Company: Konami
Yu-Gi-Oh! Dark Duel Stories
Metal Gear Solid: Peace Walker
Castlevania: Harmony of Dissonance
DanceDanceRevolution
Blades of Steel
Dance Dance Revolution 3rdMix
Beatmania IIDX 3rd style
Age of Empires II: The Age of Kings
The Adventures of Bayou Billy
Metal Gear
Road Fighter
Yu-Gi-Oh! Reshef of Destruction
Metal Gear Solid 2: Sons of Liberty
Teenage Mutant Ninja Turtles: Tournament Fighters
Tornado Outbreak
Time Pilot
Silent Hill
Yu-Gi-Oh! Monster Capsule GB
Yu-Gi-Oh! Forbidden Memories
Silent Hill: Downpour
Keyboardmania 3rdMix
Air Zonk
Dance Dance Revolution X3 VS 2ndMix
Sunset Riders
Dance Dance Revolution Supernova 2
The Adventures of Batman & Robin
Silent Hill HD Collection
Castlevania: Rondo of Blood
Rakugakids
Animaniacs
Castlevania: Dracula X
Castlevania: Curse of Darkness
Snake's Revenge
Frogger: Ancient Shadow
Silent Hill 4: The Room
Crash Bandicoot: The Huge Adventure
Time Hollow
Dance Dance Revolution Disney Mix
Dancing Stage Party Edition
Dance Dance Revolution A
Bonk 3: Bonk's Big Adventure
Jurassic Park: Operation Genesis
Teenage Mutant Ninja Turtles III: The Manhattan Project
Contra
Tokimeki Memorial 2
Super Castlevania IV
Dance Dance Revolution A3
Goemon's Great Adventure
Suikoden Tierkreis
Silent Hill 3
subdirectory_arrow_right Wild West C.O.W.-Boys of Moo Mesa (Game), Teenage Mutant Ninja Turtles (Game), Asterix (Arcade) (Game), Teenage Mutant Ninja Turtles: Turtles in Time (Game), Sunset Riders (Game), Mystic Warriors: Wrath of the Ninjas (Game), The Simpsons Arcade Game (Game)
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Several of Konami's arcade beat-em-ups had a recurring feature common among other arcade games where if you wait too long to proceed to the next screen, the game will punish you for idling. In most games, such as Teenage Mutant Ninja Turtles, Teenage Mutant Ninja Turtles: Turtles in Time, Sunset Riders, Wild West C.O.W.-Boys of Moo Mesa, and Mystic Warriors: Wrath of the Ninjas to name a few, the game will take away a life in one way or another for waiting too long. However, in some other games like The Simpsons Arcade Game and Asterix, the player will only take a select amount of damage for idling, and may not necessarily be enough to lose a life.
subdirectory_arrow_right Batman (Franchise)
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Konami wanted to license out Tim Burton's film adaptation of Batman for an arcade game, but were not able to as Atari Games claimed the license first.
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Konami Man, one of Konami's early mascots, makes cameo appearances in several Konami games. He would later have his own game titled Konami Wai Wai World, which released in 1988, making it his first video game debut as a protagonist.
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Konami formed Ultra Games in the US and and Palcom in Europe as a way of circumventing a Nintendo licensing policy which stipulated that each third-party could only release 5 titles per year for the NES. With an extra publishing arm, Konami was able to publish 10 titles per year.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
Their hold on a trademark for "Ultra Games" would later prevent Nintendo from using the name "Ultra 64" for one of their consoles.
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The Konami Code was created by Konami programmer Kazuhisa Hashimoto after failing to beat Gradius on the NES. He programmed a simple code into the game that gave him a full set of power-ups, which allowed him to play test the game to the end.