Company: Capcom
Mega Man Anniversary Collection
Warcraft III: Reign of Chaos
Ghosts 'n Goblins
Dead Rising 2: Off the Record
Mega Man 4
Mega Man X
Yo! Noid
Gyakuten Saiban
Devil May Cry 4
Devil May Cry
Apollo Justice: Ace Attorney
Super Puzzle Fighter II Turbo
Alien vs. Predator
Resident Evil
Mega Man ZX Advent
Phoenix Wright: Ace Attorney - Trials and Tribulations
Haunting Ground
Mega Man Star Force: Dragon
Marvel Super Heroes vs. Street Fighter
Dead Rising
Mega Man X8
Resident Evil: Deadly Silence
Phoenix Wright: Ace Attorney
Mega Man Star Force: Leo
Street Fighter III 2nd Impact: Giant Attack
Magic Sword: Heroic Fantasy
Resident Evil 3: Nemesis
Mega Man ZX
Disney's Goof Troop
Final Fight: Streetwise
Mega Man Battle Network 4: Red Sun
Resident Evil Village
Resident Evil 4
Darkstalkers: The Night Warriors
Little Nemo: The Dream Master
Ace Attorney Investigations: Miles Edgeworth
Street Fighter IV
Marvel vs. Capcom: Clash of Super Heroes
Darkstalkers 3
Disney's DuckTales
Mega Man Legacy Collection
Marvel Super Heroes
Phoenix Wright: Ace Attorney - Spirit of Justice
The Legend of Zelda: Mystical Seed of Courage
Mega Man 5
Resident Evil 5
Ultra Street Fighter IV
Resident Evil: Confidential Report
Street Fighter II Turbo: Hyper Fighting
Biohazard i Survivor
Viewing Single Trivia
▲
1
▼
According to former former Capcom artist Katsuya Akitomo, sometime around the late 90's/early 2000's, DC Comics approached Capcom to make a Justice League fighting game. Capcom asked for Mr. Akimoto's opinion and he rejected it. He rejected the idea for three reasons:
1. The power gap between DC characters was bigger compared to that of Marvel.
2. The 90's were a difficult time for the American comic book industry in general, DC in particular was "floundering" outside of the success of Batman.
3. Capcom's development process and the arcade business were in transition at the time, meaning that there were doubts as to whether investing in licensed games would have continued to be a smart investment. For instance, he cited how 2D games were becoming more and more expensive and how they were falling behind when it comes to 3D technologies.
1. The power gap between DC characters was bigger compared to that of Marvel.
2. The 90's were a difficult time for the American comic book industry in general, DC in particular was "floundering" outside of the success of Batman.
3. Capcom's development process and the arcade business were in transition at the time, meaning that there were doubts as to whether investing in licensed games would have continued to be a smart investment. For instance, he cited how 2D games were becoming more and more expensive and how they were falling behind when it comes to 3D technologies.
Comments (0)
You must be logged in to post comments.