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SimCopter 64 was a game announced by Maxis at E3 1997 which was meant to be a complimentary game to the later announced SimCity 64. It underwent a tumultuous development cycle that saw it change from a simple rescue mission game into something entirely different. There were also conflicting reports from both Nintendo and Maxis about what console it would be releasing on and the level of connectivity it would share with its counterpart SimCity 64. All of these issues ultimately ended in it fading out of the public eye and being silently cancelled as no more updates were given leading up to its supposed release window.
Video Game History Foundation article:
https://gamehistory.org/simcopter-64/
SimCopter 64 E3 1997 gameplay:
https://www.youtube.com/watch?v=gIjpT_GZXpI
https://gamehistory.org/simcopter-64/
SimCopter 64 E3 1997 gameplay:
https://www.youtube.com/watch?v=gIjpT_GZXpI
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