Platform: Nintendo Entertainment System
Ironsword: Wizards & Warriors II
Where in Time is Carmen Sandiego?
Cheetahmen II
Disney's DuckTales
Journey to Silius
New Trivia!
Mega Man 5
Son Son
Devil World
Blaster Master
10-Yard Fight
Mario's Time Machine
Mario Bros.
Mega Man 4
Disney's Aladdin
Bases Loaded 4
Rambo
Star Trek: 25th Anniversary
Maniac Mansion
Final Fantasy
Zelda II: The Adventure of Link
A Nightmare on Elm Street
Smash T.V.
Nintendo World Championships 1990
Menace Beach
Dragon Power
Home Alone 2: Lost in New York
Godzilla 2: War of the Monsters
Monster Party
Joe & Mac
Ms. Pac-Man
Destiny of an Emperor
Castlevania III: Dracula's Curse
Nuts & Milk
Mechanized Attack
Treasure Master
Milon's Secret Castle
Castlevania
New Ghostbusters II
Batman: The Video Game
Mach Rider
Road Fighter
Baseball
Stack-up
Mighty Bomb Jack
MTV Remote Control
Mike Tyson's Intergalactic Power Punch
Gyromite
Wario's Woods
The Three Stooges
Sid Meier's Pirates!
Viewing Single Trivia
▲
1
▼
The NES light zapper used a complex program in order to detect a hit. First, the screen would go black. If the zapper's light sensor didn't detect any light, it went onto the next step. The screen then displayed a white square where the target was. If the gun detected the square, then it was registered as a hit. If it failed one of the tests, it was a miss.
Comments (0)
You must be logged in to post comments.