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The reason why the opening Clone facility cut-scene was not skippable is due to technical concerns from the game's Lead Programmer, Brett Douville. Due to the data that needed to be installed onto the original Xbox hard drive to allow the game to perform efficiently, on initial release Xbox consoles this process would've taken more than 50 seconds. The unskippable cut-scene would allow the assets to stream while the player sees it and allow it to install them in time regardless of the console model.

The idea to make it easily skippable in the PC version was late in development so the concept wasn't put in for that release.
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