Company: Konami
Contra
Star Parodier
Back to the Future Part III
Dance Dance Revolution ExtraMix
Road Fighter
Snake's Revenge
Metal Gear Solid V: The Phantom Pain
Castlevania: Dracula X
Castlevania: Lords of Shadow
Double Dribble
Dance Dance Revolution Supernova
Castlevania: Curse of Darkness
Castlevania: Legacy of Darkness
Suikoden Tierkreis
Castlevania
Yu-Gi-Oh! Monster Capsule GB
Suikoden II
Rumble Roses
Milon's Secret Castle
Metal Gear 2: Solid Snake
Time Hollow
Dance Dance Revolution Mario Mix
Dance Dance Revolution Konamix
Suikoden
The Legend of the Mystical Ninja
Metal Gear Solid 4: Guns of the Patriots
Castlevania: Aria of Sorrow
Metal Gear Solid 3: Subsistence
Yu-Gi-Oh! Forbidden Memories
Hudson's Adventure Island
Crash Nitro Kart
Yu-Gi-Oh! 5D's Stardust Accelerator World Championship Tournament 2009
FlatOut 2
Castlevania: Resurrection
Animaniacs
Castlevania: Rondo of Blood
Beatmania IIDX 3rd style
Captain Tsubasa: New Kick Off
Bonk's Revenge
Crash Bandicoot: The Wrath of Cortex
Teenage Mutant Ninja Turtles
Metal Gear Solid: The Legacy Collection
Doctor Lautrec and the Forgotten Knights
Dance Dance Revolution A20
DanceDanceRevolution
Spyro: Season of Ice
Asterix (Arcade)
Dance Dance Revolution X3 VS 2ndMix
Castlevania: Lament of Innocence
Elebits
subdirectory_arrow_right Batman (Franchise)
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Konami wanted to license out Tim Burton's film adaptation of Batman for an arcade game, but were not able to as Atari Games claimed the license first.
subdirectory_arrow_right Wild West C.O.W.-Boys of Moo Mesa (Game), Teenage Mutant Ninja Turtles: Turtles in Time (Game), Teenage Mutant Ninja Turtles (Game), Mystic Warriors: Wrath of the Ninjas (Game), Asterix (Arcade) (Game), Sunset Riders (Game), The Simpsons Arcade Game (Game)
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Several of Konami's arcade beat-em-ups had a recurring feature common among other arcade games where if you wait too long to proceed to the next screen, the game will punish you for idling. In most games, such as Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles: Turtles in Time, Sunset Riders, Wild West C.O.W.-Boys of Moo Mesa, and Mystic Warriors: Wrath of the Ninjas to name a few, the game will take away a life in one way or another for waiting too long. However, in some other games like The Simpsons Arcade Game and Asterix, the player will only take a select amount of damage for idling, and may not necessarily be enough to lose a life.
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Konami Man, one of Konami's early mascots, makes cameo appearances in several Konami games. He would later have his own game titled Konami Wai Wai World, which released in 1988, making it his first video game debut as a protagonist.
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Konami formed Ultra Games in the US and and Palcom in Europe as a way of circumventing a Nintendo licensing policy which stipulated that each third-party could only release 5 titles per year for the NES. With an extra publishing arm, Konami was able to publish 10 titles per year.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
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The Konami Code was created by Konami programmer Kazuhisa Hashimoto after failing to beat Gradius on the NES. He programmed a simple code into the game that gave him a full set of power-ups, which allowed him to play test the game to the end.