Franchise: Earthbound
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While proposing Mother, Shigesato Itoi had a bit of a rough patch. He had been interested in working with games for a while, and when he first pitched the premise for Mother, Shigeru Miyamoto was skeptical, as several Japanese celebrities had already put out some pretty terrible Famicom games. Though Miyamoto's hesitation reportedly made Itoi cry on the bullet train back home, he understood Miyamoto's decision in retrospect.
"In my mind, I hoped Mr. Miyamoto, who I was meeting for the very first time, would read it and say, 'Wow! This is great!' But instead, after reading it, he said in an almost natural manner, 'Hmm, I see. We'd need to put this in game form first. We can tell for sure if this will be fun or not once it's in game form,' Now that I look back after all this time, his reply seems like the only natural, logical answer possible."
"I wanted to create a game (EarthBound) with real characters; characters whom players would recognize in the people around them."
"I wanted to create a game (EarthBound) with real characters; characters whom players would recognize in the people around them."
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