Company: Konami
Air Zonk
DanceDanceRevolution
Frogger
Keyboardmania 3rdMix
Pop'n Music 11
Rumble Roses
Contra: Hard Corps
Dance Dance Revolution A20
Metal Gear 2: Solid Snake
Kid Dracula
Road Fighter
Snake's Revenge
Teenage Mutant Ninja Turtles
Yu-Gi-Oh! 5D's Decade Duels
Dancing Stage Party Edition
Silent Hill 3
New Trivia!
Nuts & Milk
Captain Tsubasa: New Kick Off
Super Scribblenauts
Teenage Mutant Ninja Turtles
Metal Gear Solid: Peace Walker
The Adventures of Batman & Robin
Castlevania II: Simon's Quest
The Legend of the Mystical Ninja
Teenage Mutant Ninja Turtles III: The Manhattan Project
Rakugakids
Spyro: Season of Ice
Animaniacs
Dance Dance Revolution Solo 2000
Castlevania: The Dracula X Chronicles
Yu-Gi-Oh! Dark Duel Stories
Crash Bandicoot Purple: Ripto's Rampage
Bonk's Revenge
GetsuFumaDen
Metal Gear Solid 3: Snake Eater
Beatmania IIDX 3rd style
Akumajou Dracula X: Gekka no Yasoukyoku
Crash Bandicoot: The Wrath of Cortex
LovePlus
Silent Hill
Dance Dance Revolution X3 VS 2ndMix
Bomberman: Act Zero
Dance Dance Revolution Supernova
Metal Gear
Time Hollow
Silent Hill 2
Dance Dance Revolution A3
Yu-Gi-Oh! Reshef of Destruction
Castlevania
Doctor Lautrec and the Forgotten Knights
subdirectory_arrow_right Asterix (Arcade) (Game), The Simpsons Arcade Game (Game), Sunset Riders (Game), Teenage Mutant Ninja Turtles (Game), Wild West C.O.W.-Boys of Moo Mesa (Game), Mystic Warriors: Wrath of the Ninjas (Game), Teenage Mutant Ninja Turtles: Turtles in Time (Game)
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Several of Konami's arcade beat-em-ups had a recurring feature common among other arcade games where if you wait too long to proceed to the next screen, the game will punish you for idling. In most games, such as Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles: Turtles in Time, Sunset Riders, Wild West C.O.W.-Boys of Moo Mesa, and Mystic Warriors: Wrath of the Ninjas to name a few, the game will take away a life in one way or another for waiting too long. However, in some other games like The Simpsons Arcade Game and Asterix, the player will only take a select amount of damage for idling, and may not necessarily be enough to lose a life.
subdirectory_arrow_right Batman (Franchise)
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Konami wanted to license out Tim Burton's film adaptation of Batman for an arcade game, but were not able to as Atari Games claimed the license first.
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Konami Man, one of Konami's early mascots, makes cameo appearances in several Konami games. He would later have his own game titled Konami Wai Wai World, which released in 1988, making it his first video game debut as a protagonist.
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The "Moai Statues" of real-life Easter Island show up in a number of Konami-made games, the most notable examples being across the Gradius series, as well as in the Metal Gear series.
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Konami formed Ultra Games in the US and and Palcom in Europe as a way of circumventing a Nintendo licensing policy which stipulated that each third-party could only release 5 titles per year for the NES. With an extra publishing arm, Konami was able to publish 10 titles per year.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
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The Konami Code was created by Konami programmer Kazuhisa Hashimoto after failing to beat Gradius on the NES. He programmed a simple code into the game that gave him a full set of power-ups, which allowed him to play test the game to the end.