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Call of Duty: Black Ops II
1
In Nuketown 2025 there are books that read "Edward Richtofen", a character from the original Black Ops.
Call of Duty: Black Ops II
1
Throwing a monkey bomb in zombie mode into a lava pool or outside the map will result in the monkey bomb not functioning and a demonic laugh being heard.
Call of Duty: Black Ops II
1
Attachment On the zombies map Green Run the original zombies map 'Nach Der Untoten' can be found in the cornfield. Only the spawn room can be entered however.
Call of Duty: Black Ops II
1
If the player makes it to round 25 on Nuketown Zombies the Zombies eyes will turn blue which represents the change in control over the zombies. Also the demonic announcer changes to Richtofen.
Call of Duty: Black Ops II
1
While playing on Nuketown Zombies, a speaker next to a TV in one of the houses will play Richtofen's voice (from the original Black Ops Zombies) saying various phrases from the Moon easter egg portraying how Nuketown Zombies and Moon occur at the same time.
Call of Duty: Black Ops II
1
While playing on Nuketown Zombies, if the players shoot the heads off all the mannequins, an 8-bit version of Pareidolia or Coming Home will play, a reference to the first Black Ops.
Call of Duty: Black Ops II
1
While playing on the Nuketown Zombies map the bus horn from Tranzit can be heard in the background.
Call of Duty: Black Ops II
1
Attachment On many of the multiplayer maps white boards can be found with posted notes that state "Zombies are coming" Some of the maps these boards are found on are Cargo, Standoff and Turbine.
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Call of Duty: Black Ops II
1
In the Nuketown Zombies map a fallout shelter is found in the backyard of one of the houses, knifing this fallout shelter causes Marlton from the Green Run map to be heard inside.
Call of Duty: Black Ops II
1
Attachment Thor's Hammer can be found in the campaign level Celerium. After the parachute sequence a path on the left leads to a dark cave where the legendary hammer awaits. It is recommended to use a millimeter scanner to see the hammer more clearly.
Call of Duty: Black Ops II
1
Through the use of theatre mode the player can explore the entire Green Run map without the fog. This can only be done by pausing a replay video of Green Run when the power is turned on and exiting the building through free view.
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Castlevania: Dawn of Sorrow
1
In the Subterranean Hell you can play a version of the old carnival game "Test Your Might".
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Kid Icarus: Uprising
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On Chapter 10 in Kid Icarus Uprising, there is a short fanfare that plays when a puzzle is solved in a lava room. This is almost identical to the puzzle solved fanfare in Metroid Prime.
Snatcher
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Attachment The Metal Gear Mark II in Metal Gear Solid 4 appeared first in Snatcher. The Mark II is also inspired from the model that Snake fought in the first Metal Gear on MSX.
Castlevania: Dawn of Sorrow
1
The secret bonus Julius mode pays homage to Castlevania III: Dracula's Curse. The party members are Julius Belmont (descendant of Trevor Belmont), Yoko Belnades (descendant of Sypha Belnades), and Genya Arikado in his Alucard form. While there is no one that plays like Grant D'nasty in this mode, looking through the game's ROM reveals dialog that suggest Hammer was going take his role.
Grand Theft Auto: San Andreas
1
When you find trash bins in Angel Pine, knock them over and use a camera or a sniper scope to see beta versions of GTA: Vice City maps in the garbage.
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League of Legends
1
• Ahri's dance is based on the choreography for the song Run Devil Run by Girls' Generation, an extremely popular Korean girl group.
• Quinn's dance is from Aaliyah's music video "Are You That Somebody?"
• Malzahar's dance is based on the choreography for the song 'Can't touch this' performed by the famous MC Hammer.
• Vayne's dance is inspired by the Gun Kata. Gun Kata is a portmanteau of gun and kung fu, and is the style of sophisticated close-quarters gunplay. It often resembles a martial arts battle played out with firearms instead of traditional weapons.
• Rengar's dance is a reference to the New Zealand tribal dance, Maori haka, particularly the Ka Mate.
• Ziggs' dance is a reference to the "Indian Midget Superstar".
• Viktor's dance is a reference to the Melbourne Shuffle, a dance originating from Australia.
• Volibear's dance is a reference to Sam B's dance from America's Got Talent.
• Urgot's dance is a reference to Kirby's victory dance.
• Evelynn's dance is from the movie Flashdance, performed to the song Manhunt.
• Fiora's dance is a reference to Fred Astaire's dance in the movie Blue Skies, with the song "Puttin' on the Ritz".
• Janna's dance is a reference to Dance Studio's choreography to Jazz-Funk.
• Katarina's dance references the last dance scene in the movie Napoleon Dynamite.
• Fiddlesticks' dance is a referenced to the Scarecrow Dance in the movie Wizard of Oz.
• Olaf's dance is a reference to the German Technoviking.
• Nautilus' dance reference is the Peeparoonie Dance.
• Kog'Maw's dance is a tribute to Michigan J. Frog from the classic Warner Bros. short One Froggy Evening.
• When Thresh dances, he swings his scythe and his lantern like a pair poi (or kiwido or bolas). The tricks Thresh does is a basic forward weave, a stationary forward windmill and an alternating behind-the-back butterfly.
• Ashe's dance references Alizee's J'en Ai Marre! dance.
• Muay Thai Lee Sin's dance is a reference to Tony Jaa's Training seesion from Ong Bak.
• Twisted Fate's dance is a reference to the extremely popular song Gangnam Style by the korean superstar PSY.
• Syndra's dance is based on the choreography for the song Hoot by Girls' Generation a popular Korean girl group.
• Elise's dance is based off of the Can-Can.
• Vi's dance is a referenc to the Dougie.
• Blood Lord Vlamimir's dance is based off of Contact Juggling.
• Udyr's dance shows the Drunken Master Kung Fu technique.
Grand Theft Auto: San Andreas
1
When you enter Zero's shop, you can see action figures of Rockstar characters from GTA: Vice City and Manhunt. Also if you check out the RC section you'll notice the store has several model vehicles, some of them based on the vehicles of San Andreas.
Fallout 2
1
There is a special encounter in which you encounter a man in power-armor that has rusted to the point of immobility. Talking to him makes him ask for "Oil Can", which you can pick up and use on him.

If you help him, he'll thank you by giving you 150 Micro-fusion Cells, then go on his way.

This is a reference to the Tin Man from The Wizard of Oz.
Franchise: Fallout
1
Attachment In both Fallout 1 and 2, if you were to enable "Large Icons" in Windows, the icons for Fallout and Fallout2 executables would turn in Tim Cain's head, who was one of the programmers and main designers for Fallout.
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