Popular Games
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Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
Snowboard Kids 2
The Legend of Zelda: Skyward Sword
Mario Kart World
Marvel vs. Capcom 2: New Age of Heroes
The Legend of Zelda: Majora's Mask
New Super Mario Bros.
Fallout: New Vegas
Saeko: Giantess Dating Sim
New Super Mario Bros. Wii
Club Penguin
New Super Luigi U
Animal Crossing: New Leaf
The Legend of Zelda: Majora's Mask 3D
Far Cry 3
New Super Mario Bros. U Deluxe
Fantasy Life Online
New Super Mario Bros. U
Super Smash Bros. for Wii U
New Super Mario Bros. 2
Snowboard Kids
Star Fox Adventures
Harvester
Super Mario World 2: Yoshi's Island
Drill Dozer
Sunday Funday: The Ride
Donkey Kong 64
Dinosaur Planet
Royalty Free-For-All
Phoenix Wright: Ace Attorney
Metroid Prime
Nickelodeon All-Star Brawl
Super Smash Bros. for Nintendo 3DS
Super Smash Bros. Brawl
Resident Evil
R.E.P.O.
Super Smash Bros. Melee
GoldenEye 007
The Legend of Zelda: Twilight Princess
Disney's Pinocchio
Bit Generations: Coloris
Final Fantasy VII
Super Smash Bros.
Mario Kart 8
The Elder Scrolls IV: Oblivion
Metal Gear Solid 2: Sons of Liberty
Super Smash Bros. Ultimate
Um Jammer Lammy
Recently Added
Marathon
Saeko: Giantess Dating Sim
Fantasy Life Online
Bit Generations: Coloris
Disney's Pinocchio
Disney's Pinocchio
Charlotte's Web
Gran Turismo
Family Tennis
Namco Gallery Vol. 3
Namco Gallery Vol. 1
Mappy
Fantasy Life i: The Girl Who Steals Time
Fighters Megamix
Flower
Ultima: Quest of the Avatar
Tales of the Unknown: Volume I - The Bard's Tale
Walk Master
Injustice 2 Mobile
Madagascar
Prehistorik Man
MetaForce
Centipede
Breakout
Asteroids Deluxe
Asteroids
Tempest
Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque
Killer Instinct
Blue Prince
The Game of Dungeons
Pitfall!
Fatal Fury: City of the Wolves
Mouse Work
Prehistoric Kingdom
Rally-X
Schedule I
Henry Stickmin: Completing the Mission
Henry Stickmin: Infiltrating the Airship
Mario Kart World
Wibble World Giddy: Wibble Mania!
R.E.P.O.
Vermin
Dancerush Stardom
Donkey Kong: Bananza
Ena: Dream BBQ
Shiro Project
Pickles
Personal Trainer: Cooking
Hareraiser: Finale
Latest Trivia

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Antireal accusation tweets:
https://x.com/4nt1r34l/status/1923067988871147605
https://x.com/4nt1r34l/status/1923176362359103900
https://x.com/4nt1r34l/status/1923083432713650246
https://bsky.app/profile/antire.al/post/3lpa4gamtzs2l
Original artwork tweets:
https://x.com/4nt1r34l/status/886433739634561024
https://x.com/4nt1r34l/status/913204358485037067
https://x.com/4nt1r34l/status/913546234723487745
https://x.com/4nt1r34l/status/909271763061583872
Additional comparison:
https://x.com/TauCetiGG/status/1923160771279663590
Loss tweets and artist archive:
https://x.com/4nt1r34l/status/1798098416314265905
https://x.com/Augm3nt3_1/status/1923120302537539763
https://antireal.info/archive
Marathon developer statements and livestream:
https://x.com/MarathonDevTeam/status/1923217324384903262
https://bsky.app/profile/marathonteam.bungie.net/post/3lpb36jqb5c22
https://www.youtube.com/watch?v=qORBkGmHaoQ
Esports Insider article:
https://esportsinsider.com/bungie-marathon-controversy
Game Developer article:
https://www.gamedeveloper.com/art/bungie-apologizes-for-stolen-art-assets-in-marathon-alpha
PC Gamer article:
https://www.pcgamer.com/games/fps/haunted-looking-art-director-livestreams-apology-for-marathon-theft-scandal-but-chat-is-merciless-would-write-an-original-comment-but-i-dont-see-any-good-ones-to-plagarize/
Forbes article:
https://www.forbes.com/sites/paultassi/2025/05/16/bungie-stealing-marathon-art-is-probably-the-last-straw/
GameSpot article:
https://www.gamespot.com/articles/bungie-responds-to-marathon-art-theft-claims/1100-6531591/
https://x.com/4nt1r34l/status/1923067988871147605
https://x.com/4nt1r34l/status/1923176362359103900
https://x.com/4nt1r34l/status/1923083432713650246
https://bsky.app/profile/antire.al/post/3lpa4gamtzs2l
Original artwork tweets:
https://x.com/4nt1r34l/status/886433739634561024
https://x.com/4nt1r34l/status/913204358485037067
https://x.com/4nt1r34l/status/913546234723487745
https://x.com/4nt1r34l/status/909271763061583872
Additional comparison:
https://x.com/TauCetiGG/status/1923160771279663590
Loss tweets and artist archive:
https://x.com/4nt1r34l/status/1798098416314265905
https://x.com/Augm3nt3_1/status/1923120302537539763
https://antireal.info/archive
Marathon developer statements and livestream:
https://x.com/MarathonDevTeam/status/1923217324384903262
https://bsky.app/profile/marathonteam.bungie.net/post/3lpb36jqb5c22
https://www.youtube.com/watch?v=qORBkGmHaoQ
Esports Insider article:
https://esportsinsider.com/bungie-marathon-controversy
Game Developer article:
https://www.gamedeveloper.com/art/bungie-apologizes-for-stolen-art-assets-in-marathon-alpha
PC Gamer article:
https://www.pcgamer.com/games/fps/haunted-looking-art-director-livestreams-apology-for-marathon-theft-scandal-but-chat-is-merciless-would-write-an-original-comment-but-i-dont-see-any-good-ones-to-plagarize/
Forbes article:
https://www.forbes.com/sites/paultassi/2025/05/16/bungie-stealing-marathon-art-is-probably-the-last-straw/
GameSpot article:
https://www.gamespot.com/articles/bungie-responds-to-marathon-art-theft-claims/1100-6531591/

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Although the DK Spaceport course is primarily based on the original arcade version of Donkey Kong, there are also a few elements of the course taken from the Game & Watch version of the game. Specifically, the starting banner is modelled after the Donkey Kong Game & Watch unit, and iconography based on the directional pad can be seen throughout the course.

This trivia has been marked as "Not Safe for Work".
It may not be appropriate for all visitors and definitely isn't appropriate for work or school environments.
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It may not be appropriate for all visitors and definitely isn't appropriate for work or school environments.
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Interviews with kyp (note that these interviews are in Japanese):
https://www.kamoyanagi.net/post/interview_07
https://www.gamer.ne.jp/news/202309220044/
English article about the game:
https://www.vice.com/en/article/this-giantess-dating-sim-has-consumed-my-interest-it-finally-has-a-release-date/
Japanese article about the game:
https://automaton-media.com/articles/newsjp/saeko-giantess-dating-sim-20250501-337180/
https://www.kamoyanagi.net/post/interview_07
https://www.gamer.ne.jp/news/202309220044/
English article about the game:
https://www.vice.com/en/article/this-giantess-dating-sim-has-consumed-my-interest-it-finally-has-a-release-date/
Japanese article about the game:
https://automaton-media.com/articles/newsjp/saeko-giantess-dating-sim-20250501-337180/

This trivia has been marked as "Not Safe for Work".
It may not be appropriate for all visitors and definitely isn't appropriate for work or school environments.
Click here to unhide it.
It may not be appropriate for all visitors and definitely isn't appropriate for work or school environments.
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Fantasy Life Online was originally announced in April 2015 as "Fantasy Life 2: Two Moons and the Village of God". However, the game suffered numerous delays, eventually being released as Fantasy Life Online in 2018. According to a statement from Level-5, the reason why the name was changed was so that new players could view the game as a new title in the series rather than as a sequel to the first game.
Initial announcement:
https://web.archive.org/web/20150413150836/http://www.madeforgaming.com/fantasy-life-2-landing-smartphones-2015/
Articles about delays:
https://www.siliconera.com/fantasy-life-2-delayed-until-2016-will-get-a-beta-phase-this-winter/
http://www.siliconera.com/2016/03/10/fantasy-life-2-beta-delayed-spring-2016/
http://www.siliconera.com/2017/06/13/fantasy-life-online-delayed-april-2017-sometime-2017/
http://www.siliconera.com/2017/12/22/fantasy-life-online-delayed-yet-2017-window-spring-2018/
http://www.siliconera.com/2018/05/11/fantasy-life-online-delayed-yet-spring-2018-summer-2018/
Article about name change:
https://www.siliconera.com/fantasy-life-2-smartphone-now-called-fantasy-life-online/
Article about the game's launch:
https://www.siliconera.com/fantasy-life-online-reaches-2-million-downloads/
https://web.archive.org/web/20150413150836/http://www.madeforgaming.com/fantasy-life-2-landing-smartphones-2015/
Articles about delays:
https://www.siliconera.com/fantasy-life-2-delayed-until-2016-will-get-a-beta-phase-this-winter/
http://www.siliconera.com/2016/03/10/fantasy-life-2-beta-delayed-spring-2016/
http://www.siliconera.com/2017/06/13/fantasy-life-online-delayed-april-2017-sometime-2017/
http://www.siliconera.com/2017/12/22/fantasy-life-online-delayed-yet-2017-window-spring-2018/
http://www.siliconera.com/2018/05/11/fantasy-life-online-delayed-yet-spring-2018-summer-2018/
Article about name change:
https://www.siliconera.com/fantasy-life-2-smartphone-now-called-fantasy-life-online/
Article about the game's launch:
https://www.siliconera.com/fantasy-life-online-reaches-2-million-downloads/

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Video on Club Penguin crossovers (skip to 3:30 for explanation of the Big Z necklace):
https://www.youtube.com/watch?v=94CT4WBUIWY#t=59s
The Hollywood Reporter article:
https://www.hollywoodreporter.com/business/business-news/penguin-waddles-disney-146186/
Engadget article:
https://www.engadget.com/2007-05-18-rumor-sony-wants-a-500-million-club-penguin.html
Disney acquisition:
https://thewaltdisneycompany.com/the-walt-disney-company-acquires-club-penguin/
https://www.youtube.com/watch?v=94CT4WBUIWY#t=59s
The Hollywood Reporter article:
https://www.hollywoodreporter.com/business/business-news/penguin-waddles-disney-146186/
Engadget article:
https://www.engadget.com/2007-05-18-rumor-sony-wants-a-500-million-club-penguin.html
Disney acquisition:
https://thewaltdisneycompany.com/the-walt-disney-company-acquires-club-penguin/

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The Cutting Room Floor article:
https://tcrf.net/Drill_Dozer
Start button in Drill Dozer:
https://www.youtube.com/watch?v=7XcOZQhg7QA#t=4686s
https://tcrf.net/Drill_Dozer
Start button in Drill Dozer:
https://www.youtube.com/watch?v=7XcOZQhg7QA#t=4686s

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The game's creator Colin McIsaac has stated that it was inspired by his childhood experience reading the trophy gallery in the Super Smash Bros. series and going down various Wikipedia "rabbit holes" related to games and television series he enjoyed. He also wanted to pass on that experience through more easily accessible source material rather than the games featured in the Super Smash Bros. series:
"I want to be able to give kids a rabbit hole to go down about Sweeney Todd, Mother Goose, Lilith, rather than the trophy section of Smash Bros., where I spent a lot of my time. That feature hasn't appeared in Smash for nearly a decade, so it's really been fun trying to think of how to pass that experience on to the next generation of players."

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After the literary character Sherlock Holmes entered the public domain in 1981, the estate of author Arthur Conan Doyle staunchly protected the remaining copyrights for the character until 2023, on the basis of infringing works using human emotions or opinions not shown in earlier stories (i.e. respecting women, liking dogs, a warmer relationship with his partner Watson). Royalty Free-for-All was originally going to feature Sherlock Holmes as a robotic character to poke fun at these restrictions while playing by them, but it was later decided that another literary character, the murderous barber Sweeney Todd, was a better fit for a robot and could be depicted as electronic shaving equipment. This decision was also motivated by Conan Doyle's final Sherlock Holmes stories having gone into the public domain by the time the game was revealed, making the original joke outdated.
Colon McIssac interview:
https://gamesline.net/conversation-with-colin-mcisaac-of-royalty-free-for-all/
Arthur Conan Doyle estate lawsuits:
https://jipel.law.nyu.edu/sherlock-holmes-and-the-case-of-the-copyrightable-character
https://gamesline.net/conversation-with-colin-mcisaac-of-royalty-free-for-all/
Arthur Conan Doyle estate lawsuits:
https://jipel.law.nyu.edu/sherlock-holmes-and-the-case-of-the-copyrightable-character

subdirectory_arrow_right Menace Beach (Game)
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The Cutting Room Floor article:
https://tcrf.net/Menace_Beach#Hidden_Message
List of NES game cheats by CaH4e3:
https://cah4e3.shedevr.org.ru/cheatsbase.php
Gameplay footage of the cheat in action:
https://www.youtube.com/watch?v=bmYF3hlcWz4
https://tcrf.net/Menace_Beach#Hidden_Message
List of NES game cheats by CaH4e3:
https://cah4e3.shedevr.org.ru/cheatsbase.php
Gameplay footage of the cheat in action:
https://www.youtube.com/watch?v=bmYF3hlcWz4

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The bit Generations series was intended to be released in North America under the title "Digiluxe", as shown by assorted ESRB ratings for the games Boundish, Dotstream, Soundvoyager, and Coloris, the latter going by the localized name Chromatron. The Digiluxe name was used for the bit Generations stickers in Super Smash Bros. Brawl, and due to the lack of information given in the ESRB ratings, Coloris can only be singled out as the identity of Chromatron with the name given to the sticker in Brawl.
Digiluxe ratings on ESRB:
https://www.esrb.org/ratings/21055/boundish-digiluxe-series/
https://www.esrb.org/ratings/21059/chromatron-digiluxe-series/
https://www.esrb.org/ratings/21056/dotstream-digiluxe-series/
https://www.esrb.org/ratings/21054/sound-voyager-digiluxe-series/
Digiluxe stickers in Super Smash Bros. Brawl:
https://www.youtube.com/watch?v=fPJsoh3lm4M#t=1157s
https://www.esrb.org/ratings/21055/boundish-digiluxe-series/
https://www.esrb.org/ratings/21059/chromatron-digiluxe-series/
https://www.esrb.org/ratings/21056/dotstream-digiluxe-series/
https://www.esrb.org/ratings/21054/sound-voyager-digiluxe-series/
Digiluxe stickers in Super Smash Bros. Brawl:
https://www.youtube.com/watch?v=fPJsoh3lm4M#t=1157s

subdirectory_arrow_right Disney's Pinocchio (Game)
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Unlike in the 1940 Disney film where he goes unpunished for his crimes, the Coachman receives his comeuppance in the 1995/1996 game adaptation of the film, where Pinocchio kicks him off of a seaside cliff at the end of the game's fourth level.
SNES version:
https://www.youtube.com/watch?v=ngzO-0LLlgQ#t=1409s
Sega Genesis version:
https://www.youtube.com/watch?v=6ok9y2rf1ZQ#t=1447s
Game Boy version:
https://www.youtube.com/watch?v=gj5ZMVR0uio#t=871s
Unreleased Sega 32X version:
https://www.youtube.com/watch?v=3mp5Ziq-nd0#t=278s
https://www.youtube.com/watch?v=ngzO-0LLlgQ#t=1409s
Sega Genesis version:
https://www.youtube.com/watch?v=6ok9y2rf1ZQ#t=1447s
Game Boy version:
https://www.youtube.com/watch?v=gj5ZMVR0uio#t=871s
Unreleased Sega 32X version:
https://www.youtube.com/watch?v=3mp5Ziq-nd0#t=278s

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According to then-studio head of Backbone Entertainment Mike Mika, the Game Boy Advance release of Charlotte's Web was referred to internally as "Pig of Persia" during development, as the game design was "absurdly" based on Prince of Persia.

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Gran Turismo was the first PlayStation game released that was designed to fully support an iteration of the DualShock controller.
Electronic Gaming Monthly issue #102 (January 1998) (page 92 in the magazine):
https://retrocdn.net/images/8/8a/EGM_US_102.pdf
https://retrocdn.net/images/8/8a/EGM_US_102.pdf

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Gradius began development as a sequel to Konami's 1981 shoot 'em up Scramble under the name Scramble 2. According to director Hiroyasu Machiguchi, the decision to make it a horizontal shoot 'em up game was because they wanted to reuse as much of the materials for Scramble as possible during development.

subdirectory_arrow_right Namco Gallery Vol. 3 (Game), Namco Gallery Vol. 1 (Game), Family Tennis (Game)
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Mappy Game Boy version:
https://www.youtube.com/watch?v=yRbw7s_bdZc
Mappy Super Game Boy version:
https://www.youtube.com/watch?v=Ls3c1bCW4Ts
Family Tennis Game Boy version:
https://www.youtube.com/watch?v=TKl7370lroc
Family Tennis Super Game Boy version:
https://www.youtube.com/watch?v=AS2yrQvVwOE#t=99s
https://www.youtube.com/watch?v=yRbw7s_bdZc
Mappy Super Game Boy version:
https://www.youtube.com/watch?v=Ls3c1bCW4Ts
Family Tennis Game Boy version:
https://www.youtube.com/watch?v=TKl7370lroc
Family Tennis Super Game Boy version:
https://www.youtube.com/watch?v=AS2yrQvVwOE#t=99s

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The idea of Mario Kart characters eating various foods and transforming into different costumes originally started as two different ideas. According to Mario Kart 7 and Mario Kart 8 director Kosuke Yabuki, the team almost considered having players buy costumes for specific characters using in-game coins (similar to the way players buy alternate-costumed characters in Mario Kart Tour), with players having to drive to a clothing store rather than the "Yoshi's" fast-food restaurant.
Additionally, the idea of characters eating food was already considered at the very beginning of development, but was nearly removed. According to general game designer Shintaro Jikumaru:
Additionally, the idea of characters eating food was already considered at the very beginning of development, but was nearly removed. According to general game designer Shintaro Jikumaru:
"[...] about two years after the idea came up, I thought to myself, 'You know what? I need food!' Unable to let it go, I asked the programmers to implement a hamburger model I'd created and make it so that the characters could eat it. It was well received within the team, and the designer started to churn out different kinds of food. Before we knew it, the number of variations had exploded."

subdirectory_arrow_right Namco Gallery Vol. 1 (Game)
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Game Boy Color version:
https://www.youtube.com/watch?v=yRbw7s_bdZc
Super Game Boy version:
https://www.youtube.com/watch?v=20sPL7XxJKU#t=124s
https://www.youtube.com/watch?v=yRbw7s_bdZc
Super Game Boy version:
https://www.youtube.com/watch?v=20sPL7XxJKU#t=124s

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Development on Mario Kart World started as far back as when Mario Kart 8 Deluxe was just wrapping up production, and official work started at the end of 2017 as a title for the original Nintendo Switch. From the very beginning, the game started off as an open-world experience, which is why the game is called Mario Kart World instead of Mario Kart 9. Because of this, having 24 racers in a single game rather than 12, like in 8 Deluxe, was already in consideration.
Technical limitations of the original Nintendo Switch console made development very difficult, and the team shifted to the then-upcoming Nintendo Switch 2 in 2020. Because of the longer-than-anticipated development, the team released the Mario Kart 8 Deluxe Booster Course Pass to fill the void while Nintendo was still working on Mario Kart World.
Technical limitations of the original Nintendo Switch console made development very difficult, and the team shifted to the then-upcoming Nintendo Switch 2 in 2020. Because of the longer-than-anticipated development, the team released the Mario Kart 8 Deluxe Booster Course Pass to fill the void while Nintendo was still working on Mario Kart World.

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Click here to unhide it.
It may not be appropriate for all visitors and definitely isn't appropriate for work or school environments.
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DmC: Devil May Cry end credits:
https://www.youtube.com/watch?v=FbGOvLACSgs#t=246s
Heavenly Nariko interviews:
https://web.archive.org/web/20120825184721/https://heavenlynariko.wordpress.com/2011/12/08/dmc-devil-may-cry-ninja-theory-capcom-interview/
https://web.archive.org/web/20120825042055/https://heavenlynariko.wordpress.com/2012/04/18/devil-angel-pioneer-the-truth-behind-devil-may-crys-unlikely-saviour/
The Official Xbox Magazine interview:
https://web.archive.org/web/20120110012618/http://www.oxm.co.uk/37409/ninja-theory-has-received-death-threats-over-devil-may-cry-reboot/
Alex Garland GQ interview:
https://www.youtube.com/watch?v=bVbt8qG7Fl8
https://www.youtube.com/watch?v=FbGOvLACSgs#t=246s
Heavenly Nariko interviews:
https://web.archive.org/web/20120825184721/https://heavenlynariko.wordpress.com/2011/12/08/dmc-devil-may-cry-ninja-theory-capcom-interview/
https://web.archive.org/web/20120825042055/https://heavenlynariko.wordpress.com/2012/04/18/devil-angel-pioneer-the-truth-behind-devil-may-crys-unlikely-saviour/
The Official Xbox Magazine interview:
https://web.archive.org/web/20120110012618/http://www.oxm.co.uk/37409/ninja-theory-has-received-death-threats-over-devil-may-cry-reboot/
Alex Garland GQ interview:
https://www.youtube.com/watch?v=bVbt8qG7Fl8