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The Lord of the Rings: The Return of the King
1
After each level is cleared, the player will reach a results screen that tallies up every kill they got in the level. In the PC version of the game, the player is able to speed through this screen by mashing the swift attack button. This option is not available in any of the console versions.
person Wolfen50 calendar_month September 16, 2023
Mario Party 8
1
Attachment The game is designed for a 4:3 display, with 16:9 support being limited to the title screen, menus, and credits. Because of this, the original North American and European releases feature colorful custom borders which occupy the unused screen space during 4:3 segments when playing on a 16:9 display. However, this attracted complaints from players, as the static nature of the borders risked causing screen burn-in after prolonged periods of play. Consequently, later revisions remove the borders, instead using standard black bars.
Metroid Prime
subdirectory_arrow_right New Play Control! Metroid Prime (Game), Metroid Prime: Trilogy (Game)
1
In Metroid Prime, the wait time for doors between different rooms to open can sometimes last a long time, because it acts as a buffer to allow the room past the door to load in. In most cases, two rooms can be loaded in at once, the one Samus is in, and the one she is going to (on rare occasions three rooms can be loaded in), and in rooms with multiple exits, only one door can be open at a time.

According to programmer Zoid Kirsch, the game's developers went with the design of the blue force field on the doors that fades when shot to indicate the door is "ready" to open, but has to wait until the room behind it is loaded. Most times, the room should already be loaded by the time Samus gets to the door, but some gameplay elements like the Morph Ball make it so she can get there much faster. On the GameCube and Wii disc copies of Metroid Prime, this means you will have to wait for the disc to be read and finish loading the room for the door to open, but on a digital copy like the Wii U Nintendo eShop release of Metroid Prime Trilogy, the load times are much faster since the game is stored on the console's internal memory with no other changes to the game.
Gimmick: Exact Mix
subdirectory_arrow_right Gimmick! 2 (Game)
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person VinchVolt calendar_month September 14, 2023
Barkley: Shut Up and Jam!
subdirectory_arrow_right Barkley: Shut Up and Jam 2 (Game), Hoops: Shut Up and Jam 2 (Game), Hoops: Shut Up and Jam (Game), Evercade (Platform)
1
Attachment In the Piko Interactive Collection 2 for the Evercade, Barkley: Shut Up & Jam and its sequel are included under the revised name of Hoops: Shut Up & Jam, with all likenesses of Charles Barkley swapped for a single Adobe stock photo of an angry black man, named "Joe Hoops" by the game text.
person Rocko & Heffer calendar_month September 14, 2023
Mr. Gimmick
subdirectory_arrow_right Gimmick: Exact Mix (Game)
2
Attachment The original release of the game in both Japan and Scandinavia contains a track in the sound test called "Strange Memories of Death". This song is not featured anywhere else in the game, implying that whatever purpose it was written for was discarded during development. The arcade remake, Gimmick! EXACT☆MIX, would finally incorporate the song for the new continue screen.
person VinchVolt calendar_month September 14, 2023
The Cutting Room Floor article:
https://tcrf.net/Mr._Gimmick#Unused_Music

Gimmick! EXACT☆MIX continue screen:
https://www.youtube.com/watch?v=-6d3rKIszdk?t=474
Mr. Gimmick
subdirectory_arrow_right Gimmick: Exact Mix (Game)
1
Attachment In Gimmick: Exact Mix, a black bird ally from the original game was recolored to resemble Kyorochan, the mascot of ChocoBall, a Japanese malt chocolate ball brand similar to Maltesers or Whoppers.
Dance Dance Revolution X
1
The song "Horatio" has two unique Challenge Charts depending on the version.

In the North American PlayStation 2 version, Shock Arrows are used more frequently and before 16th notes, forcing the player to occasionally step in the center to maintain the stream patterns.

This was changed in the arcade release of X, reducing the quantity of Shock Arrows in the beginning and end and spacing them out further. This modified chart is also used in the Japanese console release of the game.
person aa1205 calendar_month September 14, 2023
RemyWiki page for the song:
https://remywiki.com/Horatio

The original chart for Horatio Challenge:
https://www.youtube.com/watch?v=qRlcc-5jvkY

An example demonstration of Horatio Challenge Console, as linked in the trivia:
https://www.youtube.com/watch?v=9pbOtfg5haM

The current chart for Horatio Challenge for comparison:
https://www.youtube.com/watch?v=zzt3lW-qVPU

"forcing the player to occasionally step in the center to maintain the stream patterns":
https://www.youtube.com/watch?v=9pbOtfg5haM
Pong
subdirectory_arrow_right Peanuts (Franchise)
1
Attachment "Puppy Pong", a rare alternate cabinet design for Pong intended for use in non-coin-op environments such as waiting rooms or entrance-fee arcades, was originally designed after Snoopy from the Peanuts comic strip. However, the concept was rejected by Charles Schulz, leading to the creation of a generic puppy in Snoopy's place. An unthemed version titled "Dr. Pong" was also released.
Sqij!
1
The ZX Spectrum version of Sqij was made using Ocean Software's Laser BASIC coding software, and contains significant chunks of the library in its code, which could be easily reverse engineered, allowing one access to the suite of Laser BASIC tools for the £1.99 price of Sqij as opposed to the £14.95 asking price of Laser BASIC.
Pokémon Emerald Version
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Because the developers were still experimenting with Double Battles where the player teams up with an NPC ally to fight two NPC opponents, this led to a glaring oversight during the battle where the player joins with Steven Stone to battle Maxi and Tabitha where, during the battle, Steven's Level 42 Metang can actually gain a substantial amount of EXP simultaneously with the player's own Pokémon. This essentially means that, with careful manipulation, the player can have the ally Metang get enough EXP to grow to Level 43. This so far is the only instance in the entire Pokémon main series where, in a non-scripted battle, an NPC's Pokémon can gain EXP and level up.
Sonic Robo Blast 2
2
Attachment In Greenflower Zone Act 1, there is a house in the upper section of the level next to a lake. If the player has all 200 Emblems, this house will have a note on it thanking the player for keeping the game alive.

This house belongs to the in-universe persona of RedXVI, an old member of the Sonic fangame community who had significant influence over Sonic Robo Blast 2's development.

The location of this note is a reference to Version 1.09 of the game, where an Easter egg was hidden on the very same house. In this version, jumping on the house would cause RedXVI to come out and send the player to an early work-in-progress version of Red Volcano Zone Act 1 if the player jumped on the house repeatedly after beating the game three times.
person Cirom calendar_month September 11, 2023
Sonic Robo Blast 2 - Creepy House:
https://www.youtube.com/watch?v=GBSVtjWZDPY

Sonic Robo Blast 2 wiki page:
https://wiki.srb2.org/wiki/RedXVI#Version_1.09
Eek! The Cat
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Attachment Eek! the Cat has been noted for having an unusually dark color palette that makes the graphics hard to read. This is not the result of a faulty brightness register, but simply how the game's palettes are stored in the code. Marketing materials for the game show screenshots that are much brighter in palette and closer to both the game's original form as Sleepwalker and its cartoon source material, meaning that the palette error was likely a mistake made late in the game's development.
person Rocko & Heffer calendar_month September 10, 2023
ROM hack that brightens up the game's color palette:
https://www.romhacking.net/hacks/6336/

Eek! the Cat marketing materials:
https://twitter.com/VGArtAndTidbits/status/1581404327679123456
Oddworld: Munch's Oddysee
2
Attachment During the run-up to the game's release, SoBe aided the promotion by giving away a number of Oddworld-themed decorated goods, and Oddworld Inhabitants were able to return the favour by replacing a number of Health Up Vendos in the North American version with SoBe vending machines that function the same way. However, this led to a number of fans thinking that Oddworld Inhabitants had sold out and refused to ever have any association with Oddworld ever again, resulting in them being removed entirely from the PAL versions of Munch's Oddysee. This removal even applied to all the re-releases of the game except for the PC and Switch versions, where the SoBe vending machines are retained in some of the levels.
person CuriousUserX90 calendar_month September 9, 2023
Pictures of the original SoBe:
https://twitter.com/hypegeekpod/status/1641279960055943168

You'll find the Health Up Vendo featured in these alongside other Vendos:
https://vgsmproject.com/2017/07/24/oddworld-munchs-oddysee-2/
https://www.youtube.com/watch?v=isnNXralkQQ

Talk about the SoBe Vendos inclusion:
https://web.archive.org/web/20141015033901/https://oddworldlibrary.net/toe/FAQ#What's_with_the_SoBe_vendos_in_Munch's_Oddysee
Crash Bandicoot
subdirectory_arrow_right Crash Bandicoot (Game)
2
According to developer George Fergan, there was a debate within the team on who should be the villain of the LCD handheld games: some wanted to use Mr. Crumb, while others wanted to use Mr. Crool. In the end, they decided to use both for different versions, with Mr. Crumb being used in the more powerful Tiger 99x version and Mr. Crool being used in the cheap LCD version.
Harvester
2
Attachment The Steam version of the game replaces the original disc swap screen with a new graphic depicting the game's box art on a CD. Unusually, the render does not depict a generic CD, but rather depicts a disc made by PolyGram's CD manufacturing plant in North Carolina, as indicated by the silver disc hub and "MADE IN USA" stamp. The latter specifically dates the design to 1991-1992, when the plant slowly rebranded from Philips DuPont Optical to PolyGram Manufacturing and Distribution Centers.
Kid Klown in Night Mayor World
2
Attachment Kid Klown in Night Mayor World was originally released in Japan as Mickey Mouse III: Yume Fuusen. However, because Capcom held exclusive rights to release games based on Disney properties outside of Japan, Kemco substantially retooled the game for its international localization, replacing the myriad of Disney characters with an original cast and remaking the title screen and cutscenes from scratch.
The Simpsons Arcade Game
2
The Japanese version of the game has a much more dynamic scoring system. While every defeated enemy yields one point in international releases, the Japanese release has enemies vary in points, including bosses.
Scooby-Doo 2: Monsters Unleashed
subdirectory_arrow_right Scooby Doo 2: Monsters Unleashed (Game)
2
The post-credits scene of the film Scooby-Doo 2: Monsters Unleashed has Scooby present the audience with a "Game Boy Advance Secret Code" for the tie-in video game of the film, the easily-guessable "SD2". This code is promoted as working with both the GBA and PC versions of the game and is prompted to be entered at the end of each port of the game.

In the GBA version, entering the code will reveal who the main culprit is. If it is not entered, the ending cutscene will cut off before the culprit is revealed as to prevent spoilers.

In the PC version, entering the code will instead trigger a bonus Dance the Fright Away minigame between the main villain and every member of Mystery, Inc.
person Rocko & Heffer calendar_month September 8, 2023
Super Bubsy
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There exists 27 loading screen messages in the code of Super Bubsy, but only 12 are known to be used in-game.
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