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NES Remix originated from Super Mario 3D Land director Koichi Hayashida's desire to play classic games. He had missed out on many Famicom games as a child, and working on NES Remix gave him a chance "to go back and experience some of those titles."
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The game did not receive a 3DS version of the game as series creator Koichi Hayashida believed that the Wii U "had the machine-power" that the 3DS didn't.

The 3DS would eventually get a new installment of the series with Ultimate NES Remix, albeit with the 3D mode turned off.

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