▲
1
▼
One of the dungeon rooms in the game features children locked in jail cells. The player can free the children by pushing on a spot in the wall, but upon being freed, they will attack the player. Series creator Richard Garriot created this room in an effort to involve players emotionally and psychologically in the gameplay by posing a situation where they alone would have to think and decide whether or not to slaughter children. While killing the children is the easiest way to get out of that room, there are multiple methods to spare the children, such as using the Charm or Sleep spells. The game offers no punishment or reward for sparing or killing them, and since this event had no impact on the rest of the game, Garriot did not care how players resolved it.
This room would spark internal controversy when a religious fundamentalist playtester working at Origin Systems' New Hampshire division discovered the room and became outraged, believing the company was promoting child abuse. Instead of contacting Richard Garriot, he wrote a letter to Richard's brother Robert outlining his grievances with it and his resignation from the company, which led to Robert and his parents arguing with Richard over the phone to remove the room from the game. He defended the room by pointing out that players were not guaranteed to see it out of the 256 individual rooms in the game, that they did not have to free the children in the first place, and that they could spare them and did not have to kill them to either escape the room or win the game. He argued that his family and the playtester were trying to censor what he could do artistically while misunderstanding that the room was not meant to be explicitly offensive, and in the end, the room remained in the final game.
This room would spark internal controversy when a religious fundamentalist playtester working at Origin Systems' New Hampshire division discovered the room and became outraged, believing the company was promoting child abuse. Instead of contacting Richard Garriot, he wrote a letter to Richard's brother Robert outlining his grievances with it and his resignation from the company, which led to Robert and his parents arguing with Richard over the phone to remove the room from the game. He defended the room by pointing out that players were not guaranteed to see it out of the 256 individual rooms in the game, that they did not have to free the children in the first place, and that they could spare them and did not have to kill them to either escape the room or win the game. He argued that his family and the playtester were trying to censor what he could do artistically while misunderstanding that the room was not meant to be explicitly offensive, and in the end, the room remained in the final game.
Shay Adams - "The Official Book of Ultima" First and Second Editions (1990, 1992). ISBN 0-87455-228-1, ISBN 0-87455-264-8 (Pages 64-66 in both books):
https://archive.org/details/Ultima_Guide_OfficialBookOfUltima/
https://archive.org/details/TheOfficialBookOfUltima/
Quote blog post:
https://skullsinthestars.com/2009/12/04/richard-garriott-on-ultima-v/
Image source:
https://wiki.ultimacodex.com/wiki/Children#Controversial_Trademark
https://archive.org/details/Ultima_Guide_OfficialBookOfUltima/
https://archive.org/details/TheOfficialBookOfUltima/
Quote blog post:
https://skullsinthestars.com/2009/12/04/richard-garriott-on-ultima-v/
Image source:
https://wiki.ultimacodex.com/wiki/Children#Controversial_Trademark
▲
1
▼
Pressing Ctrl+Shift+6 on the Acknowledgements screen will make the name "Toshi Morita" fade away and eventually disappear.
Related Games
Ultima IV: Quest of the Avatar
Crusader: No Regret
Indiana Jones and the Last Crusade: The Graphic Adventure
Zaxxon
Wing Commander
SimCity
Crusader: No Remorse
System Shock
Zak McKracken and the Alien Mindbenders
Dr. Chaos
Battle Chess
Horace Goes Skiing
Dalek Attack
ThunderCats: The Lost Eye of Thundera
Chex Quest
Donk!: The Samurai Duck!
Rex Nebular and the Cosmic Gender Bender
Day of the Tentacle
Super Monaco GP
Creatures
Saturday Night Slam Masters
Theme Park
Splatterhouse
Myst
Enterprise
Star Trek V: The Final Frontier
The Simpsons: Bart vs. The Space Mutants
The Secret of Monkey Island
Xevious
Psycho Soldier
Bionic Commando
Command & Conquer: Red Alert
Beethoven: The Ultimate Canine Caper!
King's Quest VI: Heir Today, Gone Tomorrow
Wanted!: Monty Mole
Space Jam
Chase H.Q.
Space Quest IV: Roger Wilco and the Time Rippers
Forgotten Saga
Mortal Kombat Trilogy
Rise of the Robots
Forgotten Worlds
Fade to Black
Duke Nukem 3D
Oddworld: Abe's Oddysee
Jurassic Park
PGA Tour 96
Defender of the Crown
Spot: The Video Game
The Adventures of Quik & Silva