Franchise: Metal Gear
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In an interview with GameInformer, Hideo Kojima said that inconsistencies in the Metal Gear canon come from prioritizing each game's message over the series continuity:
"One thing that I try not to do is sacrifice certain things just so I can keep the original story intact. Sometimes I need to accept these inconsistencies in order to be able to achieve what I want for the story."
"One thing that I try not to do is sacrifice certain things just so I can keep the original story intact. Sometimes I need to accept these inconsistencies in order to be able to achieve what I want for the story."
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