This trivia has been marked as "Not Safe for Work". It may not be appropriate for all visitors and definitely isn't appropriate for work or school environments. Click here to unhide it.
▲
1
▼
Prior to Mortal Kombat X getting released, D'Vorah's blood was colored red. It was later changed to a dark shade of teal.
Kid Icarus: Uprising's final campaign features 25 stages in total. It could be said that this is a reference to how long it had been between the release of the original Kid Icarus and Kid Icarus: Uprising in Western territories. However, director Masahiro Sakurai revealed in a post-release interview that he had intended to do three more story missions when first putting together the storyline, but ultimately had to drop them early on, presumably because of time constraints.
Cassette Beasts' plot is inspired by isekai, a subgenre of fantasy that revolves around a person being transported to and surviving in another world. However, the game changes normal conventions of the genre by having everyone the player meets in the game also be transported to the island of New Wirral in a similar manner. According to writer Jay Baylis, this was done to allow the team to put focus on the people who are present in the game.
A major bug in The Witch and the Hundred Knight that can occur at seemingly any time will force the game to return to the system menu, losing all unsaved progress as a result. This became a common critique in the game's reviews, leading it to not be received as favorably by some. While The Witch and the Hundred Knight: Revival Edition did not fully fix this glitch, it occurs much less frequently, with playing for extended periods of time being noted as a possible factor.
This trivia has been marked as "Not Safe for Work". It may not be appropriate for all visitors and definitely isn't appropriate for work or school environments. Click here to unhide it.
▲
1
▼
On April 24, 2024, when the game's review embargo lifted prior to its release, a reviewer tweeted a discovery made while playing through the game, that being an accidental reference to a racial slur through the game's graphics. This happened when a graphic of graffiti art spelling "Hard", a design which is reused in numerous places throughout the game, ended up being placed next to a neon sign pointing to the "R Shop", referring to one of the game's information brokers named Roxanne. Put together, this text reads as the "Hard R Shop", including a slang term referring to the racial slur "nigger". When IGN contacted Sony regarding this discovery, they released a statement claiming the game's developer Shift Up had no intention of creating offensive artwork or including the objectionable phrase in the game, and vowed to remove it before the game's release. The "Hard" graphic in that spot would be quickly replaced by a different piece of graffiti spelling "Crime" in a pre-release edit that also added New Game+ to the game, and would be added to the released game as part of a Day 1 patch. Interestingly, this entire span of events from the term being discovered to it being replaced occurred in less than 97 minutes, and the changes stand in contrast to a claim from the game's official Twitter account three days prior that all versions of the game in all countries would be released uncensored.
In December 2020, Steel Wool Studios announced that the "Curse of Dreadbear" DLC originally released for the game in 2019 would be ported to Xbox consoles and Nintendo Switch. While the DLC would be released for the Switch version of the game on September 28, 2021, development on the Xbox version appears to have been abandoned as there have been no updates on it since the initial announcement in 2020.
Moonmist is believed to be the first video game to include a lesbian character in the form of Vivien Pentreath, a criminal artist who is stated to be jealous of her girlfriend marrying a man. It should be noted, however, that she is never actually referred to as a lesbian in-game.
The character design of Purlo, who runs the STAR game in the thoroughfare of Castletown, was directly based on Tingle. According to Eiji Aonuma, he is what Tingle would look like if he was made with a realistic design.
Upon exiting a dungeon with the Skull Engine, it will play one of 3 random short tunes with it's whistle: • The Overview Theme from The Legend of Zelda. • The Overview Theme from The Legend of Zelda: Spirit Tracks. • The sound of a Phantom appearing.
Following the scene where Diane Spoiler:is crushed by Lin, who found out she was a dirty cop, the player is given a dialogue prompt that can lead to a bad ending with two possible death scenes. Originally, it was not possible to trigger the bad ending after finishing the scene, but on February 26, 2024, a series of updates was released (versions 7.0.4 to 7.0.7), each one claiming to have made it possible to obtain the bad ending by talking to Lin again after the scene occurs. Exactly which one made it possible is unknown, as each of the version updates have the exact same description regarding the addition.
While the Brain Squids that float around in Krystal's opening prologue segment at Krazoa Palace are often thought to be the only common enemies in Star Fox Adventures that she can kill (as she is otherwise stripped of her staff and imprisoned at the top of the palace for the rest of the game), it's actually possible for her to kill a SharpClaw during this segment. The player will need to grab a barrel from the hallway before the flame jet room and place it on the pressure plate in the room after the jets, letting Krystal use the barrel generator in that room for a free barrel. After grabbing that barrel, the player will need to run over to the lift, and once they're in the next hallway, they'll have to go left to the watery barrier, opposite of the Krazoa head where the player normally deposits their Krazoa spirit. From there, if the player waits long enough, a SharpClaw will patrol right by on the other side of the barrier, and from there Krystal can throw her barrel on top of him, immediately destroying him.
In the original release of the game, the monster that the player could summon to attack the city was a thinly veiled parody of Godzilla, right down to using the character's iconic roar from the film series; the sound effect is even named "God" in the game's files, furthering the reference. The Godzilla parody is also depicted on the game's box art, gleefully waving at the viewer.
According to programmer Don Hopkins, who notably ported SimCity to numerous versions of Unix, Maxis ended up getting sued by Toho, the owners of the Godzilla franchise; additional details were recounted to him by Maxis CEO Jeff Braun:
"We never referred to the name Godzilla, our monster on the box cover was a T-Rex looking character, but... a few magazine reviews called the monster, Godzilla. That was all it took. Toho called it "confusion in the marketplace". We paid $50k for Godzilla to go away. In all honesty, Toho liked Maxis, they said $50k was the minimum they take for Godzilla infringement."
As a result of this suit, the monster was redesigned in the v1.2 release to resemble a giant orange salamander. The creature's roar is also changed and the game's box art is redesigned to replace the Godzilla parody with a tornado. In the v1.3 release, the salamander is given a slightly larger and more detailed sprite to fit the revised art style, but its roar (now internally renamed "Monster") is corrupted.
The floating planetoid representing CloudRunner Fortress on the world map screen in Star Fox Adventures very clearly resembles its original, rockier iteration from the Nintendo 64 version of Dinosaur Planet, as opposed to its remodeled look in the final Star Fox Adventures.
Doctor Lautrec and the Forgotten Knights features many similarities to the Professor Layton franchise by Level-5, namely in regards to the aesthetics and story. Noriaki Okamura, the game's designer, admitted that he was inspired by the series when making the game.
Finishing the match with any Blockbuster attack will cause the background to change and display a portrait of the defeated character with a pained expression on their face. This is a reference to the Capcom fighting game JoJo's Bizarre Adventure, which features similar portraits for when a match is finished with a Super. The shaders that Skullgirls uses for its portraits in-game are also internally labeled as "JojosDeathPortrait" in the game's files.
Kane Carter is known for being the creator of the Five Nights at Freddy's fangame series "POPGOES", and all the titles that he has made or conceptualized since 2015 have has been part of that series. However, in August 2023, Carter revealed that he, his girlfriend (known as "Turntail" online), and fellow developer Emil Macko worked on a scrapped concept for an original Unreal Engine horror game around 2017-2018, named "Floodbound." Carter described the basic story as:
"You play as a murderer, trapped in a rainy purgatory parallel world, after almost dying in a car crash that happened while you were fleeing the scene of your third victim. [...] It's home to a single, bizarre villain named Drain Face - a creature who was once human, turned into a mutated monster that survives only off of the rainwater that falls in the rainy parallel world. [...]"
Carter also stated that the goal of the game was to travel through three large areas while dodging Drain Face.
The original programmer was going to be Nikson, known for his work on The Joy of Creation fangame series and Glowstick Entertainment games. Nikson replied to the post offering to continue work on the game if Carter ever decided to go back to it, saying that he loved the idea and the enemy design proposed for it.
This trivia has been marked as "Not Safe for Work". It may not be appropriate for all visitors and definitely isn't appropriate for work or school environments. Click here to unhide it.
▲
1
▼
In the level "NSFW Island," there are several enemies that are references to different suggestive media as well as suggestive fan creations from the Five Nights at Freddy's fan community, including:
• Flying Freddy Fazbear heads with helicopter propellers, but their faces are replaced with the Lenny Face emoticon: "( ͡° ͜ʖ ͡°)" • Giant spinning blocks reading "RULE 34" • A take on Toy Chica that makes her more suggestive with heart eyes, commonly known as "Love Taste Toy Chica." • A feminine Toy Bonnie, which is a reference to the fangame series "Five Nights in Anime" originally made by Mairusu Paua, that took the animatronics and gave them feminine features. • A take on Freddy, depicted with a more muscular physique, pink shorts and a small black top hat. This appears to be a reference to a teaser poster released for Freddy in Space 2 that depicted Freddy as being extremely muscular and having a pronounced bulge. Soon after this teaser's reveal, series creator Scott Cawthon took it down and posted an apology on Reddit for it being "over-the-top". • The level's boss fight "Foxy Coming for your Booty", a reference to an early meme within the community about Foxy running down the hall in the first Five Nights at Freddy's game with the caption "Swiggity Swooty - I'm coming for your booty."
The background music for the "Merch Cemetery" stage has the filename "97 115 99 105 105 10", which when converted into ASCII spells "asciiLF". It is not known what this title means.
Disgaea 5: Alliance of Vengeance was originally considered to have a multi-platform release, including a release on the PlayStation 3. According to Nippon Ichi Software president Sohei Niikawa, this was scrapped as this would have made the PS3 version the standard version of the game, whereas the development team wanted to "offer something that could only be done with the PlayStation 4.”