Company: Konami
Silent Hill: Origins
DDRMax2: Dance Dance Revolution
Castlevania: Lords of Shadow 2
Yu-Gi-Oh! 7 Trials to Glory: World Championship Tournament 2005
Snatcher
Biker Mice From Mars
Super Scribblenauts
Dance Dance Revolution 2ndMix
Metal Gear Solid: Snake Eater 3D
Mystic Warriors: Wrath of the Ninjas
Silent Hill: The Short Message
Dance Dance Revolution X
Dance Dance Revolution Supernova 2
Lunar Knights
Castlevania: The Dracula X Chronicles
BeatStream
Metal Gear Rising: Revengeance
Silent Hill: Downpour
Castlevania: Aria of Sorrow
Crash Bandicoot: The Wrath of Cortex
Silent Hill: The Arcade
Silent Hill
Castlevania: Order of Ecclesia
Binary Land
Yu-Gi-Oh! Monster Capsule GB
Contra
The Legend of the Mystical Ninja
Tokimeki Memorial 2
Metal Gear Solid: The Legacy Collection
Ganbare Goemon Gaiden: Kieta Ougon Kiseru
Castlevania Judgment
Time Pilot
Castlevania: Portrait of Ruin
Dance Dance Revolution Solo Bass Mix
Sunset Riders
DanceDanceRevolution
Captain Tsubasa: New Kick Off
Yu-Gi-Oh! Monster Capsule: Breed and Battle
Keyboardmania 3rdMix
Silent Hill 3
Yu-Gi-Oh! Dark Duel Stories
Bonk 3: Bonk's Big Adventure
Teenage Mutant Ninja Turtles
Castlevania: Lament of Innocence
Silent Hill 2
Dance Dance Revolution X3 VS 2ndMix
Dance Dance Revolution
Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006
New Trivia!
Nuts & Milk
Age of Empires II: The Age of Kings
subdirectory_arrow_right Teenage Mutant Ninja Turtles: Turtles in Time (Game), Teenage Mutant Ninja Turtles (Game), Wild West C.O.W.-Boys of Moo Mesa (Game), The Simpsons Arcade Game (Game), Mystic Warriors: Wrath of the Ninjas (Game), Asterix (Arcade) (Game), Sunset Riders (Game)
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Several of Konami's arcade beat-em-ups had a recurring feature common among other arcade games where if you wait too long to proceed to the next screen, the game will punish you for idling. In most games, such as Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles: Turtles in Time, Sunset Riders, Wild West C.O.W.-Boys of Moo Mesa, and Mystic Warriors: Wrath of the Ninjas to name a few, the game will take away a life in one way or another for waiting too long. However, in some other games like The Simpsons Arcade Game and Asterix, the player will only take a select amount of damage for idling, and may not necessarily be enough to lose a life.
subdirectory_arrow_right Batman (Franchise)
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Konami wanted to license out Tim Burton's film adaptation of Batman for an arcade game, but were not able to as Atari Games claimed the license first.
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Konami Man, one of Konami's early mascots, makes cameo appearances in several Konami games. He would later have his own game titled Konami Wai Wai World, which released in 1988, making it his first video game debut as a protagonist.
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The "Moai Statues" of real-life Easter Island show up in a number of Konami-made games, the most notable examples being across the Gradius series, as well as in the Metal Gear series.
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Konami formed Ultra Games in the US and and Palcom in Europe as a way of circumventing a Nintendo licensing policy which stipulated that each third-party could only release 5 titles per year for the NES. With an extra publishing arm, Konami was able to publish 10 titles per year.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
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The Konami Code was created by Konami programmer Kazuhisa Hashimoto after failing to beat Gradius on the NES. He programmed a simple code into the game that gave him a full set of power-ups, which allowed him to play test the game to the end.