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The Studiopolis zone shares it's name with the studio where the English voice overs for the Sonic games, as well as Sonic Boom, have been recorded since 2010.
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The words COPE and CPU can be found graffitied onto the subway trains in the background of Studiopolis Zone, referencing the same words that can be found in Spring Yard Zone from Sonic the Hedgehog.
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This was the same buzzing noise that occurred during the livestream of the Sonic 25th Anniversary Party event that Sonic Mania was first announced at, which became infamous for it's numerous technical issues.
Also the numbers 072216 displayed on the error message reference the date of the event, July 22nd 2016.
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According to the games' digital manual, the Motobug that Heavy Rider rides on is named Jimmy. This is in tribute to Polygon Jim, a member of the Sonic hacking community who died in a car crash in 2013.
Jim’s most prominent hack was Motobug the Badnik in Sonic the Hedgehog. In the hack the Motobug will extend its wheel out to jump, which the Heavy Rider’s Motobug also does.
Jim’s most prominent hack was Motobug the Badnik in Sonic the Hedgehog. In the hack the Motobug will extend its wheel out to jump, which the Heavy Rider’s Motobug also does.
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In Hydrocity Zone (prior to Patch 1.3), if the player inputs from level select code from Sonic the Hedgehog 3 (Left,Left,Left,Right,Right,Right,Up,Up,Up) whist hanging on the hook levers (a ring sound plays if entered correctly), it cause a sound clip of Youtuber videogamedunkey to play whenever the players uses the dash panels.
The sound clip originates from his video Dunkey's Best of 2016, which Sonic the Hedgehog 3 was featured in.
The sound clip originates from his video Dunkey's Best of 2016, which Sonic the Hedgehog 3 was featured in.
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"Sonic Mania was born out of our fans love of the classic Sonic 2D platform games. This type of collaboration is a first for Sega and we hope everyone will be both surprised and delighted by this title. Sonic Mania has been a passion project for the entire team and we look forward to sharing more details about it later this year. Having the game actually playable at the event itself tonight was testament to the dedication of the team behind it.”
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The sound effects heard during the boss fight against Heavy Shinobi in Press Garden Zone Act 2 are directly pulled from The Revenge of Shinobi.
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