Trivia Browser
subdirectory_arrow_right Slider (Game), The Orion Conspiracy (Game), Psychosis (Game), Explosive Fighter Patton (Game), Llamatron: 2112 (Game)
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Kotaku article searching for the first video game to say "fuck" (including Paranoia, The Orion Conspiracy and Discworld):
https://www.kotaku.com/the-search-for-the-first-video-game-to-say-f-1648611829
Explosive Fighter Patton swearing:
https://www.youtube.com/watch?v=fhN3stcB0is
Skweek controversy:
https://www.youtube.com/watch?v=n36EdEJLDCU?t=557
https://www.youtube.com/watch?v=OGSb2HRe_OE?t=80
Llamatron:
https://www.codetapper.com/amiga/random-rants/the-making-of-llamatron/
Discworld release date:
https://web.archive.org/web/20240210010559/https://colinsmythe.co.uk/terry-pratchett/discworld/convention-reports-index/terry-pratchett-chronology/
https://www.kotaku.com/the-search-for-the-first-video-game-to-say-f-1648611829
Explosive Fighter Patton swearing:
https://www.youtube.com/watch?v=fhN3stcB0is
Skweek controversy:
https://www.youtube.com/watch?v=n36EdEJLDCU?t=557
https://www.youtube.com/watch?v=OGSb2HRe_OE?t=80
Llamatron:
https://www.codetapper.com/amiga/random-rants/the-making-of-llamatron/
Discworld release date:
https://web.archive.org/web/20240210010559/https://colinsmythe.co.uk/terry-pratchett/discworld/convention-reports-index/terry-pratchett-chronology/
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Throughout development of Shipwrecked 64, Squeaks D'Corgeh would make references to a non-existent character in the game named "Duncan Dolphin". This even included a fake death animation for a character named "Drake Dulfin" (likely intended to be the Spoiler:Starling counterpart of Duncan) being shot in the face by Spoiler:Brandon Lester in his Bucky Beaver costume in what appeared to be a Wild West-esque setting. This continued after the game's release, where one of the patch notes for the Hotfix 2 update stated "Removed Duncan Dolphin", likely as a reference to the "Removed Herobrine" gag seen in updates to Minecraft.
However, on April 1st, 2024, an April Fools update was released that added Duncan to the game as a New Game+ bonus. If the game's True Ending has been reached, he will appear in The Theater at Midnight and ask Bucky for help activating his "New. Radical. Mechanism!!" due to losing the trinkets needed to make it work. This will take the player to a new area called "Garten of Duncan", a recreation of the Testing Sector from Garten of Banban made using assets from The Plaza. Clearing the map will take the player to a previously unused location called "Layer 4 Elevator", where an audio tape reveals that the player can input console commands to access other unused locations as part of the update. Entering the door will take the player to another new area, known simply as "Sample Area", but only a few seconds after entering the player will be kicked out to the encounter with the Spoiler:Studiogrounds Husk at the end of the game.
Notably, in the "Layer 4 Elevator" area, Chief Wulf can be seen on top of the tallest building in the area. If the player uses console commands to reach him, he can be spoken to, revealing that Spoiler:he has relived the same days over and over again, watched Stumbler O'Hare die over and over as part of that, and believes that he will be forgotten after his death.
However, on April 1st, 2024, an April Fools update was released that added Duncan to the game as a New Game+ bonus. If the game's True Ending has been reached, he will appear in The Theater at Midnight and ask Bucky for help activating his "New. Radical. Mechanism!!" due to losing the trinkets needed to make it work. This will take the player to a new area called "Garten of Duncan", a recreation of the Testing Sector from Garten of Banban made using assets from The Plaza. Clearing the map will take the player to a previously unused location called "Layer 4 Elevator", where an audio tape reveals that the player can input console commands to access other unused locations as part of the update. Entering the door will take the player to another new area, known simply as "Sample Area", but only a few seconds after entering the player will be kicked out to the encounter with the Spoiler:Studiogrounds Husk at the end of the game.
Notably, in the "Layer 4 Elevator" area, Chief Wulf can be seen on top of the tallest building in the area. If the player uses console commands to reach him, he can be spoken to, revealing that Spoiler:he has relived the same days over and over again, watched Stumbler O'Hare die over and over as part of that, and believes that he will be forgotten after his death.
"The Death of Drake Dulfin" video:
https://twitter.com/SqueaksDCorgeh/status/1705856589872161278
Hotfix 2:
https://steamcommunity.com/games/2160220/announcements/detail/3904122509852611552
Duncan Dolphin encounter:
https://www.youtube.com/watch?v=NkMJv8S_93A
Tweet about Garten of Duncan (referred to as "Lol"):
https://twitter.com/SqueaksDCorgeh/status/1755879671583904236
Playthrough of the three new areas:
https://www.youtube.com/watch?v=izm7TpsfZeU
Chief Wulf conversation:
https://www.youtube.com/watch?v=bDYcxV8tT-Q
https://twitter.com/SqueaksDCorgeh/status/1705856589872161278
Hotfix 2:
https://steamcommunity.com/games/2160220/announcements/detail/3904122509852611552
Duncan Dolphin encounter:
https://www.youtube.com/watch?v=NkMJv8S_93A
Tweet about Garten of Duncan (referred to as "Lol"):
https://twitter.com/SqueaksDCorgeh/status/1755879671583904236
Playthrough of the three new areas:
https://www.youtube.com/watch?v=izm7TpsfZeU
Chief Wulf conversation:
https://www.youtube.com/watch?v=bDYcxV8tT-Q
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The player has a chance to randomly encounter an unnamed clown during their playthrough, who only appears once in the entire game to hand them a slip of paper. The note in question reads as follows:
The link in question leads to the Itch.io page for the game Unlikely, another game made by Nacho Sama. Additionally, the note itself appears to be a reference to "This Man", an urban legend created by Italian sociologist Andrea Natella about a mysterious individual who has appeared in the dreams of people all over the world since 2006.
"Ever Dream This Clown?
Every night, all over the world, hundreds of people see this clown in their dreams. If this clown appears in your dreams don't play any game with him. If you want more information go to:
nachogames.itch.io/unlikely"
Every night, all over the world, hundreds of people see this clown in their dreams. If this clown appears in your dreams don't play any game with him. If you want more information go to:
nachogames.itch.io/unlikely"
The link in question leads to the Itch.io page for the game Unlikely, another game made by Nacho Sama. Additionally, the note itself appears to be a reference to "This Man", an urban legend created by Italian sociologist Andrea Natella about a mysterious individual who has appeared in the dreams of people all over the world since 2006.
Clown encounter:
https://www.youtube.com/watch?v=wKotst05HXM?t=317
Unlikely Itch.io page:
https://nachogames.itch.io/unlikely
"This Man" website:
https://www.thisman.org/
https://www.youtube.com/watch?v=wKotst05HXM?t=317
Unlikely Itch.io page:
https://nachogames.itch.io/unlikely
"This Man" website:
https://www.thisman.org/
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During the training mission at the start of the game, once you walk outside the Ramsey Recruitment Center on Earth, there is a grey ramp to the right of where you exit that can be climbed on. Sitting at the top of the ramp is a basketball that you can pick up and keep in your inventory. This basketball is unique among other items in the game in that it bounces and rolls realistically when dropped, except on moving platforms where it instantly sticks to the ground. However, there is a specific use for it later in the game when you are on-board the Recreation Deck, the fifth deck of the Von Braun starship. When you enter the Athletic Sector of the ship, you can find a basketball court with a broken hoop and one intact hanging hoop, as well as the first Rumbler in the game. Dropping the basketball through the working hoop from the second floor of the court will cause an email transmission to be sent to Soldier, accompanied by a series of monkey sound effects and mechanical noises. This email was written by A. Bananas, a squirrel monkey wearing a deerstalker cap and a monocle, and comes with a picture of a banana as an attachment. The content of the email is an offer to form an alliance with the other squirrel monkeys on the ship:
Opening the email to hear the voice recording of it will reveal A. Banana's speech is normal monkey chatter, but the software of Soldier's cyber rig can apparently translate it into the English language through unknown means.
A. BANANAS 12.JUL.14
re: Join us?
"Things are going according to plan. We've managed to turn the Many against SHODAN, and you've been stupid enough to stick your neck out for that overbearing uber-computer. Why not join us? While you've been stockpiling ammo, med hypos and hi tech gadgets, we've collected every last piece of nuts, bananas and coconuts onboard. Just say the word, and you'll get plenty to eat, an attractive hirsute companion, and a tire swing of your own. In the end, isn't that what really matters?"
re: Join us?
"Things are going according to plan. We've managed to turn the Many against SHODAN, and you've been stupid enough to stick your neck out for that overbearing uber-computer. Why not join us? While you've been stockpiling ammo, med hypos and hi tech gadgets, we've collected every last piece of nuts, bananas and coconuts onboard. Just say the word, and you'll get plenty to eat, an attractive hirsute companion, and a tire swing of your own. In the end, isn't that what really matters?"
Opening the email to hear the voice recording of it will reveal A. Banana's speech is normal monkey chatter, but the software of Soldier's cyber rig can apparently translate it into the English language through unknown means.
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In Chapter XI: Starscream's Betrayal, once you exit outside for the first time, if you travel around the left side of the tower from where you exited, you will come across a small room with an open roof to fall into. The room contains several breakable crates and machinery, alongside a story-related Audio Log from Megatron, but the most unusual thing in the room is a small hologram console that allows you to play a game called "Super Grimlock Quest 64". Pressing the button to start the game will play a short animation and music track featuring still images of Grimlock killing an Insecticon and then getting killed by a giant spider Insecticon, all while Grimlock's health bar depletes in the top-left corner of the hologram screen, suggesting Starscream played the game very poorly.
Super Grimlock Quest 64:
https://www.youtube.com/watch?v=fO7HDQrXwPY
Megatron Audio Log location:
https://www.youtube.com/watch?v=6sn1wbJVAp8?t=13
https://www.youtube.com/watch?v=fO7HDQrXwPY
Megatron Audio Log location:
https://www.youtube.com/watch?v=6sn1wbJVAp8?t=13
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During the introduction cutscene, the winning number for the contest held at Papa's Paleteria's grand opening is 17. This is a reference to the fact that Papa's Paleteria To Go! is the 17th installment in the Papa Louie series of games.
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After getting the Blue Streamer, a Toad will appear at the entrance to the Shogun Studios, trying to look through a window and complaining about the price of admission, exclaiming "Let me in—LET ME IN!" This is likely a reference to the segment "Eric Near the DNC" from the Adult Swim series "The Eric Andre Show", which features a similar moment that became a popular internet meme.
subdirectory_arrow_right FIFA Soccer 97 (Game)
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If you insert the PlayStation or PC versions of the game into a CD player, or play the Sega Saturn version's disc in the console's music player, you can access a hidden song on track 6 titled "Motty's Rap". The song consists of humorous phrases recorded by longtime FIFA commentator John Motson that mostly comment on the song's techno/rock instrumental with some mild innuendos, including: "That is the fattest bottom end I've ever heard" and "This reminds me of touring with the Sex Pistols". The song was the work of EA composer/audio designer Robert Bailey, who got Motson to record lines for the song during his time in the recording booth. In a 2024 interview, Bailey stated that the song was one of many obscure Easter eggs involving Motson's dialogue that the developers put together, with "Motty's Rap" being pulled from "just all of the stupidest phrases John said" and were put into the context of the music. The song was approved to be put into the game by its executive producer Bruce McMillan.
"Motty's Rap":
https://www.youtube.com/watch?v=-9TWUUW4dFQ
Time Extension article:
https://www.timeextension.com/news/2024/03/random-did-you-know-about-this-hilarious-fifa-97-easter-egg
Robert Bailey interview:
https://www.timeextension.com/features/the-making-of-fifa-road-to-world-cup-98-the-greatest-fifa-of-all-time
https://www.youtube.com/watch?v=-9TWUUW4dFQ
Time Extension article:
https://www.timeextension.com/news/2024/03/random-did-you-know-about-this-hilarious-fifa-97-easter-egg
Robert Bailey interview:
https://www.timeextension.com/features/the-making-of-fifa-road-to-world-cup-98-the-greatest-fifa-of-all-time
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If the players moves their mouse over to the game's current version number in the top right corner of the main menu and click on it, the numbers begin to shift around until they read "2.0.77", as a nod to the game's title.
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Located on the rooftop of Tom's Diner (over at Bradbury & Buran) is a pair of binoculars. If the players uses the binoculars to look up to the left, they'll find graffiti of the Northern cardinal bird that's used in CD Projekt RED's logo. After waiting a few moments, the vision in the binoculars will glitch and shift to show a picture of the game's dev team superimposed over the screen. According to global community director Marcin Momot and senior PR manager Marta Piwońska, this picture was taken at an annual company picnic on CD Projekt RED's 20th anniversary in 2022.
The Reddit thread (the ones who first discovered the Easter egg):
https://old.reddit.com/r/FF06B5/comments/1b2739z/binoculars_over_toms_diner/
Video showing the Easter egg:
https://www.youtube.com/watch?v=81chxJFfNEY
Tweets by CD Projekt RED staff:
https://twitter.com/Marcin360/status/1765839757450301632
https://twitter.com/xeronegro/status/1765857511486177720
https://old.reddit.com/r/FF06B5/comments/1b2739z/binoculars_over_toms_diner/
Video showing the Easter egg:
https://www.youtube.com/watch?v=81chxJFfNEY
Tweets by CD Projekt RED staff:
https://twitter.com/Marcin360/status/1765839757450301632
https://twitter.com/xeronegro/status/1765857511486177720
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In Capsule Corp, a yellow hovercar can be found to the left directly after entering the building. A scientist working on the hovercar reveals that it's a prototype model that he predicts will be a "huge hit" when it's finished and released. According to the game's official strategy guide, this hovercar is the same one used by Goku and his driving instructor in the "Dragon Ball Z" filler episode "Goku's Ordeal", where Goku and Piccolo are forced by Chi-Chi to take driving lessons.
Hovercar in-game:
https://www.youtube.com/watch?v=tMs7tqmHo6E?t=917
Prima Strategy Guide:
https://archive.org/details/DragonBallZTheLegendOfGokuIIPrimaDVDWasInPg.6465/page/n47/mode/2up
https://www.youtube.com/watch?v=tMs7tqmHo6E?t=917
Prima Strategy Guide:
https://archive.org/details/DragonBallZTheLegendOfGokuIIPrimaDVDWasInPg.6465/page/n47/mode/2up
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The origami cranes scattered across the games feature a jumbled QR Code pattern that when put together links to the Japanese microsites for Another Code and Another Code: R.
Origami cranes in the games:
https://wccftech.com/how-to/another-code-recollection-guide-how-to-find-14-two-memories-origami-messages/
https://wccftech.com/how-to/another-code-recollection-guide-how-to-find-another-code-r-origami-messages/
Tweet detailing the discovery:
https://twitter.com/Adr0t/status/1765119007584039105
Another Code microsite:
https://www.nintendo.co.jp/ds/anoj/index.html
Another Code: R microsite:
https://www.nintendo.co.jp/wii/rnoj/index.html
Method:
- Look up the file "ditem_PaperCrane" inside Textures2D of the game's data.
- Stitch the texture together into one complete QR Code if necessary.
- Scan it with any QR Code decoder like the one used in smartphones. Resize if necessary.
- QR Code should display the following: https://www.nintendo.co.jp/ds/anoj/index.htmlhttps://www.nintendo.co.jp/wii/rnoj/index.html
The code can be recreated by inputting these URLs exactly as they are shown above into the following Japanese QR Code generator:
https://qr.quel.jp/
https://wccftech.com/how-to/another-code-recollection-guide-how-to-find-14-two-memories-origami-messages/
https://wccftech.com/how-to/another-code-recollection-guide-how-to-find-another-code-r-origami-messages/
Tweet detailing the discovery:
https://twitter.com/Adr0t/status/1765119007584039105
Another Code microsite:
https://www.nintendo.co.jp/ds/anoj/index.html
Another Code: R microsite:
https://www.nintendo.co.jp/wii/rnoj/index.html
Method:
- Look up the file "ditem_PaperCrane" inside Textures2D of the game's data.
- Stitch the texture together into one complete QR Code if necessary.
- Scan it with any QR Code decoder like the one used in smartphones. Resize if necessary.
- QR Code should display the following: https://www.nintendo.co.jp/ds/anoj/index.htmlhttps://www.nintendo.co.jp/wii/rnoj/index.html
The code can be recreated by inputting these URLs exactly as they are shown above into the following Japanese QR Code generator:
https://qr.quel.jp/
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Alongside being in the same key, Ryu Hayabusa's theme music "The shooted" and Ein's theme "Vigaku" both feature a recurring guitar solo. While "Vigaku" plays a few different arrangements of its solo throughout the song, the solo as heard in "The shooted" is played the same way throughout the majority of the song except for the very end, where a different take on it is played. When comparing the primary solos in both "Vigaku" and "The shooted", while both solos play through a similar scale of notes, there are some individual notes in each solo that are different to distinguish them from each other rather than fully recycling them. In the game's soundtrack released on CD, "The shooted" is placed ahead of "Vigaku", suggesting that the solo heard in Ein's theme is meant to be an interpolation of the solo in Ryu's theme. As such, it appears the entire point of these solos being so similar is to highlight the connection between Ein and Ryu as friends that the amnesiac Ein forgot in the game's storyline. The solo that is repeated in the same way in "The shooted" seems to represent who Ryu is, while the different interpolated versions of the solo in "Vigaku" may represent Ein trying to remember his past or Ryu's role in doing so. In Ryu's Story Mode, he knocks Ein out of the tournament, causing him to regain some of his memories including who Ryu is, and he eventually regains the rest of his memories after battling Kasumi at Ryu's request.
The shooted:
https://www.youtube.com/watch?v=22CyhSRCiuc
Vigaku:
https://www.youtube.com/watch?v=fi-JzGvEnjg
Hayabusa story mode:
https://www.youtube.com/watch?v=zii2FvB4CsU?t=275
Dead or Alive 2 soundtrack:
https://www.youtube.com/playlist?list=PLkk3uj39Q6m3Za4HlC9fM56pB6FkQCHUK
https://www.discogs.com/release/14059575-Shigekiyo-Okuda-Makoto-Hosoi-Dead-Or-Alive-2-Original-Sound-Trax-Playstation-2-Version
https://www.youtube.com/watch?v=22CyhSRCiuc
Vigaku:
https://www.youtube.com/watch?v=fi-JzGvEnjg
Hayabusa story mode:
https://www.youtube.com/watch?v=zii2FvB4CsU?t=275
Dead or Alive 2 soundtrack:
https://www.youtube.com/playlist?list=PLkk3uj39Q6m3Za4HlC9fM56pB6FkQCHUK
https://www.discogs.com/release/14059575-Shigekiyo-Okuda-Makoto-Hosoi-Dead-Or-Alive-2-Original-Sound-Trax-Playstation-2-Version
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In the Bizarre Room in Wonderland, the fireplace's flames can be "put out" if Sora attacks the fireplace's grated opening with a Blizzard spell, and it can be lit anew if the grated opening is hit with Fire magic instead. Being able to put out the fire makes the second phase of the Trickmaster Heartless boss fight even easier, as the frantic boss cannot light their juggling apparatuses and fling their own Fire at Sora. This is also possibly why the Cheshire Cat gifts Sora a Blizzard spell/upgrade when Sora obtains and shows him at least the Claw Marks piece of evidence during Alice's trail, and also why the grated opening itself is able to be locked onto.
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One of the picture frames seen in Chapter 3's Home Sweet Home area contains the phrase "A clap and a half to you. We'll miss you." This is a reference to a catchphrase used by YouTuber Matthew "MatPat" Patrick, the host of the webseries "Game Theory", who had announced that he would be retiring from making YouTube content a few days before the chapter was released.
Franchise: Ace Attorney
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In the English dub of the Ace Attorney anime, the character Furio Tigre is voiced by Sam Riegel, the English voice of series protagonist Phoenix Wright starting with his appearance in Ultimate Marvel vs. Capcom 3 (with the exception of Professor Layton vs. Phoenix Wright: Ace Attorney, where Phoenix was instead voiced by Trevor White). Based on a tweet from Kyle Phillips, the voice director for the dub, this appears to be intentional, as the case Tigre was involved in, "Recipe for Turnabout", involved him Spoiler:posing as Phoenix in a plot to frame Maggey Byrde for murder.
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In the Egyptian stage of the Ice Cream Mountain level, Mr. Friend can be found wandering inside the pyramid wrapped up in bandages like a mummy and will follow the player if found. Luring Mr. Friend to the exit of the pyramid will cause him to fall apart into pieces and despawn right before he can leave.
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It may not be appropriate for all visitors and definitely isn't appropriate for work or school environments.
Click here to unhide it.
It may not be appropriate for all visitors and definitely isn't appropriate for work or school environments.
Click here to unhide it.
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Time Extension article:
https://www.timeextension.com/news/2024/02/nsfw-easter-egg-discovered-in-dreamcast-title-seaman
Reddit comments:
https://www.reddit.com/r/dreamcast/comments/19e2vog/comment/kjasibm/
https://www.reddit.com/r/dreamcast/comments/19e2vog/comment/kjb7pr2/
https://www.reddit.com/r/dreamcast/comments/19e2vog/comment/kjdg24a/
https://www.timeextension.com/news/2024/02/nsfw-easter-egg-discovered-in-dreamcast-title-seaman
Reddit comments:
https://www.reddit.com/r/dreamcast/comments/19e2vog/comment/kjasibm/
https://www.reddit.com/r/dreamcast/comments/19e2vog/comment/kjb7pr2/
https://www.reddit.com/r/dreamcast/comments/19e2vog/comment/kjdg24a/
subdirectory_arrow_right The Great Ace Attorney Chronicles (Game), Apollo Justice: Ace Attorney Trilogy (Game), Ace Attorney (Franchise)
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A running gag throughout the Ace Attorney series involves the protagonist and his assistant having a conversation about the difference between a ladder and a stepladder. First occurring in "Turnabout Samurai", the third case of Phoenix Wright: Ace Attorney, a stepladder has appeared in at least one location in each game to date (with the exception of The Great Ace Attorney: Adventures) for the sole purpose of continuing the tradition. The conversation generally goes as follows: after examination, the protagonist and one of their partner characters engage in a debate about the usage of the words "ladder" and "stepladder", and the difference between the two. Usually, one will accuse the other of being too absorbed in the details instead of looking at the big picture to realize that they both serve roughly the same function, to which the latter's response will often vary. Additionally, similar gags in regards to other items in the series have also been used, particularly in The Great Ace Attorney games, which primarily use a variant of the debate involving the difference between a shovel and a spade instead.
Within the various re-releases of the Ace Attorney games, an achievement is added that can be unlocked for engaging in every "ladder vs. stepladder" debate within the games featured in that collection. In the case of The Great Ace Attorney Chronicles, a second achievement for engaging in every "shovel vs. spade" debate within the two games is also included.
Within the various re-releases of the Ace Attorney games, an achievement is added that can be unlocked for engaging in every "ladder vs. stepladder" debate within the games featured in that collection. In the case of The Great Ace Attorney Chronicles, a second achievement for engaging in every "shovel vs. spade" debate within the two games is also included.
Fandom article about the gag (includes a full list of every instance of the gag in the series, as well as similar debates):
https://aceattorney.fandom.com/wiki/Ladder_vs._stepladder
Phoenix Wright: Ace Attorney Trilogy achievement list:
https://steamcommunity.com/stats/787480/achievements
Apollo Justice: Ace Attorney Trilogy achievement list:
https://steamcommunity.com/stats/2187220/achievements
The Great Ace Attorney Chronicles achievement list:
https://steamcommunity.com/stats/1158850/achievements
https://aceattorney.fandom.com/wiki/Ladder_vs._stepladder
Phoenix Wright: Ace Attorney Trilogy achievement list:
https://steamcommunity.com/stats/787480/achievements
Apollo Justice: Ace Attorney Trilogy achievement list:
https://steamcommunity.com/stats/2187220/achievements
The Great Ace Attorney Chronicles achievement list:
https://steamcommunity.com/stats/1158850/achievements