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Pokémon Sword
subdirectory_arrow_right Pokémon Shield (Game)
1
In the Eastern side of the Hammerlock Pavilion there is a little girl who asks the player to deliver a message to her friend in Ballonlea. However, when the player delivers it to said friend, they find that he is actually a middle-aged man. Adding to the eeriness of the scene, the man claims that the girl who sent the letter was a friend of his who he hasn't seen since childhood. If the player returns to where the child was, she won't be there, and if the player searches the exact area she was on, they will instead find a hidden Reaper Cloth (An item important to Ghost-type Pokémon), implying she may have been a ghost. Furthermore, if the player goes back to the man's house, a child will be standing facing the wall and state that she is having a conversation with someone. This seem to be part of a string of similar "Ghost Girl" Easter eggs seen in recent main-line Pokemon games,
Uninvited
1
Strangely, only the NES port has an Easter Egg referencing ICOM Simulations' other popular adventure "Déjà Vu": In an out of the way corner of a late game labyrinth section, the player can find a tombstone of one "Ace Harding", the main protagonist of "Déjà Vu". Messing with the tombstone will cause a zombified Ace to appear, proclaiming he was once a famous detective, and all he wants now is to be left alone. Further irritating him results in one of the many instant in-game deaths.
Super Metroid
1
Attachment According to a Game Shokunin Vol. 1 interview with game's enemy programmer Yasuhiko Fujii, before the boss fight against Draygon, the player will encounter a group of Evir enemies that do a little "dance". Their movements actually spell out the words "Keiko Love" in English, referring to a girl Fujii dated at the time named Keiko. He was busy with work and couldn't make time for her, so when everyone in the office was asleep at night, he snuck this Easter egg into the game. Fujii recalled that the Evir dance was never written in the game's planning documents, and that his heart was racing fast as he coded it out of fear that it would be discovered, but no one on the team's staff ever found it.
person ProtoSnake calendar_month June 1, 2020
Yasuhiko Fujii interview:
http://shmuplations.com/yasuhikofujii/

Super Metroid - Keiko Love Easter egg:
https://www.youtube.com/watch?v=G5ZhziJY_jo
SpongeBob's Atlantis Squarepantis
subdirectory_arrow_right SpongeBob's Atlantis Squarepantis (Game)
2
The PlayStation 2 and Nintendo Wii versions contain an interesting "conversation test" left in the data, saying:

Testing Testing ONE Two Three
This is a test
Hello Spongebob
Hello Patrick
This is a conversation test
I know
Ohhhhh
I am a little sponge
Shut up spongebob
gosh its like looking at a mirror
shut up shut up shut up
dance dance dance
boogie boogie boogie
I hate my life
Hello Spongebob
I hate my life
The SpongeBob SquarePants Movie 3D
1
Attachment The squires in the game have an unused animation that may have been planned for use when the player attacks one with the Patty Wagon. The squires do play a part of their animation, however, they simply disappear after they use their trumpets when the player hits them.
Shrek: Fairy Tale Freakdown
1
The ROM for the game contains hidden credits. At the end of the credits is a very brief, but firm message about people who plan to pirate the game: Pirates leave no footprints.
Need for Speed: Underground
1
Six unused modes (Smoke Show, Party, Car Show, Cash Knockout, Tournament, and Theater) were all planned to appear in the GameCube, PlayStation 2, Xbox, and PC versions of the game.
Need for Speed: Carbon
1
Six of the game's cars (Audi, Cadillac, Mazda, and Volkswagen, and two Porsches) were planned to be usable in the game, but were cut due to time constraints. However, data can be found for said cars in the PlayStation 2 version.
Wild Woody
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1
The Flintstones: Bedrock Bowling
1
The game was originally called "The Flintstones: Quarry Jam" as evident by an unused video in the PC version's files.
Harry Potter and the Prisoner of Azkaban
1
Attachment The GBA version was planned to have character's emotions within the text boxes similar to their previous Game Boy Color games. The character's faces were originally cartoonish in comparison to their more realistic ones seen in the final game.
Harry Potter and the Chamber of Secrets
1
Although the player can only see portions of Hogwarts during the wintertime in the original PlayStation version, several other areas are actually modeled out in the season's theme. Attempting to enter the Quidditch field during the winter will change the season to summertime.
Rugrats: Scavenger Hunt
1
Unused text in the European version of the game regarding the Nintendo 64's Rumble Pak feature suggests the game was originally planned to utilize the rumble feature in some way.
SpongeBob SquarePants Typing
1
Unused audio clips contain Spongebob saying "Space" and "Dash," most likely planned for use in the sign-in screen. There is also an unused audio clip warning the player to put the CD back into the computer. A popup error appears in its place when the player ejects the CD during the game.
Madden NFL 2000
1
Attachment Three texture parts of what appear to be an early logo can be found in the PlayStation version's data. The image shown here is a mockup of what the logo may have looked like if assembled together.
Dance Dance Revolution Disney Mix
1
Eleven of the game's licensed songs from the Japanese PlayStation version were removed in international release, instead utilizing four songs from Dance Dance Revolution 4th Mix and DDRMAX.
Hooters Road Trip
1
Attachment The game was originally to be released as Free Wheelin' USA, but it was later changed to Hooters Road Trip featuring the Hooters license. The PC version however retained the original title with the Hooters brand completely absent.

Artwork for the original PlayStation version of Free Wheelin' USA can be found in the game's files.
Animal Crossing: New Horizons
1
Attachment There is an item in the game that was originally called "Switch". This item had it's name changed to "Light Switch" in a version 1.2.0. It's possible the name change came about so that players would not confuse the aforementioned item with the "Nintendo Switch" which is another obtainable item in the game.
Virtua Fighter
1
Jacky Bryant is likely based on the design of Super Saiyan Trunks from Dragon Ball Z, with game designer Seiichi Ishii stating in an interview that Jacky was inspired by a ‘Super Saiyan’ from Dragon Ball.
Virtua Fighter
1
The character Lau Chan was inspired by Mercenary Tao, also known as Tao Pai Pai, from the original Dragon Ball manga and anime. Lau was even once named Tao Chan, which is speculated by fans to be a combination of Tao Pai Pai and Jackie Chan. This connection also extends to Lau Chan’s daughter, who would be named Pai Chan. Pai Chan was also based on an ocha tea commercial actress.
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