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The Super Nintendo, and Game Gear ports of Disney's Aladdin are drastically different to ports on other consoles. SEGA had rights to publish Disney related video games and had a collaboration with Disney's animation studios. SEGA tasked Virgin to program the game. This version ended up on most systems (including the NES and Game Boy). The Game Gear port was programmed by SIMS instead of Virgin Interactive, so gameplay and level design is slightly different. The Super Nintendo version (and by extension the GBA port) was developed by Capcom. Capcom still had rights to develop Disney related games on Nintendo consoles, so they made their own game with different gameplay and levels.
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