoPowerOfficialStrategyGuide/page/n15/mode/2up
Official American Nintendo website Star Fox 64 character bio for Slippy:
https://web.archive.org/web/20011020022648/http://starfox64.com/slippy.html
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