▲
1
▼
According to a 1993 interview with the game's programmer Kan Naitou published in the 5/93 issue of Famicon Tsuushin, he stated that the game took a lot of inspiration from George Lucas and Steven Spielberg’s movies. He also stated that a single action in the game took 7 frames of animation, an idea which came from Disney's animated movies.
Related Games
Saturday Night Slam Masters
Catherine: Full Body
Super Monkey Ball 2
Quake
Mario & Sonic at the Olympic Games
D2
QuackShot Starring Donald Duck
Sega Ages Alex Kidd in Miracle World
Sonic the Hedgehog Extreme
Super Monkey Ball: Banana Mania
Barkley: Shut Up and Jam!
Gungrave
Golden Axe
Art of Fighting
Panzer Dragoon Saga
Rhythm Thief & the Emperor's Treasure
Persona 4 Arena Ultimax
Dottori-kun
Sonic Adventure
Ecco: The Tides of Time
Ranger X
Ghouls 'n Ghosts
Yakuza
Alien Soldier
Etrian Odyssey Untold: The Millennium Girl
Sword of Sodan
Sega Superstars Tennis
Spider-Man: Return of the Sinister Six
Sonic & All-Stars Racing Transformed
The Addams Family
ToeJam & Earl
Yakuza: Like a Dragon
Ballz 3D
Daffy Duck in Hollywood
Sonic Advance 2
Osomatsu-kun Hachamecha Gekijou
Wonder Boy III: The Dragon's Trap
Shin Megami Tensei IV
Battletoads
Virtua Fighter 5: Final Showdown
Sonic Heroes
Mario & Sonic at the Olympic Games Tokyo 2020
Shining Force: Resurrection of the Dark Dragon
Virtua Fighter 4
Mortal Kombat
Fantasia
Shining Force
The Yakuza Remastered Collection
Sonic Blast
Forgotten Worlds