Viewing Single Trivia
▲
1
▼
In regards to the game's visuals, director Ryan Vandendyck opted to avoid using a style that was considered common among indie games, stating:
"Basically we felt that the retro pixilated look and the anime-look in RPGs were way over-done, especially in the realm of indie RPGs. Plus, we felt neither of those two really fit a modern setting that well. So we went with a more cartoony style that we think fits the modern, Westernized setting, as well as being something quite unique. As you may guess by the fact that I made Waveform, I like making things not seen in other games! And as soon as we saw Robin’s character designs and the characters brought to life through animation, everyone on the team was sold."
Comments (0)
You must be logged in to post comments.
Related Games
Dragon's Crown
Super Monkey Ball Adventure
Lost Judgment
Ryuu ga Gotoku Kenzan!
Sonic Origins Plus
Space Channel 5
Seaman
Ecco the Dolphin
Sonic Boom: Shattered Crystal
Shin Megami Tensei IV
Virtua Fighter 3tb
Shin Megami Tensei: Devil Survivor
Persona Q: Shadow of the Labyrinth
Shin Megami Tensei: Persona
Sonic Generations
Samurai Shodown
Doom
Metal Slug 6
Anarchy Reigns
Mario & Sonic at the London 2012 Olympic Games
Yakuza 0
Shenmue II
OutRun 2006: Coast 2 Coast
Radiant Historia
Sonic the Hedgehog 4: Episode I
Radiant Silvergun
Sonic Riders: Zero Gravity
Skies of Arcadia
Sonic Chronicles: The Dark Brotherhood
Nights Into Dreams...
Illbleed
Sonic Superstars
Tactics Ogre: Let Us Cling Together
Game of Thrones
Sonic Blast
Mario & Sonic at the Olympic Winter Games
Shin Megami Tensei: Digital Devil Saga
Gunstar Heroes
Conception II: Children of the Seven Stars
Metropolis Street Racer
Sonic the Hedgehog
Sonic Advance
WarTech: Senko no Ronde
Sonic Adventure
Sonic the Hedgehog 3
Sonic X Shadow Generations
Phantasy Star Online
Shenmue
Billy Hatcher and the Giant Egg
Sonic the Hedgehog 4: Episode II