Adventure
Adventure
December 31, 1980
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Attachment Warren Robinett, creator of Adventure affectionately refers to Yorgle, Grundle, and Rhindle, the 3 dragons, as "Duck Dragons", and has stated that if he were to do an official follow-up to Adventure, the dragons would still resemble ducks instead of being redesigned to more closely resemble their intended species.
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Adventure was heavily inspired by Colossal Cave Adventure, a text-based game for many early personal computers.
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Attachment There is a hidden room with the words "Created by Warren Robinett" written vertically down the screen. For years, this was thought to be the first Easter egg ever inserted into a game, until an earlier Easter egg was discovered in the 1973 DEC computer game Moonlander.
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There exists a rare situation in Adventure where, after being eaten by a dragon, the bat will pick up the dragon, and carry it around the game world with you inside its stomach. This was not an intentional Easter egg or gag, but rather a result of the dragons and bat in Adventure being coded to explore the game world at all times rather than despawning.
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person Rocko & Heffer calendar_month October 7, 2023
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Despite Adventure being a highly ambitious title released before the discovery of bank switching, the game had enough free RAM space in its cartridge (15 out of 128 bytes) to fit 3 extra dragons - though Warren Robinett chose not to as he thought the gameplay was fine as is, something he compared to what is now known as game balancing.
subdirectory_arrow_right Superman (Franchise)
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During the development of Adventure, Atari higher-ups were initially cautious of such an ambitious project - when they saw the prototype, they unsuccessfully tried to persuade Warren Robinett to rework the game into a tie-in game for the Superman II movie.

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