Company: Konami
Age of Empires II: The Age of Kings
Silent Hill: Shattered Memories
Zombies Ate My Neighbors
Frogger Beyond
Contra: Hard Corps
Castlevania
Crash Bandicoot: The Huge Adventure
Akumajou Dracula X: Gekka no Yasoukyoku
Scribblenauts
Time Hollow
Metal Gear Solid 4: Guns of the Patriots
Frogger
Metal Gear Solid: Portable Ops
LovePlus
Ganbare Goemon Gaiden: Kieta Ougon Kiseru
Dance Dance Revolution 2ndRemix Append Club Version Vol. 2
Metal Gear Solid: The Legacy Collection
Dance Dance Revolution Solo Bass Mix
Yu-Gi-Oh! 5D's Stardust Accelerator World Championship Tournament 2009
Dance Dance Revolution Extreme
Castlevania: The Dracula X Chronicles
Dance Dance Revolution X3 VS 2ndMix
Zone of the Enders: The 2nd Runner
The Simpsons Arcade Game
Metal Gear
BeatStream
Dancing Stage Party Edition
Elebits
Metal Gear 2: Solid Snake
Suikoden III
Silent Hill
Castlevania: Circle of the Moon
Metal Gear Solid 3: Snake Eater
Yu-Gi-Oh! Monster Capsule: Breed and Battle
Sunset Riders
Silent Hill 2
Castlevania: Resurrection
Captain Tsubasa: New Kick Off
Castlevania: Dracula X
Dance Dance Revolution Mario Mix
Castlevania: Rondo of Blood
Beatmania IIDX 3rd style
Skullgirls
Crash Bandicoot: The Wrath of Cortex
Teenage Mutant Ninja Turtles: Tournament Fighters
Snatcher
Blades of Steel
The Adventures of Batman & Robin
Metal Gear Solid: Digital Graphic Novel
Dance Dance Revolution A20
subdirectory_arrow_right Batman (Franchise)
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Konami wanted to license out Tim Burton's film adaptation of Batman for an arcade game, but were not able to as Atari Games claimed the license first.
subdirectory_arrow_right Sunset Riders (Game), Mystic Warriors: Wrath of the Ninjas (Game), Teenage Mutant Ninja Turtles: Turtles in Time (Game), Asterix (Arcade) (Game), Wild West C.O.W.-Boys of Moo Mesa (Game), The Simpsons Arcade Game (Game), Teenage Mutant Ninja Turtles (Game)
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Several of Konami's arcade beat-em-ups had a recurring feature common among other arcade games where if you wait too long to proceed to the next screen, the game will punish you for idling. In most games, such as Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles: Turtles in Time, Sunset Riders, Wild West C.O.W.-Boys of Moo Mesa, and Mystic Warriors: Wrath of the Ninjas to name a few, the game will take away a life in one way or another for waiting too long. However, in some other games like The Simpsons Arcade Game and Asterix, the player will only take a select amount of damage for idling, and may not necessarily be enough to lose a life.
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Konami Man, one of Konami's early mascots, makes cameo appearances in several Konami games. He would later have his own game titled Konami Wai Wai World, which released in 1988, making it his first video game debut as a protagonist.
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The "Moai Statues" of real-life Easter Island show up in a number of Konami-made games, the most notable examples being across the Gradius series, as well as in the Metal Gear series.
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Konami formed Ultra Games in the US and and Palcom in Europe as a way of circumventing a Nintendo licensing policy which stipulated that each third-party could only release 5 titles per year for the NES. With an extra publishing arm, Konami was able to publish 10 titles per year.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
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The Konami Code was created by Konami programmer Kazuhisa Hashimoto after failing to beat Gradius on the NES. He programmed a simple code into the game that gave him a full set of power-ups, which allowed him to play test the game to the end.