Company: Konami
Metal Gear Solid: The Legacy Collection
Silent Hill 2
Spyro: Season of Ice
Frogger: Ancient Shadow
Beatmania IIDX 3rd style
Teenage Mutant Ninja Turtles: Tournament Fighters
Dance Dance Revolution ExtraMix
Dance Dance Revolution 2ndMix
Silent Hill 4: The Room
Castlevania
The Simpsons Arcade Game
Crash Nitro Kart
Crash Bandicoot: The Huge Adventure
Yu-Gi-Oh! Dark Duel Stories
Where in Time is Carmen Sandiego?
Teenage Mutant Ninja Turtles III: The Manhattan Project
Silent Hill: The Short Message
Metal Gear Solid 4: Guns of the Patriots
Tiny Toon Adventures
Suikoden III
Metal Gear Solid 3: Snake Eater
Rumble Roses
Castlevania Judgment
Silent Hill: Downpour
Dance Dance Revolution A3
Jurassic Park: Operation Genesis
NHL Blades of Steel '99
Teenage Mutant Ninja Turtles: Tournament Fighters
Keyboardmania 3rdMix
Dance Dance Revolution Supernova 2
Super C
Doctor Lautrec and the Forgotten Knights
The Adventures of Batman & Robin
Super Scribblenauts
Elebits
Silent Hill: Shattered Memories
Yu-Gi-Oh! The Falsebound Kingdom
Dance Dance Revolution 4thMix
Frogger Beyond
Captain Tsubasa: New Kick Off
Castlevania
Zombies Ate My Neighbors
Metal Gear
Bomberman Hero
Yu-Gi-Oh! The Duelists of the Roses
The Adventures of Bayou Billy
Tokimeki Memorial 2
Double Dribble
Metal Gear Solid 2: Sons of Liberty
Yu-Gi-Oh! Reshef of Destruction
subdirectory_arrow_right Sunset Riders (Game), The Simpsons Arcade Game (Game), Asterix (Arcade) (Game), Teenage Mutant Ninja Turtles: Turtles in Time (Game), Mystic Warriors: Wrath of the Ninjas (Game), Teenage Mutant Ninja Turtles (Game), Wild West C.O.W.-Boys of Moo Mesa (Game)
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Several of Konami's arcade beat-em-ups had a recurring feature common among other arcade games where if you wait too long to proceed to the next screen, the game will punish you for idling. In most games, such as Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles: Turtles in Time, Sunset Riders, Wild West C.O.W.-Boys of Moo Mesa, and Mystic Warriors: Wrath of the Ninjas to name a few, the game will take away a life in one way or another for waiting too long. However, in some other games like The Simpsons Arcade Game and Asterix, the player will only take a select amount of damage for idling, and may not necessarily be enough to lose a life.
subdirectory_arrow_right Batman (Franchise)
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Konami wanted to license out Tim Burton's film adaptation of Batman for an arcade game, but were not able to as Atari Games claimed the license first.
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Konami Man, one of Konami's early mascots, makes cameo appearances in several Konami games. He would later have his own game titled Konami Wai Wai World, which released in 1988, making it his first video game debut as a protagonist.
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Konami formed Ultra Games in the US and and Palcom in Europe as a way of circumventing a Nintendo licensing policy which stipulated that each third-party could only release 5 titles per year for the NES. With an extra publishing arm, Konami was able to publish 10 titles per year.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
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The Konami Code was created by Konami programmer Kazuhisa Hashimoto after failing to beat Gradius on the NES. He programmed a simple code into the game that gave him a full set of power-ups, which allowed him to play test the game to the end.