Viewing Single Trivia
▲
2
▼
Mannequins are meant to be stationary objects that display armor inside houses. Supposedly, they are programmed as NPCs with a simple script designed to make them stand still whenever they are in the player's presence. However, when a building with a mannequin inside is loaded, if the mannequin's script isn't loaded fast enough they will walk around and act like normal NPCs for a short time, a glitch that causes occasional instances of mannequins spawning away from their pedestals, or just acting like they are alive before becoming stationary again.
Glitch footage and possible explanations:
https://www.youtube.com/watch?v=yBTZ7Pd7nTo
https://www.youtube.com/watch?v=rJe-j4iuE38
https://www.youtube.com/watch?v=XA2gTFxrfi0
https://www.youtube.com/watch?v=yBTZ7Pd7nTo
https://www.youtube.com/watch?v=rJe-j4iuE38
https://www.youtube.com/watch?v=XA2gTFxrfi0
Comments (0)
You must be logged in to post comments.
Related Games
The Elder Scrolls IV: Oblivion
The Elder Scrolls III: Morrowind
The Elder Scrolls II: Daggerfall
The Elder Scrolls: Arena
Sword of Sodan
Fallout 3
Starfield
Wolfenstein: The New Order
Prey
Indiana Jones and the Great Circle
Fallout 4
Doom
Fallout Tactics: Brotherhood of Steel
Fallout Shelter
Fallout 76
Dishonored
Fallout 2
Wolfenstein: The Old Blood
Fallout: New Vegas
Fallout: A Post Nuclear Role Playing Game
Doom Eternal
The Terminator: SkyNet
Wolfenstein 3D
Doom II: Hell on Earth
Rage
Hi-Fi Rush
The Terminator: Future Shock
The Evil Within
The Evil Within 2
DLC Quest
Worms
Like a Dragon: Ishin!
Getting Over It with Bennett Foddy
60 Seconds!
Watch Dogs
Virtua Tennis
Star Wars: DroidWorks
Friday the 13th: The Game
The Spy Who Shrunk Me
Mass Effect: Andromeda
Call of Duty: Black Ops III
League of Legends
Ultimate Custom Night
The King of Fighters XIII
Project QT
Vigilante 8: Arcade
Armored Core VI: Fires of Rubicon
Tomb Raider: The Last Revelation
Mega Man Legends 2
Devil May Cry 5