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Stellar Blade
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1
person chocolatejr9 calendar_month April 27, 2024
Sexualization complaints:
https://www.denofgeek.com/games/stellar-blade-controversy-explained/

South Korean rating:
https://en.as.com/meristation/news/stellar-blade-gets-an-adults-only-rating-due-to-nudity-and-explicit-gore-n/

Design choice quote:
https://fandomwire.com/hyung-tae-kim-stellar-blade-avoid-controversy/

Day 1 patch censorship:
https://esports.gg/news/stellar-blade/players-outraged-at-unexpected-stellar-blade-outfit-censorship/

Compilation of outfits in base game before Day 1 patch (uncensored versions of Cybernetic Bondage at 2:30, and Holiday Rabbit at 4:52):
https://www.youtube.com/watch?v=fMT6z9xejeA

Compilation of outfits after Day 1 patch (censored versions of Cybernetic Bondage at 1:03, Holiday Rabbit at 2:19, and Moutan Peony at 3:02):
https://www.youtube.com/watch?v=kAcvYBGPoGk

Nano Suit tutorial pop-up montage with uncensored Moutan Peony costume (this is the only footage I could find of anyone sitting through this video start to finish):
https://www.youtube.com/watch?v=eHJhViruQKM?t=3761

Stellar Blade uncensored claim tweet:
https://twitter.com/StellarBlade/status/1781976139688534449

Video of Hyung-Tae Kim defending update changes:
https://www.reddit.com/r/stellarblade/comments/1cdlllp/directors_answer_to_the_change_in_the_outfitvideo/

GameAbout interview with Kim (article in Korean):
https://www.gameabout.com/news/articleView.html?idxno=87017

IGN interview with Yoko Taro and Kim:
https://www.ign.com/articles/stellar-blade-x-nier-automata-taro-yoko-hyung-tae-kim
Mortal Kombat 1
1
An intro dialogue with Reptile and Havik reveals the latter's real name in the New Era is Spoiler:"Dairou".
Mega Man X4
1
When fighting the final boss Spoiler:Sigma, the music that plays in the fight, Spoiler:"Sigma 1st" (where the cloaked and uncloaked form fight occurs) & Spoiler:"Sigma 2nd" (where the final form fight occurs) is oddly swapped in the PC version of the game. This is due to mislabelled filenames, and can be easily fixed by manually swapping the filenames within the data for the PC version.
person SonicNicholas1995 calendar_month April 27, 2024
PC version footage of music swap:
https://www.youtube.com/watch?v=imlfTxaTyzE

PlayStation version footage with correct music order:
https://www.youtube.com/watch?v=Kkpf6f7J5Xc?t=13788

The Cutting Room Floor article:
https://tcrf.net/Mega_Man_X4#Windows_version
Mortal Kombat X
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Kid Icarus: Uprising
1
Kid Icarus: Uprising's final campaign features 25 stages in total. It could be said that this is a reference to how long it had been between the release of the original Kid Icarus and Kid Icarus: Uprising in Western territories. However, director Masahiro Sakurai revealed in a post-release interview that he had intended to do three more story missions when first putting together the storyline, but ultimately had to drop them early on, presumably because of time constraints.
Cassette Beasts
1
Cassette Beasts' plot is inspired by isekai, a subgenre of fantasy that revolves around a person being transported to and surviving in another world. However, the game changes normal conventions of the genre by having everyone the player meets in the game also be transported to the island of New Wirral in a similar manner. According to writer Jay Baylis, this was done to allow the team to put focus on the people who are present in the game.
The Witch and the Hundred Knight
1
A major bug in The Witch and the Hundred Knight that can occur at seemingly any time will force the game to return to the system menu, losing all unsaved progress as a result. This became a common critique in the game's reviews, leading it to not be received as favorably by some. While The Witch and the Hundred Knight: Revival Edition did not fully fix this glitch, it occurs much less frequently, with playing for extended periods of time being noted as a possible factor.
person chocolatejr9 calendar_month April 24, 2024
Stellar Blade
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1
person MehDeletingLater calendar_month April 24, 2024
Five Nights at Freddy's: Help Wanted
1
In December 2020, Steel Wool Studios announced that the "Curse of Dreadbear" DLC originally released for the game in 2019 would be ported to Xbox consoles and Nintendo Switch. While the DLC would be released for the Switch version of the game on September 28, 2021, development on the Xbox version appears to have been abandoned as there have been no updates on it since the initial announcement in 2020.
person Violett calendar_month April 24, 2024
Moonmist
2
Moonmist is believed to be the first video game to include a lesbian character in the form of Vivien Pentreath, a criminal artist who is stated to be jealous of her girlfriend marrying a man. It should be noted, however, that she is never actually referred to as a lesbian in-game.
person chocolatejr9 calendar_month April 23, 2024
The Legend of Zelda: Twilight Princess
subdirectory_arrow_right The Legend of Zelda: Twilight Princess (Game)
1
The character design of Purlo, who runs the STAR game in the thoroughfare of Castletown, was directly based on Tingle. According to Eiji Aonuma, he is what Tingle would look like if he was made with a realistic design.
person CuriousUserX90 calendar_month April 23, 2024
The Legend of Zelda: Spirit Tracks
1
Attachment Upon exiting a dungeon with the Skull Engine, it will play one of 3 random short tunes with it's whistle:
• The Overview Theme from The Legend of Zelda.
• The Overview Theme from The Legend of Zelda: Spirit Tracks.
• The sound of a Phantom appearing.
The Police Mystery
1
Following the scene where Diane Spoiler:is crushed by Lin, who found out she was a dirty cop, the player is given a dialogue prompt that can lead to a bad ending with two possible death scenes. Originally, it was not possible to trigger the bad ending after finishing the scene, but on February 26, 2024, a series of updates was released (versions 7.0.4 to 7.0.7), each one claiming to have made it possible to obtain the bad ending by talking to Lin again after the scene occurs. Exactly which one made it possible is unknown, as each of the version updates have the exact same description regarding the addition.
person chocolatejr9 calendar_month April 22, 2024
Star Fox Adventures
1
Attachment While the Brain Squids that float around in Krystal's opening prologue segment at Krazoa Palace are often thought to be the only common enemies in Star Fox Adventures that she can kill (as she is otherwise stripped of her staff and imprisoned at the top of the palace for the rest of the game), it's actually possible for her to kill a SharpClaw during this segment. The player will need to grab a barrel from the hallway before the flame jet room and place it on the pressure plate in the room after the jets, letting Krystal use the barrel generator in that room for a free barrel. After grabbing that barrel, the player will need to run over to the lift, and once they're in the next hallway, they'll have to go left to the watery barrier, opposite of the Krazoa head where the player normally deposits their Krazoa spirit. From there, if the player waits long enough, a SharpClaw will patrol right by on the other side of the barrier, and from there Krystal can throw her barrel on top of him, immediately destroying him.
sell
person Dinoman96 calendar_month April 22, 2024
SimCity
2
Attachment In the original release of the game, the monster that the player could summon to attack the city was a thinly veiled parody of Godzilla, right down to using the character's iconic roar from the film series; the sound effect is even named "God" in the game's files, furthering the reference. The Godzilla parody is also depicted on the game's box art, gleefully waving at the viewer.

According to programmer Don Hopkins, who notably ported SimCity to numerous versions of Unix, Maxis ended up getting sued by Toho, the owners of the Godzilla franchise; additional details were recounted to him by Maxis CEO Jeff Braun:

"We never referred to the name Godzilla, our monster on the box cover was a T-Rex looking character, but... a few magazine reviews called the monster, Godzilla. That was all it took. Toho called it "confusion in the marketplace". We paid $50k for Godzilla to go away. In all honesty, Toho liked Maxis, they said $50k was the minimum they take for Godzilla infringement."

As a result of this suit, the monster was redesigned in the v1.2 release to resemble a giant orange salamander. The creature's roar is also changed and the game's box art is redesigned to replace the Godzilla parody with a tornado. In the v1.3 release, the salamander is given a slightly larger and more detailed sprite to fit the revised art style, but its roar (now internally renamed "Monster") is corrupted.
person VinchVolt calendar_month April 22, 2024
The Cutting Room Floor article:
https://tcrf.net/SimCity_(Mac_OS_Classic)#Godzilla_vs._Notzilla

Don Hopkins testimony in a Hacker News post:
https://news.ycombinator.com/item?id=40050799

MobyGames gallery showcasing the different box art designs:
https://www.mobygames.com/game/848/simcity/covers/
Star Fox Adventures
subdirectory_arrow_right Dinosaur Planet (Game)
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Attachment The floating planetoid representing CloudRunner Fortress on the world map screen in Star Fox Adventures very clearly resembles its original, rockier iteration from the Nintendo 64 version of Dinosaur Planet, as opposed to its remodeled look in the final Star Fox Adventures.
person Dinoman96 calendar_month April 22, 2024
CloudRunner Fortress in the leaked December 2000 build of Dinosaur Planet:
https://www.youtube.com/watch?v=MEWGNBGf6CI?t=239

CloudRunner Fortress in Star Fox Adventures:
https://www.youtube.com/watch?v=Gi1iQh_nwIQ?t=28
Doctor Lautrec and the Forgotten Knights
1
Doctor Lautrec and the Forgotten Knights features many similarities to the Professor Layton franchise by Level-5, namely in regards to the aesthetics and story. Noriaki Okamura, the game's designer, admitted that he was inspired by the series when making the game.
Company: Team EKS
1
The "EKS" in the team's name are the first initials of each of the members' names:

• E = Emil Macko, known for being the creator of the fangame and official Five Nights at Freddy's spin-off series Five Nights at Candy's.

• K = Kane Carter, known for being the creator of the fangame and official Five Nights at Freddy's spin-off series POPGOES.

• S = Sian Mewburn (also known as "Turntail"), known for producing fan art and official artwork for the Five Nights at Freddy's series.
Skullgirls
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Attachment Finishing the match with any Blockbuster attack will cause the background to change and display a portrait of the defeated character with a pained expression on their face. This is a reference to the Capcom fighting game JoJo's Bizarre Adventure, which features similar portraits for when a match is finished with a Super. The shaders that Skullgirls uses for its portraits in-game are also internally labeled as "JojosDeathPortrait" in the game's files.
person ZpaceJ0ck0 calendar_month April 21, 2024
Finishing a match normally in JJBA (no portrait):
https://www.youtube.com/watch?v=d1IfMOtufRo?t=342

Finishing a match in JJBA using a Super:
https://www.youtube.com/watch?v=d1IfMOtufRo?t=207

Finishing a match normally in Skullgirls (no portrait):
https://www.youtube.com/watch?v=92sem4JFgt0?t=125

Finishing a match in Skullgirls with a Blockbuster move:
https://www.youtube.com/watch?v=92sem4JFgt0?t=426

The name found in the game's files:
https://tcrf.net/Skullgirls#Internal_Names
Company: Kane Carter
1
Attachment Kane Carter is known for being the creator of the Five Nights at Freddy's fangame series "POPGOES", and all the titles that he has made or conceptualized since 2015 have has been part of that series. However, in August 2023, Carter revealed that he, his girlfriend (known as "Turntail" online), and fellow developer Emil Macko worked on a scrapped concept for an original Unreal Engine horror game around 2017-2018, named "Floodbound." Carter described the basic story as:

"You play as a murderer, trapped in a rainy purgatory parallel world, after almost dying in a car crash that happened while you were fleeing the scene of your third victim. [...] It's home to a single, bizarre villain named Drain Face - a creature who was once human, turned into a mutated monster that survives only off of the rainwater that falls in the rainy parallel world. [...]"

Carter also stated that the goal of the game was to travel through three large areas while dodging Drain Face.

The original programmer was going to be Nikson, known for his work on The Joy of Creation fangame series and Glowstick Entertainment games. Nikson replied to the post offering to continue work on the game if Carter ever decided to go back to it, saying that he loved the idea and the enemy design proposed for it.
person Violett calendar_month April 21, 2024
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