Company: Konami
Silent Hill: The Short Message
Zone of the Enders: The 2nd Runner
Dance Dance Revolution Disney Mix
Metal Gear Solid Delta: Snake Eater
Tiny Toon Adventures
Dance Dance Revolution Supernova 2
Castlevania: Rondo of Blood
Dance Dance Revolution A3
Dance Dance Revolution 4thMix
No More Heroes: Heroes' Paradise
Castlevania: Order of Ecclesia
Yu-Gi-Oh! 5D's Decade Duels
Castlevania: The Dracula X Chronicles
Metal Gear Solid: Snake Eater 3D
Metal Gear Solid: The Legacy Collection
Castlevania: Dawn of Sorrow
Elebits
Metal Gear 2: Solid Snake
Quest 64
Dance Dance Revolution 2ndRemix Append Club Version Vol. 2
Sexy Parodius
Suikoden Tierkreis
Time Pilot
Dance Dance Revolution X3 VS 2ndMix
Bio Miracle Bokutte Upa
Castlevania: Curse of Darkness
Silent Hill
Nuts & Milk
Captain Tsubasa: New Kick Off
FlatOut 2
Boktai 2: Solar Boy Django
Yu-Gi-Oh! Monster Capsule: Breed and Battle
Crash Bandicoot Purple: Ripto's Rampage
Bomberman: Act Zero
The Adventures of Bayou Billy
Yu-Gi-Oh! Forbidden Memories
Animaniacs
Castlevania
Contra: Hard Corps
Double Dribble
Dance Dance Revolution X2
Teenage Mutant Ninja Turtles
Silent Hill 3
Star Parodier
Tornado Outbreak
Castlevania: Lords of Shadow
Castlevania: Resurrection
Castlevania: Circle of the Moon
Suikoden
Dancing Stage Party Edition
subdirectory_arrow_right Teenage Mutant Ninja Turtles (Game), Wild West C.O.W.-Boys of Moo Mesa (Game), Teenage Mutant Ninja Turtles: Turtles in Time (Game), The Simpsons Arcade Game (Game), Asterix (Arcade) (Game), Mystic Warriors: Wrath of the Ninjas (Game), Sunset Riders (Game)
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Several of Konami's arcade beat-em-ups had a recurring feature common among other arcade games where if you wait too long to proceed to the next screen, the game will punish you for idling. In most games, such as Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles: Turtles in Time, Sunset Riders, Wild West C.O.W.-Boys of Moo Mesa, and Mystic Warriors: Wrath of the Ninjas to name a few, the game will take away a life in one way or another for waiting too long. However, in some other games like The Simpsons Arcade Game and Asterix, the player will only take a select amount of damage for idling, and may not necessarily be enough to lose a life.
subdirectory_arrow_right Batman (Franchise)
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Konami wanted to license out Tim Burton's film adaptation of Batman for an arcade game, but were not able to as Atari Games claimed the license first.
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Konami Man, one of Konami's early mascots, makes cameo appearances in several Konami games. He would later have his own game titled Konami Wai Wai World, which released in 1988, making it his first video game debut as a protagonist.
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The "Moai Statues" of real-life Easter Island show up in a number of Konami-made games, the most notable examples being across the Gradius series, as well as in the Metal Gear series.
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Konami formed Ultra Games in the US and and Palcom in Europe as a way of circumventing a Nintendo licensing policy which stipulated that each third-party could only release 5 titles per year for the NES. With an extra publishing arm, Konami was able to publish 10 titles per year.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
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The Konami Code was created by Konami programmer Kazuhisa Hashimoto after failing to beat Gradius on the NES. He programmed a simple code into the game that gave him a full set of power-ups, which allowed him to play test the game to the end.