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Unlike the development of the first game, series creators John Garvin and Richard Ham both had a complete vision of what Syphon Filter 2 would be like prior to development, with Garvin stating in an interview with PlayStation Blog:
"The entire team was given a week off and [Richard Ham] and I were sent off to write up a script for Syphon Filter 2. I think I spent a weekend and wrote the entire screenplay. Rich and I got together and he helped revise the second half of the game, introducing all the Moscow stuff, making the end of the story more espionage-like and exciting. When the team came back, we spent the next year building exactly what we had written. That was the first time that we had a vision up front, which we followed until the end."
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