Platform: Nintendo 64
Mario Party 2
F1 Racing Championship
Spider-Man
South Park Rally
Conker's Other Bad Fur Day
Duke Nukem 64
Super Mario 64
Mario no Photopi
Animaniacs: Ten Pin Alley
Mission: Impossible
Mario Party
Quake
Taz Express
Mortal Kombat 4
Destruction Derby
Grand Theft Auto
Mario Kart 64
Snowboard Kids
Gex 64: Enter the Gecko
Road Rash 64
Turok: Rage Wars
Mystical Ninja Starring Goemon
SimCity 2000
California Speed
Eternal Darkness
Madden NFL 2001
Cruis'n World
Vigilante 8: 2nd Offense
Automobili Lamborghini
WCW/nWo Revenge
Pokémon Stadium 2
SimCopter 64
Starshot: Space Circus Fever
Quest 64
Chrono Ressurection
ClayFighter 63 1/3
Doubutsu no Mori
Pokémon Stadium
Ogre Battle 64: Person of Lordly Caliber
Doom 64
Conker's Bad Fur Day
Harvest Moon 64
Rugrats: Scavenger Hunt
The New Tetris
F-Zero X
A Bug's Life
South Park: Chef's Luv Shack
Kirby 64: The Crystal Shards
Madden NFL 99
1080° Snowboarding
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SimCopter 64 was a game announced by Maxis at E3 1997 which was meant to be a complimentary game to the later announced SimCity 64. It underwent a tumultuous development cycle that saw it change from a simple rescue mission game into something entirely different. There were also conflicting reports from both Nintendo and Maxis about what console it would be releasing on and the level of connectivity it would share with its counterpart SimCity 64. All of these issues ultimately ended in it fading out of the public eye and being silently cancelled as no more updates were given leading up to its supposed release window.
Video Game History Foundation article:
https://gamehistory.org/simcopter-64/
SimCopter 64 E3 1997 gameplay:
https://www.youtube.com/watch?v=gIjpT_GZXpI
https://gamehistory.org/simcopter-64/
SimCopter 64 E3 1997 gameplay:
https://www.youtube.com/watch?v=gIjpT_GZXpI
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