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Super Mario Galaxy
1
There are unused animations of Mario performing punches and playing Tennis.
Looney Tunes Double Pack
1
Within this game is leftover text from another game, "Barbie and the Magic of Pegasus".
Loons: The Fight for Fame
1
There are unused character health icons in the game. Unlike the 3D ones seen in game, they do not move.
Super Mario 64
1
In the game's files are unused animations for Mario that include:

• Mario putting on his hat faster.
• An alternate animation for when Mario rides a Koopa Troopa shell.
• Mario changing from a free fall to a forward flip.
• Either Mario crying or reaching for something in his pockets.
• Mario's unused running animation
• Mario motionless while sliding
• A forward sideflip.
Dinosaur Adventure 3-D
1
There are unused audio files which directly pertain to the Save The Dinosaurs mini-game. Among these files, there are "Try Again" audio and dinosaur death screeches.
Mario & Luigi: Paper Jam
1
In the game’s files are unused text regarding Easy Mode.
The Legend of Zelda: Majora's Mask
1
In the game's files are unused graphics that say "Game Over" and "Continue Playing?" In the final game, losing all of the player's hearts will warp said player back to the beginning area, and Spoiler:letting the moon fall will result in a lengthy cut scene followed by the famous words, "You've met a terrible fate, haven't you?" accompanied by the Happy Mask Saleman's chuckle.
The Simpsons: Hit & Run
1
Within the game's data is an unused conversation between Seymour Skinner and Agnes Skinner. It is about an answering machine message. This is the transcript:
Seymour: "You have reached the Skinner residence. Please leave a concise message at--"
Agnes: "Seymour! What are you doing?"
Seymour: "Recording an outgoing answering machine message."
Agnes: "Without my permission? You're grounded!"
A modified version of Agnes' last line here can be heard in Level 7's ghost playgrounds, but it is hard to hear.
Zelda: The Wand of Gamelon
1
In the game's files is an unused audio clip of Zelda warning the player that the disk may be dirty.
Link: The Faces of Evil
1
In the game's files is an unused audio clip of Link warning the player that the disk may be dirty.
Super Smash Bros. Melee
1
Attachment There is an unused sound of the Boo's laugh from Super Mario 64 with the file name ST_GREATBAY_TKLE_LAUGH which would've likely been used for Tingle at the Great Bay stage.
The Legend of Zelda: Majora's Mask
1
In the game's files is unused text regarding the player's stolen Hero Shield. It's suggested that the shield would've been stolen, resulting in the player going to the Curiosity Shop to get it back.

"You bought back the Hero's Shield
that was stolen from you.

In the future, watch out for
swooping birds on your travels."
The Legend of Zelda: Majora's Mask
1
In the game's files are two unused texts regarding the Hylian Loach. This may suggest that said fish would've been found in both a bottle and without one.

The first text states:
"It's a Hylian Loach in a bottle!
An illusory fish that
few have caught...

And it came in a bottle!
What a find!"

Another one states:

"You got the Hylian Loach!
An illusory fish that
few have caught..."
The Legend of Zelda: Majora's Mask
1
There's unused text regarding getting a seahorse in a bottle. In the final game, the player must have an empty bottle to get a seahorse.

"You traded for the Seahorse.
And it came in a bottle!
You should hurry and return it
to its home at Pinnacle Rock."
Super Smash Bros. Melee
1
In the game's files is an unused sound for when you get a Rare Trophy. This sound would later be used in Brawl, and as part of the character unlock screen in the subsequent three installments following said game.
Galaga: Destination Earth
1
There are unused main menu and loading screens of a possibly early version of the game in the Playstation version.
LittleBigPlanet
1
The InfoMoon was originally a refrigerator called the InfoFridge.
Perihelion: The Prophecy
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1
Ultimate Yahtzee
1
Developer’s notes can be found in the game’s data titled “Readme.txt.”


==========================
WHAT WAS USED TO CREATE ULTIMATE YAHTZEE?

The programming language: MS Visual C++ 4.1 with MFC
The sound driver: The venerable Miles Design system
The title/credits animation driver: Smacker! for Windows
The pizza: Garlex or Lamorinda, depending on who you ask
The graphics software: Paint Shop Pro, Picture Publisher
The music software: Cool Edit by David Johnston

What did the artists use to create Yahtzee?
Softimage, Parallax's Matador and Advance, Amazon 2&3D paint
And many SGI computers.

Each of the above product names, food and otherwise, is a trademark
held by its respective owner.

==========================
Hamtaro: Rainbow Rescue
1
Within the game's data is an unused 8-bit loop of music. It is unknown why this went unused, although it could have possibly been used for testing.
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