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Deus Ex
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Deus Ex was released on June 26 2000 and is set in the year 2052. It has sections of the game where New York's skyline is visible, and the Twin Towers of the World Trade Center are missing.

The Twin Towers exist in the game's data files, but were simply left out by mistake.

During development, the game's developers justified the lack of the towers by stating terrorists had destroyed the World Trade Center earlier in the game's storyline. This was over a year prior to the September 11th, 2001 terrorist attacks.
Sonic Adventure
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Attachment An image of some staff members from Sonic Team, and a picture of a blue spined hedgehog, can be found in the game's data.
Spider-Man 2: Enter Electro
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Attachment Spider-Man 2 was recalled to rework anything related to the World Trade Center. Activision and Vicarious Visions feared backlash from releasing a New York-centric game featuring the Twin Towers so close to the attacks. This included renaming a level, changing dialogue, and heavily editing entire structures at key points in the game.
The Legend of Zelda: Ocarina of Time
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Attachment The twins' house in Kokiri Forest actually has two pots, but the game background only shows one. While technically invisible in-game, Link can still roll in between the two pots, which will result in parts of Link disappearing behind where the second pot should be.
Pokémon Ruby Version
subdirectory_arrow_right Pokémon Sapphire Version (Game)
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Attachment There is an unused battle theme for the three legendary beasts, suggesting they were planned to make a return after Gold, Silver and Crystal. The legendary beasts made a return in FireRed and LeafGreen, and could have been an implementation of the original idea to put them into Ruby and Sapphire. It's also possible the track was simply used for testing purposes.
Dark Souls
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When originally announced, the game was titled "Dark Ring". The name was changed to Dark Souls because "Dark Ring" can be seen as a euphemism for an anus.

This was the second time the name changed. The first time was also unintentionally risque; "Dark Race".
The New Tetris
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Hidden in the code are several rants and pieces of text-art by multiple developers who worked on the game, with one rant by programmer David Pridie, who would leave H20 Entertainment after this game's release to work at The 3DO Company and passed away in 2001. The rants are mainly about the incompetence of his co-workers, and the text art is of several logos, a Canadian flag, a cannabis leaf, and (possibly) some psychoactive psilocybin mushrooms.
Half-Life
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Attachment An unused enemy named "Mr. Friendly" can be found in the Half-Life's data. According to the book "Half-Life 2: Raising the Bar" Mr. Friendly's attacks included knocking Gordon's weapons out of his hand, knocking off Gordon's glasses (making the screen go blurry) and even raping the player. It was created by Ted Backman, and the design was because Ted "decided to go with something that elicits a homophobic response". The in-game texture is also signed by Ted.
The Legend of Zelda: The Minish Cap
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Attachment There are a number of unused audio clips still present within The Minish Cap. Many of these unused pieces are renditions of songs and sound effects from previous games (e.g. the Lost Woods from Ocarina of Time, attached).
The Elder Scrolls II: Daggerfall
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It was originally planned for the player to have sex with NPCs in the game, and there is plenty of unused text in the game's code to reflect this. In addition to this, there's text suggesting you were originally able to join the prostitutes guild and turn your character into a prostitute.
The Legend of Zelda: Spirit Tracks
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Attachment There is a full 3D model of the entrance to the Temple of the Ocean King in Spirit Tracks' code. This model, of course, goes entirely unused although you do get to eventually visit the temple via a warp instead of the main entrance.
The Legend of Zelda: Phantom Hourglass
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Attachment There is an unused dungeon, internally labeled "player_dngn", in the code for Phantom Hourglass. Accessible only in the PAL version and only via devices like Action Replay, the dungeon contains four rooms likely used during development to test interactive objects.
The Legend of Zelda: Link's Awakening
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Attachment Documents about Link's Awakening in the 2011 book "The Legend of Zelda: Hyrule Historia" show an image with two characters fighting an enemy and a note next to it that reads "What're we gonna do about 1P mode?" suggesting the game was originally multiplayer.
The Legend of Zelda: The Wind Waker
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Attachment There are a large number of incomplete and test rooms in the code for The Wind Waker. Among them, there are even completely functional areas which were simply removed from the final game for various reasons. While not accessible via normal means, they can be accessed via cheat devices like Action Replay.
Suikoden Tierkreis
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Attachment There are a number of images from various animes stored amongst the CG artwork for cutscenes in the game's ROM. The featured properties include Spice and Wolf, My Neighbor Totoro, The Melancholy of Haruhi Suzumiya, Azumanga Daioh, Nyorōn! Churuya-san, and Negima! Magister Negi Magi.
The Legend of Zelda: Ocarina of Time
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Attachment During beta testing for Ocarina of Time, developers added an Arwing from the Star Fox series to the game to test enemy AI and Z-Targeting. While it was never actually used in the game, the code was never removed and can still be accessed via devices like GameShark and Action Replay.
Cool Spot
subdirectory_arrow_right Bubsy in Claws Encounters of the Furred Kind (Game)
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There's a hidden credit line in the ROMs of both Bubsy in Claws Encounters of the Furred Kind and the SNES version of Cool Spot which reads:
(C) 1992 Basement Boys Software

Basement Boys Software were a group famous for making hacking tools on the Commodore 64 in the late 80s, who had some members go on to Chip Level Designs, a company that used to provide sound programming for a number of SNES titles.
person Dazz calendar_month February 16, 2013
Pokémon Red Version
subdirectory_arrow_right Pokémon Blue Version (Game)
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Attachment There's a battle against Professor Oak programmed into the game, but was never included in the final game. It is only accessible by using a Gameshark or glitching the game.

His team consists of: lv.66 Tauros, lv.67 Exeggutor, lv.68 Arcanine, lv.70 Gyarados and the starter Pokémon that neither you or your rival chose at the beginning of the game, fully evolved at lv.69.
Suikoden
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There are 3 unused rune Crystals in the game's code:
Shrike crystal: Permanently attached to Kasumi and cannot be removed or obtained otherwise.
Falcon crystal: Same as the Shrike crystal but attached to Valeria.
Flame crystal: Its description reads "Bell's rune". This rune cannot be attached to any characters, and Ronnie Bell already has her own unique rune, the "Hate Rune".
Suikoden
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Attachment As weapon levels increase, they are also sometimes renamed. Many characters are recruited with weapons already upgraded beyond early level names for their weapons, but these names are still coded into the game.

Viewing these names, we see that Clive's weapons all have a wind theme (Wind, Storm, Tornado) and Warren's weapons are all references to the Norse God Odin, though badly mistranslated (Slavenil, Gunnigle, Odin).
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